Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Catastros11
Kali
Level 119
God Stats
1W - 2L
1,270 SR
Queue Stats
84W - 96L
1,387 Elo+
Solo
Maui
Maui
Crypttid
Maui
Level 104
God Stats
26W - 20L
1,573 SR
Queue Stats
108W - 131L
1,400 Elo+
Party 1
Apollo
Apollo
HappilyDoomed
Apollo
Level 85
God Stats
8W - 14L
1,388 SR
Queue Stats
268W - 262L
1,394 Elo+
Party 1
Hades
Hades
Outlawsixxx
Hades
Level 92
God Stats
22W - 15L
1,573 SR
Queue Stats
233W - 236L
1,462 Elo+
Solo
Team Averages
Level 98
1,461 SR
1,429 Elo+

VS

Team Averages
Level 88
1,432 SR
1,469 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IanIsZeus
Hou Yi
Level 92
God Stats
1W - 4L
1,190 SR
Queue Stats
167W - 165L
1,368 Elo+
Solo
Ymir
Ymir
Tenspots
Ymir
Level 64
God Stats
3W - 4L
1,407 SR
Queue Stats
140W - 168L
1,406 Elo+
Solo
Awilix
Awilix
bebopshadow
Awilix
Level 89
God Stats
5W - 3L
1,464 SR
Queue Stats
197W - 176L
1,545 Elo+
Solo
Atlas
Atlas
meyoudodo
Atlas
Level 129
God Stats
10W - 10L
1,598 SR
Queue Stats
53W - 33L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 2 / 0
7,154
447
3,580
14,466
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
4,542
284
0
0
0
Maui
12
1 / 1 / 2
6,573
411
4,909
10,481
9,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 3 / 0
7,126
445
5,761
11,667
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 0
8,359
522
5,497
13,997
7,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 0
8,656
541
13,360
8,130
3,601
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
IanIsZeus
Hou Yi
12
0 / 3 / 2
7,234
452
6,748
8,711
3,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
15
3 / 0 / 2
8,844
553
5,790
13,866
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
16
3 / 0 / 1
9,795
612
6,620
7,126
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
meyoudodo
Atlas
12
0 / 0 / 3
7,922
495
4,009
9,297
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Kukulkan
 
Kukulkan
2
0
0
2
L
0
0
0
0
L
Maui
1
1
2
2
L
2
3
0
0.67
W
Hou Yi
IanIsZeus
Hou Yi
0
3
2
0.33
L
0
2
0
0
W
Ymir
3
0
2
4
W
Awilix
3
0
1
3.5
W
Atlas
meyoudodo
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
36,527
50,611
Taken
47,130
27,357
Mitigated
26,377
17,587
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,580
312
125
3,641
14,466
6,483
614
10,254
4,212
52,111
0
W
Kukulkan
 
Kukulkan
13,360
1,019
0
1,970
8,130
3,601
2,151
4,343
3,787
78,019
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Maui
4,909
1,074
585
2,590
10,481
9,376
44
2,827
7,606
24,210
2,075
L
5,761
2,636
0
3,201
11,667
4,491
519
4,878
6,741
0
46,195
W
Hou Yi
IanIsZeus
Hou Yi
6,748
3,001
0
314
8,711
3,737
915
1,472
7,239
0
55,584
L
5,497
1,660
85
7,360
13,997
7,007
0
4,392
9,035
68,004
0
W
Ymir
5,790
1,225
0
5,316
13,866
7,801
0
2,768
11,098
75,234
0
W
Awilix
6,620
2,120
0
1,552
7,126
4,439
0
2,804
4,322
0
73,668
W
Atlas
meyoudodo
Atlas
4,009
1,363
3,097
2,510
9,297
6,799
279
2,394
6,903
17,056
5,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
42,451
351
Minions Killed
503
0
Camps Cleared
0
1,140,538
Distance Traveled
1,464,160
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,154
447
78
5
0
279,753
4
W
Kukulkan
8,656
541
110
7
0
313,380
0
L
Kali
4,542
284
0
0
0
0
0
L
Maui
6,573
411
40
3
0
321,236
6
L
Apollo
7,126
445
94
6
0
288,061
3
W
Hou Yi
7,234
452
74
5
0
239,259
0
L
Hades
8,359
522
139
9
0
251,488
4
W
Ymir
8,844
553
126
8
0
284,902
3
W
Awilix
9,795
612
150
9
0
350,849
4
W
Atlas
7,922
495
43
3
0
275,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role