Player Matchup

Charybdis
Charybdis
Bronze III
MixableArtist58
Charybdis
Bronze III
Level 100
God Stats
0W - 1L
1,124 SR
Queue Stats
1W - 3L
1,533 MMR
Solo
Shiva
Shiva
Masters
Naitxn
Shiva
Masters
Level 138
God Stats
0W - 2L
1,485 SR
Queue Stats
106W - 79L
2,369 MMR
Solo
Discordia
Discordia
Silver I
ħãčħìķð
Discordia
Silver I
Level 154
God Stats
38W - 54L
1,498 SR
Queue Stats
387W - 532L
1,225 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,369 SR
1,709 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 76
1,576 SR
1,685 MMR
Bacchus
Bacchus
Gold V
Hunksz_
Bacchus
Gold V
Level 80
God Stats
1W - 0L
1,689 SR
Queue Stats
5W - 1L
1,687 MMR
Solo
Anubis
Anubis
Silver II
Manudelro14
Anubis
Silver II
Level 55
God Stats
14W - 17L
1,428 SR
Queue Stats
75W - 130L
1,150 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
RoiGuildare
Tsukuyomi
Platinum II
Level 94
God Stats
34W - 39L
1,611 SR
Queue Stats
35W - 43L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MixableArtist58
Charybdis
11
0 / 3 / 2
6,746
613
5,063
7,569
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Naitxn
Shiva
12
3 / 3 / 0
7,662
697
11,844
8,898
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Discordia
ħãčħìķð
Discordia
11
0 / 3 / 1
6,931
630
4,687
7,606
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
Ah Muzen CabThothAtlasBaba YagaFenrir

VS

Bans
AchillesNoxBaron SamediScyllaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hunksz_
Bacchus
11
0 / 0 / 9
8,050
732
4,811
8,273
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
3 / 2 / 4
7,994
727
4,485
8,624
4,039
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
RoiGuildare
Tsukuyomi
14
6 / 1 / 3
8,651
786
10,359
8,683
3,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Hunksz_
Bacchus
0
0
9
4.5
W
Anubis
3
2
4
2.5
L
Charybdis
MixableArtist58
Charybdis
0
3
2
0.33
L
Shiva
Naitxn
Shiva
3
3
0
1
W
Tsukuyomi
RoiGuildare
Tsukuyomi
6
1
3
7.5
L
Discordia
ħãčħìķð
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
19,655
24,073
Taken
25,580
10,284
Mitigated
16,321
3,854
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Hunksz_
Bacchus
4,811
943
537
3,095
8,273
8,391
0
1,444
6,536
7,513
0
W
Anubis
4,485
0
0
2,738
8,624
4,039
0
1,697
6,643
28,271
0
L
Charybdis
MixableArtist58
Charybdis
5,063
2,430
0
1,875
7,569
2,823
0
2,926
4,643
0
18,357
L
Shiva
Naitxn
Shiva
11,844
1,827
0
974
8,898
4,896
0
2,838
6,060
0
25,272
W
Tsukuyomi
RoiGuildare
Tsukuyomi
10,359
2,374
0
1,229
8,683
3,891
0
1,822
6,700
0
34,228
L
Discordia
ħãčħìķð
Discordia
4,687
162
0
1,005
7,606
2,565
0
3,870
3,736
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,339
Gold Earned
24,695
126
Minions Killed
124
6
Camps Cleared
5
590,821
Distance Traveled
616,050
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,050
732
7
1
0
180,226
6
W
Anubis
7,994
727
60
5
2
190,887
1
L
Charybdis
6,746
613
40
4
2
181,329
3
L
Shiva
7,662
697
33
3
2
204,634
3
W
Tsukuyomi
8,651
786
57
5
3
244,937
4
L
Discordia
6,931
630
53
5
2
204,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role