Player Matchup

Loki
Loki
JoshKleinRuns69
Loki
Level 147
God Stats
3W - 1L
1,438 SR
Queue Stats
156W - 192L
1,493 Elo+
Solo
Chang'e
Chang'e
LightNaif
Chang'e
Level 108
God Stats
7W - 9L
1,606 SR
Queue Stats
161W - 200L
1,498 Elo+
Solo
Shiva
Shiva
ShaneMane92
Shiva
Level 107
God Stats
5W - 2L
1,527 SR
Queue Stats
203W - 140L
1,553 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,515 Elo+

VS

Team Averages
Level 78
1,599 SR
1,496 Elo+
Horus
Horus
BjUnderTable
Horus
Level 62
God Stats
4W - 1L
1,647 SR
Queue Stats
30W - 27L
1,595 Elo+
Solo
Nu Wa
Nu Wa
DaSkidii
Nu Wa
Level 126
God Stats
8W - 10L
1,575 SR
Queue Stats
665W - 585L
1,465 Elo+
Solo
Artemis
Artemis
DuncanJoeNuts
Artemis
Level 47
God Stats
9W - 9L
1,574 SR
Queue Stats
54W - 76L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
11,454
716
17,940
20,159
8,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
LightNaif
Chang'e
16
3 / 2 / 5
10,754
672
13,936
17,078
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 9
11,066
692
11,416
17,477
19,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
10,790
674
14,021
23,455
28,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
DaSkidii
Nu Wa
14
2 / 4 / 2
9,626
602
17,834
13,297
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
14
0 / 4 / 4
9,143
571
13,491
11,123
5,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
4
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Nu Wa
DaSkidii
Nu Wa
2
4
2
0.75
L
Artemis
0
4
4
0.5
W
6
2
3
3.75
W
Chang'e
LightNaif
Chang'e
3
2
5
2.75
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,292
Damage
45,346
54,714
Taken
47,875
34,722
Mitigated
39,495
22,860
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,021
6,469
1,369
9,613
23,455
28,602
0
8,443
14,276
0
35,624
L
Nu Wa
DaSkidii
Nu Wa
17,834
4,708
87
2,699
13,297
5,393
0
1,752
11,419
48,864
0
L
Artemis
13,491
4,330
0
2,091
11,123
5,500
0
3,113
7,886
0
34,574
W
17,940
5,094
0
1,483
20,159
8,466
297
5,574
14,128
0
59,114
W
Chang'e
LightNaif
Chang'e
13,936
950
4,993
6,167
17,078
6,497
1,431
5,409
11,257
64,300
0
W
11,416
1,442
2,574
7,643
17,477
19,759
240
6,182
10,791
0
26,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
29,559
208
Minions Killed
158
8
Camps Cleared
6
956,679
Distance Traveled
825,047
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,790
674
30
2
2
312,281
4
L
Nu Wa
9,626
602
71
4
3
240,479
6
L
Artemis
9,143
571
57
4
1
272,287
3
W
Loki
11,454
716
58
4
3
331,792
2
W
Chang'e
10,754
672
121
8
5
310,503
4
W
Shiva
11,066
692
29
2
0
314,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role