Player Matchup

Hercules
Hercules
MAXIukuk
Hercules
Level 109
God Stats
2W - 2L
1,178 SR
Queue Stats
55W - 52L
1,480 Elo+
Party 2
Fenrir
Fenrir
RiazBFC
Fenrir
Level 91
God Stats
3W - 4L
1,472 SR
Queue Stats
92W - 84L
1,481 Elo+
Party 2
Vulcan
Vulcan
SyndykatorTSW
Vulcan
Level 129
God Stats
3W - 3L
1,396 SR
Queue Stats
223W - 229L
1,488 Elo+
Solo
Ravana
Ravana
UglyUnicorn
Ravana
Level 105
God Stats
4W - 1L
1,837 SR
Queue Stats
187W - 179L
1,527 Elo+
Solo
Ne Zha
Ne Zha
kamilosss54
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 102L
1,529 Elo+
Solo
Team Averages
Level 104
1,476 SR
1,501 Elo+

VS

Team Averages
Level 116
1,546 SR
1,511 Elo+
Achilles
Achilles
 
Achilles
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BoeJonson
Artemis
Level 122
God Stats
16W - 6L
1,916 SR
Queue Stats
534W - 534L
1,555 Elo+
Party 1
Neith
Neith
Isidore87
Neith
Level 41
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
RedyBrek
Izanami
Level 149
God Stats
2W - 1L
1,509 SR
Queue Stats
117W - 130L
1,511 Elo+
Party 1
King Arthur
King Arthur
ScionOfOldGhis
King Arthur
Level 128
God Stats
3W - 6L
1,315 SR
Queue Stats
495W - 531L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MAXIukuk
Hercules
20
7 / 4 / 22
14,219
790
18,298
33,660
56,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
RiazBFC
Fenrir
17
5 / 7 / 12
11,890
661
15,407
19,148
17,668
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 1 / 12
12,237
680
13,622
7,827
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
20
6 / 5 / 18
13,463
748
13,470
22,069
28,360
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
20
11 / 6 / 15
14,603
811
31,670
22,683
15,525
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
1 / 8 / 15
10,863
604
7,220
24,343
23,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
BoeJonson
Artemis
20
8 / 5 / 10
13,513
751
28,705
15,682
8,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Isidore87
Neith
18
3 / 6 / 19
12,319
684
17,254
18,424
8,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RedyBrek
Izanami
20
8 / 6 / 10
13,025
724
15,733
17,792
10,398
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ScionOfOldGhis
King Arthur
18
3 / 7 / 13
11,800
656
10,307
27,912
39,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
90
32
Kills
23
23
Deaths
32
79
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
8
15
1.06
L
Artemis
BoeJonson
Artemis
8
5
10
2.6
L
Neith
Isidore87
Neith
3
6
19
2.08
W
Hercules
MAXIukuk
Hercules
7
4
22
4.5
L
Izanami
RedyBrek
Izanami
8
6
10
2.17
W
Fenrir
RiazBFC
Fenrir
5
7
12
1.57
L
King Arthur
ScionOfOldGhis
King Arthur
3
7
13
1.36
W
3
1
12
9
W
Ravana
6
5
18
3
W
Ne Zha
11
6
15
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,467
Damage
79,219
105,387
Taken
104,153
123,300
Mitigated
91,061
33,054
Healing
23,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,220
1,532
32
2,474
24,343
23,831
0
2,427
21,916
0
13,843
L
Artemis
BoeJonson
Artemis
28,705
12,986
3,410
4,897
15,682
8,265
4,445
1,531
14,151
0
56,697
L
Neith
Isidore87
Neith
17,254
6,241
0
5,319
18,424
8,658
1,615
3,257
15,167
0
34,100
W
Hercules
MAXIukuk
Hercules
18,298
2,739
1,235
10,011
33,660
56,942
1,495
0
33,660
0
44,663
L
Izanami
RedyBrek
Izanami
15,733
10,612
1,151
2,940
17,792
10,398
2,369
2,626
15,166
0
40,424
W
Fenrir
RiazBFC
Fenrir
15,407
1,868
1,351
1,393
19,148
17,668
1,230
0
19,148
0
21,300
L
King Arthur
ScionOfOldGhis
King Arthur
10,307
1,044
334
3,009
27,912
39,909
185
3,781
24,131
0
23,068
W
13,622
3,058
2,512
2,534
7,827
4,805
747
0
7,827
44,446
0
W
Ravana
13,470
2,035
1,334
2,936
22,069
28,360
2,398
0
22,069
0
22,505
W
Ne Zha
31,670
6,600
2,414
7,334
22,683
15,525
3,273
0
22,683
0
61,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,412
Gold Earned
61,520
185
Minions Killed
184
0
Camps Cleared
0
1,496,215
Distance Traveled
1,436,851
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,863
604
20
1
0
302,771
0
L
Artemis
13,513
751
38
2
0
304,139
2
L
Neith
12,319
684
45
3
0
304,088
2
W
Hercules
14,219
790
37
2
0
315,150
1
L
Izanami
13,025
724
62
3
0
278,232
1
W
Fenrir
11,890
661
10
1
0
323,263
0
L
King Arthur
11,800
656
19
1
0
247,621
0
W
Vulcan
12,237
680
83
5
0
249,554
4
W
Ravana
13,463
748
15
1
0
307,354
0
W
Ne Zha
14,603
811
40
2
0
300,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role