Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Edwardzz564
Baron Samedi
Level 120
God Stats
1W - 3L
1,278 SR
Queue Stats
121W - 128L
1,422 Elo+
Solo
Ne Zha
Ne Zha
MrWhiteOut
Ne Zha
Level 59
God Stats
3W - 4L
1,499 SR
Queue Stats
39W - 84L
1,286 Elo+
Party 3
Discordia
Discordia
TraumaticWaffle
Discordia
Level 89
God Stats
8W - 9L
1,613 SR
Queue Stats
358W - 279L
1,646 Elo+
Party 3
Bellona
Bellona
xMombiex
Bellona
Level 12
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 3
Team Averages
Level 68
1,440 SR
1,429 Elo+

VS

Team Averages
Level 98
1,456 SR
1,488 Elo+
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BunnyOkay
Maui
Level 124
God Stats
1W - 3L
1,127 SR
Queue Stats
370W - 395L
1,420 Elo+
Party 2
Neith
Neith
Ns Goldenn
Neith
Level 88
God Stats
14W - 9L
1,474 SR
Queue Stats
94W - 100L
1,378 Elo+
Party 2
Hun Batz
Hun Batz
ReactiveFir
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 22L
1,632 Elo+
Party 1
Zhong Kui
Zhong Kui
RiSe Hectic
Zhong Kui
Level 160
God Stats
5W - 1L
1,678 SR
Queue Stats
227W - 204L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 3 / 2
5,764
384
4,576
11,752
4,043
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Edwardzz564
Baron Samedi
9
1 / 4 / 1
6,264
418
3,658
14,497
11,118
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
MrWhiteOut
Ne Zha
9
0 / 8 / 0
5,856
390
6,704
14,191
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
TraumaticWaffle
Discordia
11
2 / 2 / 0
6,959
464
7,256
5,666
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xMombiex
Bellona
9
0 / 6 / 0
5,910
394
2,786
10,203
8,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 2
7,732
515
3,250
6,608
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
12
2 / 0 / 10
8,045
536
3,417
10,817
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
16
9 / 0 / 4
10,165
678
9,463
8,942
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
ReactiveFir
Hun Batz
12
2 / 1 / 4
7,478
499
6,328
9,949
8,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
RiSe Hectic
Zhong Kui
15
10 / 1 / 1
9,870
658
15,794
14,683
10,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
23
23
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
2
0.33
W
Chang'e
 
Chang'e
0
1
2
1
W
Maui
2
0
10
7
L
Baron Samedi
Edwardzz564
Baron Samedi
1
4
1
0.38
L
Ne Zha
MrWhiteOut
Ne Zha
0
8
0
0
W
Neith
9
0
4
11
W
Hun Batz
ReactiveFir
Hun Batz
2
1
4
4
W
Zhong Kui
RiSe Hectic
Zhong Kui
10
1
1
10.5
L
Discordia
TraumaticWaffle
Discordia
2
2
0
1
L
Bellona
xMombiex
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
38,252
56,309
Taken
50,999
31,668
Mitigated
32,009
12,863
Healing
23,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,576
3,662
291
3,701
11,752
4,043
0
6,146
5,558
0
31,724
W
Chang'e
 
Chang'e
3,250
292
2,161
3,119
6,608
2,836
1,447
2,865
3,743
48,558
0
W
Maui
3,417
1,366
0
5,494
10,817
5,635
0
768
10,049
36,107
0
L
Baron Samedi
Edwardzz564
Baron Samedi
3,658
802
408
4,018
14,497
11,118
0
7,861
6,492
16,702
0
L
Ne Zha
MrWhiteOut
Ne Zha
6,704
2,390
213
1,953
14,191
5,784
0
4,582
9,569
0
40,471
W
Neith
9,463
3,935
0
4,489
8,942
4,834
0
1,210
7,732
0
73,401
W
Hun Batz
ReactiveFir
Hun Batz
6,328
1,238
0
728
9,949
8,171
0
3,320
6,629
55
41,617
W
Zhong Kui
RiSe Hectic
Zhong Kui
15,794
1,529
0
7,474
14,683
10,533
2,638
3,171
11,512
85,155
3,597
L
Discordia
TraumaticWaffle
Discordia
7,256
458
0
944
5,666
2,037
0
1,883
3,717
55,865
0
L
Bellona
xMombiex
Bellona
2,786
745
0
1,335
10,203
8,686
0
2,392
7,811
0
23,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
43,290
277
Minions Killed
447
0
Camps Cleared
0
1,306,125
Distance Traveled
1,378,866
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,764
384
46
3
0
249,817
0
W
Chang'e
7,732
515
83
6
0
264,990
2
W
Maui
8,045
536
64
4
0
299,385
7
L
Baron Samedi
6,264
418
21
1
0
250,562
7
L
Ne Zha
5,856
390
69
5
0
274,758
2
W
Neith
10,165
678
115
8
0
252,825
1
W
Hun Batz
7,478
499
63
4
0
306,191
1
W
Zhong Kui
9,870
658
122
8
0
255,475
0
L
Discordia
6,959
464
105
7
0
271,636
3
L
Bellona
5,910
394
36
2
0
259,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role