Player Matchup

Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Pichirilo9-9-9
Maui
Level 146
God Stats
2W - 2L
1,339 SR
Queue Stats
164W - 166L
1,519 Elo+
Party 1
Nike
Nike
trynnafeed
Nike
Level 16
God Stats
12W - 9L
1,562 SR
Queue Stats
45W - 39L
1,493 Elo+
Solo
Team Averages
Level 82
1,480 SR
1,502 Elo+

VS

Team Averages
Level 59
1,496 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
BliNDxVisIoN
Ah Muzen Cab
Level 100
God Stats
1W - 2L
1,571 SR
Queue Stats
40W - 29L
1,548 Elo+
Solo
Kukulkan
Kukulkan
DrMOM33
Kukulkan
Level 106
God Stats
1W - 4L
1,468 SR
Queue Stats
47W - 56L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
KingTaeTheOne
Baron Samedi
Level 67
God Stats
37W - 33L
1,537 SR
Queue Stats
174W - 191L
1,489 Elo+
Solo
Fenrir
Fenrir
lRevenge1
Fenrir
Level 14
God Stats
26W - 29L
1,407 SR
Queue Stats
80W - 84L
1,457 Elo+
Solo
Bellona
Bellona
yoowcfftaymenh
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 1 / 4
10,385
799
8,922
9,725
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
 
Discordia
18
4 / 0 / 5
10,334
795
16,072
5,990
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
 
Morgan Le Fay
16
2 / 0 / 5
9,322
717
7,715
5,172
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 7
9,377
721
5,536
13,245
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 8
9,019
694
9,620
10,278
12,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BliNDxVisIoN
Ah Muzen Cab
15
0 / 4 / 2
8,382
645
8,772
12,966
5,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
DrMOM33
Kukulkan
15
0 / 1 / 1
8,284
637
9,782
9,487
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KingTaeTheOne
Baron Samedi
14
0 / 6 / 1
8,537
657
4,657
14,033
10,673
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
lRevenge1
Fenrir
17
2 / 0 / 1
9,093
699
8,146
13,199
6,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 1 / 0
8,112
624
654
10,288
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
12
Kills
3
3
Deaths
12
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
4
6
W
Discordia
 
Discordia
4
0
5
6.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
5
4.5
L
Ah Muzen Cab
BliNDxVisIoN
Ah Muzen Cab
0
4
2
0.25
L
Kukulkan
DrMOM33
Kukulkan
0
1
1
0.5
L
Baron Samedi
KingTaeTheOne
Baron Samedi
0
6
1
0.08
W
1
1
7
4.5
L
Fenrir
lRevenge1
Fenrir
2
0
1
2.5
W
1
1
8
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,865
Damage
32,011
44,410
Taken
59,973
39,293
Mitigated
36,534
8,485
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,922
4,354
0
203
9,725
5,432
2,304
4,062
5,663
0
46,956
W
Discordia
 
Discordia
16,072
373
102
2,780
5,990
2,958
0
2,079
3,911
48,827
0
W
Morgan Le Fay
 
Morgan Le Fay
7,715
629
0
865
5,172
2,753
815
2,253
2,919
33,544
0
L
Ah Muzen Cab
BliNDxVisIoN
Ah Muzen Cab
8,772
2,502
0
1,846
12,966
5,641
0
6,457
6,243
0
35,703
L
Kukulkan
DrMOM33
Kukulkan
9,782
803
255
1,367
9,487
4,651
0
5,467
3,786
41,536
0
L
Baron Samedi
KingTaeTheOne
Baron Samedi
4,657
390
1,393
4,396
14,033
10,673
0
6,436
7,273
21,069
0
W
5,536
750
0
1,433
13,245
15,803
237
3,574
9,671
16,653
0
L
Fenrir
lRevenge1
Fenrir
8,146
2,367
0
3,716
13,199
6,637
0
5,271
7,684
0
34,827
W
9,620
521
0
3,102
10,278
12,347
0
2,471
7,807
0
22,448
L
654
276
0
364
10,288
8,932
0
4,401
5,664
0
10,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
42,408
307
Minions Killed
246
0
Camps Cleared
0
1,318,926
Distance Traveled
1,206,453
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,385
799
89
7
0
262,243
1
W
Discordia
10,334
795
85
7
0
290,767
8
W
Morgan Le Fay
9,322
717
58
4
0
234,836
2
L
Ah Muzen Cab
8,382
645
65
5
0
235,729
0
L
Kukulkan
8,284
637
56
4
0
228,520
0
L
Baron Samedi
8,537
657
39
3
0
188,396
0
W
Maui
9,377
721
30
2
0
247,920
3
L
Fenrir
9,093
699
62
5
0
292,385
4
W
Nike
9,019
694
45
3
0
283,160
1
L
Bellona
8,112
624
24
2
0
261,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role