Player Matchup

Agni
Agni
OM3GAJonn
Agni
Level 140
God Stats
0W - 1L
1,723 SR
Queue Stats
66W - 65L
1,447 Elo+
Party 1
Nike
Nike
TRROxIlllIF
Nike
Level 145
God Stats
1W - 3L
1,454 SR
Queue Stats
112W - 108L
1,480 Elo+
Party 1
Ra
Ra
XxLetto49xX
Ra
Level 136
God Stats
2W - 2L
1,589 SR
Queue Stats
85W - 78L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
bifle toxic
Cthulhu
Level 159
God Stats
3W - 3L
1,725 SR
Queue Stats
285W - 302L
1,485 Elo+
Party 1
Artemis
Artemis
cdorian
Artemis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 81L
1,376 Elo+
Solo
Team Averages
Level 122
1,598 SR
1,450 Elo+

VS

Team Averages
Level 62
1,581 SR
1,411 Elo+
Horus
Horus
DatKruemel
Horus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 89L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
DubbelJoel
Kukulkan
Level 100
God Stats
3W - 3L
1,511 SR
Queue Stats
143W - 144L
1,477 Elo+
Solo
Nike
Nike
Wursti76
Nike
Level 44
God Stats
5W - 0L
1,893 SR
Queue Stats
116W - 148L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
Zichte
Amaterasu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 118L
1,413 Elo+
Party 3
Tyr
Tyr
xdieth0rx
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 47L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
2 / 4 / 8
10,187
679
17,476
15,182
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 9
10,126
675
15,441
28,677
33,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 8 / 8
11,392
759
19,429
19,810
11,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
bifle toxic
Cthulhu
18
3 / 2 / 11
10,621
708
16,929
19,588
25,096
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
cdorian
Artemis
16
4 / 7 / 6
10,148
677
18,196
18,166
10,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
1 / 1 / 19
12,014
801
6,311
20,170
26,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
DubbelJoel
Kukulkan
20
9 / 4 / 12
12,126
808
25,718
14,176
9,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
18
6 / 5 / 13
12,440
829
19,983
24,656
31,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Zichte
Amaterasu
19
7 / 4 / 13
11,661
777
20,144
28,561
27,757
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 2 / 14
11,872
791
10,935
24,140
33,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
16
Kills
27
29
Deaths
16
42
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Horus
1
1
19
10.5
W
Kukulkan
DubbelJoel
Kukulkan
9
4
12
3.75
L
Agni
2
4
8
1.5
L
1
8
9
0.69
W
Nike
6
5
13
2.5
L
6
8
8
1.25
W
Amaterasu
Zichte
Amaterasu
7
4
13
3.38
L
Cthulhu
bifle toxic
Cthulhu
3
2
11
4.25
L
Artemis
cdorian
Artemis
4
7
6
1
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,471
Damage
83,091
101,423
Taken
111,703
88,626
Mitigated
128,703
32,097
Healing
56,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,311
3,752
11,428
10,671
20,170
26,927
1,252
9,439
10,731
41
12,318
W
Kukulkan
DubbelJoel
Kukulkan
25,718
3,169
3,353
1,598
14,176
9,391
2,404
7,117
7,059
58,343
0
L
Agni
17,476
808
3,772
3,766
15,182
7,894
818
2,973
12,209
32,728
0
L
15,441
2,356
2,721
4,337
28,677
33,975
78
8,780
19,897
151
25,922
W
Nike
19,983
2,225
5,541
5,991
24,656
31,049
939
12,667
11,989
197
32,880
L
19,429
2,159
5,882
4,046
19,810
11,471
594
5,512
14,298
35,789
0
W
Amaterasu
Zichte
Amaterasu
20,144
8,533
606
8,525
28,561
27,757
2,966
12,097
16,464
238
31,660
L
Cthulhu
bifle toxic
Cthulhu
16,929
1,426
2,161
2,514
19,588
25,096
257
4,849
14,739
30,718
0
L
Artemis
cdorian
Artemis
18,196
6,808
1,491
1,407
18,166
10,190
475
4,080
14,086
0
29,372
W
10,935
2,546
1,333
7,133
24,140
33,579
1,224
12,665
11,475
0
25,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,474
Gold Earned
60,113
145
Minions Killed
175
0
Camps Cleared
0
1,302,436
Distance Traveled
1,550,243
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,014
801
16
1
0
314,177
1
W
Kukulkan
12,126
808
85
6
0
322,934
0
L
Agni
10,187
679
43
3
0
291,322
0
L
Nike
10,126
675
17
1
0
262,935
0
W
Nike
12,440
829
15
1
0
289,166
0
L
Ra
11,392
759
34
2
0
248,270
0
W
Amaterasu
11,661
777
24
2
0
292,190
0
L
Cthulhu
10,621
708
30
2
0
274,641
0
L
Artemis
10,148
677
21
1
0
225,268
0
W
Tyr
11,872
791
35
2
0
331,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role