Player Matchup

Pele
Pele
EnotBTrusax
Pele
Level 52
God Stats
0W - 2L
1,349 SR
Queue Stats
20W - 21L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
aNim2016
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,420 Elo+
Party 1
Nemesis
Nemesis
Шуви
Nemesis
Level 26
God Stats
0W - 3L
1,349 SR
Queue Stats
0W - 3L
1,381 Elo+
Party 1
Team Averages
Level 30
1,399 SR
1,444 Elo+

VS

Team Averages
Level 110
1,588 SR
1,550 Elo+
Freya
Freya
DerMeister7
Freya
Level 109
God Stats
10W - 6L
1,500 SR
Queue Stats
146W - 153L
1,575 Elo+
Solo
Horus
Horus
Penutt
Horus
Level 107
God Stats
15W - 17L
1,542 SR
Queue Stats
44W - 57L
1,557 Elo+
Party 2
Bacchus
Bacchus
RedRenegade1
Bacchus
Level 113
God Stats
3W - 7L
1,721 SR
Queue Stats
80W - 115L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
10,084
720
13,275
16,815
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
aNim2016
Nu Wa
9
0 / 15 / 2
8,182
584
9,861
16,726
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Шуви
Nemesis
12
3 / 10 / 0
9,527
681
7,965
15,963
7,127
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
23 / 2 / 6
13,467
962
20,994
13,724
7,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Penutt
Horus
15
5 / 1 / 24
11,851
847
13,127
17,155
20,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
RedRenegade1
Bacchus
16
4 / 1 / 25
11,000
786
11,074
17,594
15,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
87
4
Kills
32
32
Deaths
4
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
23
2
6
13
L
1
7
3
0.36
W
Horus
Penutt
Horus
5
1
24
17
W
Bacchus
RedRenegade1
Bacchus
4
1
25
16.5
L
Nu Wa
aNim2016
Nu Wa
0
15
2
0.07
L
Nemesis
Шуви
Nemesis
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
45,195
49,504
Taken
48,473
20,671
Mitigated
43,593
2,799
Healing
24,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,994
7,496
0
6,347
13,724
7,798
1,700
3,172
10,260
52,302
3,460
L
13,275
2,405
0
1,990
16,815
7,475
0
10,469
6,072
0
48,665
W
Horus
Penutt
Horus
13,127
4,768
2,256
6,183
17,155
20,545
693
3,819
13,336
188
34,918
W
Bacchus
RedRenegade1
Bacchus
11,074
1,243
662
8,656
17,594
15,250
323
4,025
13,569
35,833
0
L
Nu Wa
aNim2016
Nu Wa
9,861
2,593
0
25
16,726
6,069
0
9,973
6,491
22,312
0
L
Nemesis
Шуви
Nemesis
7,965
3,544
0
784
15,963
7,127
0
9,562
5,921
0
12,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
36,318
127
Minions Killed
170
4
Camps Cleared
9
625,993
Distance Traveled
778,653
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,467
962
83
6
5
249,762
3
L
Pele
10,084
720
82
6
4
218,121
2
W
Horus
11,851
847
31
2
0
256,889
4
W
Bacchus
11,000
786
56
4
4
272,002
4
L
Nu Wa
8,182
584
23
2
0
183,145
0
L
Nemesis
9,527
681
22
2
0
224,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role