Player Matchup

He Bo
He Bo
BlitzkriegAngel
He Bo
Level 124
God Stats
13W - 18L
1,479 SR
Queue Stats
247W - 205L
1,589 Elo+
Party 1
Terra
Terra
JakeSmith117
Terra
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
360W - 263L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
Mandarinochka999
Nu Wa
Level 69
God Stats
6W - 2L
1,694 SR
Queue Stats
42W - 54L
1,435 Elo+
Solo
Rama
Rama
Moriemur
Rama
Level 54
God Stats
30W - 35L
1,490 SR
Queue Stats
212W - 133L
1,542 Elo+
Party 1
Odin
Odin
TheMightySusan
Odin
Level 18
God Stats
11W - 4L
1,748 SR
Queue Stats
11W - 4L
1,731 Elo+
Party 1
Team Averages
Level 71
1,582 SR
1,569 Elo+

VS

Team Averages
Level 71
1,476 SR
1,466 Elo+
Da Ji
Da Ji
BloZzCognitive
Da Ji
Level 68
God Stats
2W - 2L
1,602 SR
Queue Stats
75W - 65L
1,541 Elo+
Solo
Ishtar
Ishtar
JeffHardyy98
Ishtar
Level 90
God Stats
4W - 10L
1,500 SR
Queue Stats
44W - 73L
1,325 Elo+
Party 2
Sobek
Sobek
LemmyS
Sobek
Level 88
God Stats
40W - 55L
1,517 SR
Queue Stats
797W - 832L
1,522 Elo+
Solo
Charybdis
Charybdis
MixxieMoonx
Charybdis
Level 6
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 2
Hades
Hades
Mvkreed1
Hades
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
6,372
1,062
4,180
2,281
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 6
6,906
1,151
4,773
6,228
4,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 1 / 3
6,894
1,149
5,886
3,464
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
12
3 / 1 / 3
6,994
1,166
6,800
3,564
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 6
6,987
1,165
3,167
3,989
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

390

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,541
1,090
2,310
6,185
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
11
0 / 4 / 0
5,934
989
2,824
8,054
3,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
LemmyS
Sobek
11
0 / 1 / 1
6,053
1,009
5,111
8,910
10,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
MixxieMoonx
Charybdis
11
1 / 1 / 1
6,622
1,104
6,584
4,319
1,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Mvkreed1
Hades
10
0 / 0 / 0
5,493
916
0
318
133

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
7
Kills
2
2
Deaths
7
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
1
1
1
1.5
W
1
0
6
4
L
Ishtar
0
4
0
0
L
Sobek
LemmyS
Sobek
0
1
1
0.5
W
3
1
3
4.5
L
Charybdis
MixxieMoonx
Charybdis
1
1
1
1.5
W
Rama
3
1
3
4.5
L
Hades
Mvkreed1
Hades
0
0
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
16,829
19,526
Taken
27,786
12,286
Mitigated
18,227
4,018
Healing
1,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,180
101
0
0
2,281
920
0
511
1,770
18,351
0
L
2,310
414
0
104
6,185
2,744
0
3,182
2,921
0
12,112
W
4,773
895
1,815
1,199
6,228
4,929
0
1,470
4,758
9,963
0
L
Ishtar
2,824
1,566
0
162
8,054
3,343
0
5,254
2,600
0
11,187
L
Sobek
LemmyS
Sobek
5,111
335
0
1,724
8,910
10,095
0
4,173
4,471
12,649
0
W
5,886
1,277
0
0
3,464
1,229
0
1,017
2,447
18,611
0
L
Charybdis
MixxieMoonx
Charybdis
6,584
2,923
0
0
4,319
1,912
0
1,324
2,955
0
17,167
W
Rama
6,800
5,426
0
0
3,564
1,583
0
1,028
2,536
0
14,720
L
Hades
Mvkreed1
Hades
0
0
0
0
318
133
0
270
0
0
0
W
3,167
638
0
1,004
3,989
3,625
0
1,085
2,904
0
4,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
30,643
101
Minions Killed
82
6
Camps Cleared
3
639,925
Distance Traveled
435,179
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,372
1,062
25
4
1
132,785
0
L
Da Ji
6,541
1,090
20
3
1
120,219
0
W
Terra
6,906
1,151
13
2
1
148,676
1
L
Ishtar
5,934
989
18
3
0
83,258
2
L
Sobek
6,053
1,009
15
3
1
128,984
0
W
Nu Wa
6,894
1,149
37
6
3
113,970
0
L
Charybdis
6,622
1,104
29
5
1
92,360
0
W
Rama
6,994
1,166
24
4
1
112,959
1
L
Hades
5,493
916
0
0
0
10,358
0
W
Odin
6,987
1,165
2
0
0
131,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role