Player Matchup

Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Seconddd
Anhur
Silver I
Level 155
God Stats
0W - 1L
1,674 SR
Queue Stats
7W - 4L
1,697 MMR
Party 1
Mulan
Mulan
Masters
SexyJapanese
Mulan
Masters
Level 159
God Stats
29W - 33L
1,576 SR
Queue Stats
348W - 369L
2,156 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
TomasToppaZ
Cu Chulainn
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,714 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,550 SR
1,713 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,556 SR
1,799 MMR
Freya
Freya
Gold I
 
Freya
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
ManeiroNome
Sylvanus
Masters
Level 160
God Stats
23W - 17L
1,779 SR
Queue Stats
69W - 51L
2,993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 6 / 0
6,548
504
1,813
12,121
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
 
Kukulkan
11
0 / 7 / 1
6,439
495
4,842
10,849
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Seconddd
Anhur
11
0 / 3 / 1
6,242
480
2,992
7,738
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
6,007
462
3,899
7,818
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
TomasToppaZ
Cu Chulainn
8
0 / 4 / 1
5,172
398
3,671
12,234
6,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AresLancelotNe Zha

VS

Bans
He BoKhepriSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
6 / 1 / 2
8,083
622
7,570
7,776
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
 
Neith
13
7 / 0 / 3
7,893
607
8,294
6,998
3,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
 
Serqet
12
6 / 1 / 5
7,517
578
6,941
8,955
3,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
11
0 / 0 / 14
6,928
533
4,495
6,934
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
ManeiroNome
Sylvanus
13
2 / 0 / 3
7,513
578
8,539
10,490
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
21
21
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
6
0
0.33
L
Kukulkan
 
Kukulkan
0
7
1
0.07
W
Freya
 
Freya
6
1
2
7
W
Neith
 
Neith
7
0
3
8.5
W
Serqet
 
Serqet
6
1
5
8.5
W
Ganesha
 
Ganesha
0
0
14
7
W
Sylvanus
ManeiroNome
Sylvanus
2
0
3
3.5
L
Anhur
Seconddd
Anhur
0
3
1
0.17
L
0
1
0
0
L
Cu Chulainn
TomasToppaZ
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
35,839
50,760
Taken
41,153
21,429
Mitigated
21,172
7,575
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,813
431
0
6
12,121
3,598
0
3,081
8,552
0
41,676
L
Kukulkan
 
Kukulkan
4,842
478
0
270
10,849
3,668
0
3,222
7,389
53,311
0
W
Freya
 
Freya
7,570
2,151
0
4,750
7,776
2,712
0
490
7,286
55,926
3,158
W
Neith
 
Neith
8,294
3,535
0
2,575
6,998
3,059
828
2,398
4,600
0
61,445
W
Serqet
 
Serqet
6,941
1,652
0
1,849
8,955
3,532
0
685
8,270
0
38,945
W
Ganesha
 
Ganesha
4,495
737
0
1,700
6,934
5,359
0
141
6,793
22,359
0
W
Sylvanus
ManeiroNome
Sylvanus
8,539
2,399
246
6,231
10,490
6,510
88
1,128
8,934
43,529
10,854
L
Anhur
Seconddd
Anhur
2,992
1,699
0
2,997
7,738
2,649
0
4,201
3,309
0
47,136
L
3,899
596
0
2,496
7,818
5,136
392
3,097
4,721
0
40,787
L
Cu Chulainn
TomasToppaZ
Cu Chulainn
3,671
651
252
1,554
12,234
6,378
0
4,988
7,030
0
19,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
37,934
392
Minions Killed
416
0
Camps Cleared
0
1,135,709
Distance Traveled
1,297,075
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,548
504
87
7
0
259,993
1
L
Kukulkan
6,439
495
100
8
0
210,771
5
W
Freya
8,083
622
125
10
0
250,746
3
W
Neith
7,893
607
110
8
0
232,161
2
W
Serqet
7,517
578
61
5
0
283,938
3
W
Ganesha
6,928
533
10
1
0
269,036
6
W
Sylvanus
7,513
578
110
8
0
261,194
9
L
Anhur
6,242
480
88
7
0
237,211
6
L
Mulan
6,007
462
87
7
0
185,993
3
L
Cu Chulainn
5,172
398
30
2
0
241,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role