Player Matchup

Medusa
Medusa
 
Medusa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AntmanFTW2016
Olorun
Level 49
God Stats
1W - 3L
1,248 SR
Queue Stats
57W - 71L
1,321 Elo+
Solo
Horus
Horus
InquizitorA
Horus
Level 85
God Stats
9W - 6L
1,529 SR
Queue Stats
233W - 245L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
Plx-Plx
Cernunnos
Level 8
God Stats
1W - 3L
1,270 SR
Queue Stats
1W - 5L
1,155 Elo+
Party 1
Atlas
Atlas
guti34_y
Atlas
Level 65
God Stats
3W - 8L
1,225 SR
Queue Stats
16W - 33L
1,291 Elo+
Solo
Team Averages
Level 56
1,355 SR
1,340 Elo+

VS

Team Averages
Level 105
1,451 SR
1,377 Elo+
Pele
Pele
ELNFerda
Pele
Level 87
God Stats
10W - 11L
1,443 SR
Queue Stats
214W - 252L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Olympusdeciple
Ah Muzen Cab
Level 160
God Stats
20W - 15L
1,534 SR
Queue Stats
331W - 360L
1,329 Elo+
Solo
Sobek
Sobek
PaulStars
Sobek
Level 109
God Stats
0W - 1L
1,235 SR
Queue Stats
2W - 5L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Segoezon
Morgan Le Fay
Level 124
God Stats
8W - 5L
1,541 SR
Queue Stats
33W - 28L
1,390 Elo+
Solo
Merlin
Merlin
iPlayTooooWiN
Merlin
Level 47
God Stats
59W - 71L
1,505 SR
Queue Stats
80W - 96L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 0
5,278
586
1,937
3,610
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 1
5,599
622
4,950
6,382
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 0
5,520
613
3,005
5,677
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Plx-Plx
Cernunnos
7
0 / 1 / 0
4,438
493
301
4,085
1,184
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
guti34_y
Atlas
8
0 / 1 / 0
5,243
583
700
4,403
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 1 / 0
4,816
535
1,046
4,278
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Olympusdeciple
Ah Muzen Cab
1
0 / 0 / 0
1,752
195
0
0
0
Sobek
PaulStars
Sobek
8
1 / 0 / 0
4,498
500
835
5,900
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
Segoezon
Morgan Le Fay
8
0 / 3 / 0
4,762
529
2,829
6,392
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
4,826
536
2,755
4,502
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
6
Kills
1
2
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
0
1
W
2
0
1
2.5
L
Pele
0
1
0
0
W
3
0
0
3
L
Ah Muzen Cab
Olympusdeciple
Ah Muzen Cab
0
0
0
0
L
Sobek
PaulStars
Sobek
1
0
0
1
W
Cernunnos
Plx-Plx
Cernunnos
0
1
0
0
L
Morgan Le Fay
Segoezon
Morgan Le Fay
0
3
0
0
W
Atlas
guti34_y
Atlas
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,893
Damage
7,465
24,157
Taken
21,072
11,676
Mitigated
8,356
9,228
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,937
733
0
2,746
3,610
1,225
1,038
259
3,351
0
36,282
W
4,950
2,129
0
2,209
6,382
3,037
66
2,735
3,647
30,421
3,535
L
Pele
1,046
207
0
2,040
4,278
1,175
0
398
3,839
0
24,885
W
3,005
1,322
0
2,638
5,677
3,917
0
2,755
2,922
0
24,319
L
Ah Muzen Cab
Olympusdeciple
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
PaulStars
Sobek
835
121
0
1,568
5,900
3,414
0
572
5,328
11,933
0
W
Cernunnos
Plx-Plx
Cernunnos
301
257
0
762
4,085
1,184
0
94
3,991
0
21,155
L
Morgan Le Fay
Segoezon
Morgan Le Fay
2,829
721
24
791
6,392
2,668
0
3,947
2,445
23,466
0
W
Atlas
guti34_y
Atlas
700
192
0
873
4,403
2,313
160
576
3,827
14,348
3,413
L
2,755
279
0
245
4,502
1,099
659
0
4,157
27,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
20,654
251
Minions Killed
176
0
Camps Cleared
0
842,052
Distance Traveled
623,732
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,278
586
67
7
0
159,626
0
W
Olorun
5,599
622
52
6
0
166,427
1
L
Pele
4,816
535
61
7
0
169,730
0
W
Horus
5,520
613
57
6
0
182,153
3
L
Ah Muzen Cab
1,752
195
0
0
0
0
0
L
Sobek
4,498
500
19
2
0
149,859
1
W
Cernunnos
4,438
493
37
4
0
174,469
0
L
Morgan Le Fay
4,762
529
48
5
0
154,133
4
W
Atlas
5,243
583
38
4
0
159,377
1
L
Merlin
4,826
536
48
5
0
150,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role