Player Matchup

Chaac
Chaac
BigBudstin
Chaac
Level 84
God Stats
4W - 10L
1,375 SR
Queue Stats
57W - 100L
1,277 Elo+
Party 1
Ullr
Ullr
MalusAnimus
Ullr
Level 69
God Stats
4W - 2L
1,802 SR
Queue Stats
27W - 31L
1,369 Elo+
Solo
Bacchus
Bacchus
ZombieSlaughtr8
Bacchus
Level 35
God Stats
1W - 3L
1,315 SR
Queue Stats
1W - 10L
1,097 Elo+
Party 1
Team Averages
Level 63
1,497 SR
1,248 Elo+

VS

Team Averages
Level 156
1,473 SR
1,619 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MysticalMale
Nox
Level 148
God Stats
8W - 12L
1,430 SR
Queue Stats
312W - 244L
1,666 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WeeGeeMitZ
Cu Chulainn
Level 160
God Stats
12W - 13L
1,490 SR
Queue Stats
1,065W - 836L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 6 / 2
6,923
577
6,340
14,844
12,480
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 4 / 0
7,296
608
5,993
11,725
5,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
7,579
632
3,880
11,380
14,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 9
7,453
621
6,378
8,561
3,114
Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 0 / 2
9,330
778
13,116
4,929
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
WeeGeeMitZ
Cu Chulainn
14
2 / 1 / 8
8,287
691
13,347
11,930
9,878
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
9
2.25
L
Chaac
0
6
2
0.17
L
2
4
0
0.5
W
8
0
2
9
W
Cu Chulainn
WeeGeeMitZ
Cu Chulainn
2
1
8
6
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
32,841
37,949
Taken
25,420
31,995
Mitigated
15,298
4,437
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,378
2,052
0
2,696
8,561
3,114
0
1,356
7,205
0
19,770
L
Chaac
6,340
620
0
1,827
14,844
12,480
0
7,095
7,749
0
28,993
L
5,993
4,713
444
999
11,725
5,157
0
2,452
9,273
0
22,226
W
13,116
693
0
500
4,929
2,306
698
1,087
3,842
31,391
0
W
Cu Chulainn
WeeGeeMitZ
Cu Chulainn
13,347
2,826
0
562
11,930
9,878
120
1,998
9,932
0
36,664
L
3,880
181
0
1,167
11,380
14,358
0
4,315
7,065
7,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,798
Gold Earned
25,070
98
Minions Killed
136
3
Camps Cleared
8
621,663
Distance Traveled
682,834
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,453
621
26
2
2
221,396
7
L
Chaac
6,923
577
54
5
2
199,211
1
L
Ullr
7,296
608
31
3
1
198,089
0
W
Nox
9,330
778
63
5
3
231,079
1
W
Cu Chulainn
8,287
691
47
4
3
230,359
2
L
Bacchus
7,579
632
13
1
0
224,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role