Player Matchup

Sobek
Sobek
ActualNun
Sobek
Level 87
God Stats
2W - 2L
1,561 SR
Queue Stats
54W - 74L
1,371 Elo+
Party 1
Thanatos
Thanatos
AntmanFTW2016
Thanatos
Level 49
God Stats
0W - 4L
1,149 SR
Queue Stats
57W - 71L
1,334 Elo+
Solo
Guan Yu
Guan Yu
InquizitorA
Guan Yu
Level 85
God Stats
5W - 6L
1,541 SR
Queue Stats
233W - 245L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
Plx-Plx
Cernunnos
Level 8
God Stats
1W - 3L
1,495 SR
Queue Stats
1W - 5L
1,348 Elo+
Party 2
Freya
Freya
wcharles237
Freya
Level 29
God Stats
2W - 3L
1,489 SR
Queue Stats
101W - 121L
1,249 Elo+
Party 1
Team Averages
Level 52
1,447 SR
1,349 Elo+

VS

Team Averages
Level 84
1,527 SR
1,412 Elo+
Bacchus
Bacchus
 
Bacchus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SmokingSaint433
Loki
Level 48
God Stats
26W - 25L
1,502 SR
Queue Stats
171W - 200L
1,350 Elo+
Solo
Vamana
Vamana
SunsetMax
Vamana
Level 127
God Stats
25W - 14L
1,586 SR
Queue Stats
351W - 350L
1,485 Elo+
Solo
Jing Wei
Jing Wei
WorldMedic
Jing Wei
Level 125
God Stats
10W - 8L
1,524 SR
Queue Stats
135W - 153L
1,322 Elo+
Solo
Olorun
Olorun
iPlayTooooWiN
Olorun
Level 47
God Stats
9W - 11L
1,523 SR
Queue Stats
80W - 96L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ActualNun
Sobek
10
1 / 3 / 0
5,326
533
4,080
11,280
5,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
AntmanFTW2016
Thanatos
4
0 / 3 / 0
3,967
397
1,809
3,965
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
InquizitorA
Guan Yu
8
1 / 1 / 0
4,804
480
2,884
7,541
4,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Plx-Plx
Cernunnos
7
0 / 2 / 0
4,437
444
1,766
4,966
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 1
4,918
492
2,611
7,174
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 3
6,343
634
3,783
6,515
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
3 / 1 / 1
6,283
628
3,204
8,685
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
SunsetMax
Vamana
12
3 / 0 / 0
7,275
728
6,613
9,283
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
WorldMedic
Jing Wei
10
2 / 0 / 1
6,433
643
4,603
5,825
1,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 3 / 1
6,256
626
4,519
6,207
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
13
13
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
L
Sobek
ActualNun
Sobek
1
3
0
0.33
L
Thanatos
AntmanFTW2016
Thanatos
0
3
0
0
L
Guan Yu
InquizitorA
Guan Yu
1
1
0
1
L
Cernunnos
Plx-Plx
Cernunnos
0
2
0
0
W
3
1
1
3.5
W
Vamana
SunsetMax
Vamana
3
0
0
3
W
Jing Wei
WorldMedic
Jing Wei
2
0
1
2.5
W
3
3
1
1.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,150
Damage
22,722
34,926
Taken
36,515
15,992
Mitigated
19,222
9,328
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,783
715
0
1,175
6,515
5,929
497
903
5,491
22,269
0
L
Sobek
ActualNun
Sobek
4,080
742
0
3,447
11,280
5,766
0
0
11,280
29,244
0
L
Thanatos
AntmanFTW2016
Thanatos
1,809
764
0
1,583
3,965
1,523
0
691
3,274
0
11,199
L
Guan Yu
InquizitorA
Guan Yu
2,884
806
596
1,254
7,541
4,362
0
1,847
5,694
0
20,994
L
Cernunnos
Plx-Plx
Cernunnos
1,766
656
0
1,001
4,966
1,417
0
1,416
3,550
0
15,372
W
3,204
1,219
0
4,609
8,685
2,701
0
557
8,112
0
39,232
W
Vamana
SunsetMax
Vamana
6,613
3,354
0
4,793
9,283
5,939
41
3,701
5,582
0
52,815
W
Jing Wei
WorldMedic
Jing Wei
4,603
3,352
0
2,885
5,825
1,993
807
0
5,825
0
43,804
W
4,519
2,220
274
1,857
6,207
2,660
2,002
1,185
4,814
35,460
4,420
L
2,611
939
0
1,447
7,174
2,924
0
3,688
3,486
20,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
32,590
170
Minions Killed
352
0
Camps Cleared
0
869,111
Distance Traveled
980,458
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,343
634
29
3
0
217,793
0
L
Sobek
5,326
533
40
4
0
186,001
2
L
Thanatos
3,967
397
25
3
0
99,529
1
L
Guan Yu
4,804
480
34
3
0
222,731
1
L
Cernunnos
4,437
444
33
3
0
189,455
0
W
Loki
6,283
628
81
8
0
223,084
0
W
Vamana
7,275
728
103
10
0
207,503
2
W
Jing Wei
6,433
643
71
7
0
170,948
1
W
Olorun
6,256
626
68
7
0
161,130
2
L
Freya
4,918
492
38
4
0
171,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role