Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LegitMyth
Mulan
Level 160
God Stats
3W - 7L
1,371 SR
Queue Stats
659W - 434L
1,642 Elo+
Party 2
Neith
Neith
Stonermicah
Neith
Level 12
God Stats
6W - 6L
1,144 SR
Queue Stats
9W - 14L
1,286 Elo+
Solo
Ne Zha
Ne Zha
TiltMaster69
Ne Zha
Level 155
God Stats
15W - 10L
1,772 SR
Queue Stats
435W - 268L
1,668 Elo+
Party 2
Maui
Maui
VigilanteDePaz
Maui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,477 Elo+
Solo
Team Averages
Level 112
1,457 SR
1,515 Elo+

VS

Team Averages
Level 106
1,469 SR
1,532 Elo+
Sol
Sol
Dracula007666
Sol
Level 73
God Stats
4W - 6L
1,511 SR
Queue Stats
102W - 84L
1,596 Elo+
Party 1
Tyr
Tyr
Jugiter
Tyr
Level 109
God Stats
28W - 27L
1,570 SR
Queue Stats
157W - 159L
1,515 Elo+
Solo
Skadi
Skadi
Paladin_Madman
Skadi
Level 124
God Stats
16W - 12L
1,572 SR
Queue Stats
94W - 90L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
SILENT x3
Kuzenbo
Level 157
God Stats
5W - 11L
1,361 SR
Queue Stats
247W - 228L
1,569 Elo+
Solo
Izanami
Izanami
chubnasty5000
Izanami
Level 67
God Stats
0W - 3L
1,329 SR
Queue Stats
54W - 119L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 1 / 7
10,402
693
11,946
9,711
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
LegitMyth
Mulan
20
9 / 0 / 3
11,627
775
18,195
18,149
17,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 1 / 7
10,575
705
9,374
8,461
4,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
18
1 / 2 / 10
10,515
701
26,053
18,169
10,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 2 / 10
10,383
692
3,924
19,620
21,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 0
10,669
711
17,905
13,235
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyr
16
0 / 4 / 2
9,239
616
9,263
19,002
20,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 2 / 0
9,916
661
9,195
11,456
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
SILENT x3
Kuzenbo
16
0 / 2 / 1
9,713
648
10,846
21,079
29,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
14
0 / 7 / 1
8,598
573
1,976
14,554
5,907
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
17
Kills
6
6
Deaths
17
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
7
5.5
L
4
2
0
2
L
Tyr
0
4
2
0.25
W
Mulan
LegitMyth
Mulan
9
0
3
10.5
L
2
2
0
1
L
Kuzenbo
SILENT x3
Kuzenbo
0
2
1
0.25
W
4
1
7
7.5
W
Ne Zha
1
2
10
3
W
1
2
10
3
L
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,492
Damage
49,185
74,110
Taken
79,326
57,320
Mitigated
65,436
25,544
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,946
2,027
0
582
9,711
4,708
743
3,654
6,057
39,915
0
L
17,905
4,243
0
7,081
13,235
5,931
0
2,247
10,988
56,136
0
L
Tyr
9,263
894
0
4,447
19,002
20,082
0
4,234
14,634
0
31,315
W
Mulan
LegitMyth
Mulan
18,195
2,504
0
8,388
18,149
17,101
212
7,038
11,111
180
62,957
L
9,195
3,505
0
993
11,456
4,358
0
3,994
7,462
0
44,432
L
Kuzenbo
SILENT x3
Kuzenbo
10,846
3,552
21
5,308
21,079
29,158
0
2,613
18,345
22,403
0
W
9,374
4,185
0
2,942
8,461
4,341
1,362
4,488
3,973
0
39,921
W
Ne Zha
26,053
7,171
0
8,642
18,169
10,106
0
7,012
9,957
21
69,112
W
3,924
1,422
2,815
2,175
19,620
21,064
150
6,559
13,061
12,203
0
L
Izanami
1,976
1,510
40
724
14,554
5,907
0
2,983
11,571
0
9,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
48,135
325
Minions Killed
258
0
Camps Cleared
0
1,479,364
Distance Traveled
1,425,024
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,402
693
72
5
0
265,541
0
L
Sol
10,669
711
88
6
0
286,738
1
L
Tyr
9,239
616
51
3
0
323,202
5
W
Mulan
11,627
775
89
6
0
332,491
3
L
Skadi
9,916
661
71
5
0
281,149
4
L
Kuzenbo
9,713
648
29
2
0
319,829
1
W
Neith
10,575
705
56
4
0
270,172
0
W
Ne Zha
10,515
701
92
6
0
319,192
4
W
Maui
10,383
692
16
1
0
291,968
0
L
Izanami
8,598
573
19
1
0
214,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role