Player Matchup

Sobek
Sobek
Danskyl
Sobek
Level 141
God Stats
1W - 8L
1,235 SR
Queue Stats
240W - 248L
1,489 Elo+
Party 3
Achilles
Achilles
ElMeAgarras0
Achilles
Level 63
God Stats
14W - 23L
1,489 SR
Queue Stats
217W - 252L
1,568 Elo+
Solo
Heimdallr
Heimdallr
JÖŦÛИИ
Heimdallr
Level 149
God Stats
20W - 24L
1,544 SR
Queue Stats
368W - 351L
1,556 Elo+
Party 3
Agni
Agni
KDAM
Agni
Level 160
God Stats
23W - 9L
1,772 SR
Queue Stats
219W - 203L
1,599 Elo+
Party 3
Thanatos
Thanatos
fen44
Thanatos
Level 149
God Stats
16W - 22L
1,503 SR
Queue Stats
414W - 457L
1,541 Elo+
Solo
Team Averages
Level 132
1,509 SR
1,551 Elo+

VS

Team Averages
Level 123
1,630 SR
1,568 Elo+
Merlin
Merlin
BENWINS
Merlin
Level 151
God Stats
1W - 1L
1,282 SR
Queue Stats
138W - 141L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
Judge_Syrup
Jormungandr
Level 119
God Stats
11W - 3L
1,832 SR
Queue Stats
40W - 30L
1,579 Elo+
Solo
Apollo
Apollo
ObleRS
Apollo
Level 123
God Stats
5W - 3L
1,668 SR
Queue Stats
252W - 232L
1,530 Elo+
Party 2
Bellona
Bellona
YY Nutty YY
Bellona
Level 126
God Stats
11W - 9L
1,630 SR
Queue Stats
190W - 205L
1,508 Elo+
Party 1
Tyr
Tyr
glopozoid
Tyr
Level 95
God Stats
1W - 0L
1,740 SR
Queue Stats
4W - 1L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Danskyl
Sobek
10
1 / 2 / 2
6,589
439
2,800
10,641
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
ElMeAgarras0
Achilles
11
1 / 4 / 2
7,089
473
9,536
19,485
14,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
JÖŦÛИИ
Heimdallr
10
0 / 3 / 1
6,150
410
4,376
10,469
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
KDAM
Agni
14
6 / 2 / 2
8,375
558
12,529
8,409
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
fen44
Thanatos
12
2 / 3 / 3
7,282
485
5,161
12,140
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BENWINS
Merlin
11
0 / 5 / 2
7,070
471
4,470
9,377
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Judge_Syrup
Jormungandr
12
1 / 0 / 7
7,900
527
6,925
8,373
6,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
ObleRS
Apollo
15
4 / 1 / 0
8,753
584
9,666
8,949
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
YY Nutty YY
Bellona
14
4 / 2 / 2
8,614
574
10,308
13,902
10,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 3
8,559
571
8,985
12,467
9,819
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
14
14
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
BENWINS
Merlin
0
5
2
0.2
L
Sobek
Danskyl
Sobek
1
2
2
1
L
Achilles
ElMeAgarras0
Achilles
1
4
2
0.5
W
Jormungandr
Judge_Syrup
Jormungandr
1
0
7
4.5
L
Heimdallr
JÖŦÛИИ
Heimdallr
0
3
1
0.17
L
Agni
KDAM
Agni
6
2
2
3.5
W
Apollo
ObleRS
Apollo
4
1
0
4
W
Bellona
YY Nutty YY
Bellona
4
2
2
2.5
L
Thanatos
fen44
Thanatos
2
3
3
1.17
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
40,354
61,144
Taken
53,068
37,947
Mitigated
33,445
24,744
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BENWINS
Merlin
4,470
602
0
400
9,377
3,539
630
6,176
3,157
48,225
0
L
Sobek
Danskyl
Sobek
2,800
252
0
4,266
10,641
10,242
0
3,699
6,942
19,893
2,082
L
Achilles
ElMeAgarras0
Achilles
9,536
2,203
0
6,443
19,485
14,781
0
2,447
17,038
0
42,346
W
Jormungandr
Judge_Syrup
Jormungandr
6,925
2,144
2,091
2,262
8,373
6,210
0
1,939
6,387
28,864
1,654
L
Heimdallr
JÖŦÛИИ
Heimdallr
4,376
1,992
0
2,587
10,469
4,010
0
1,603
8,866
0
43,813
L
Agni
KDAM
Agni
12,529
1,001
0
479
8,409
3,392
0
2,392
6,017
64,830
0
W
Apollo
ObleRS
Apollo
9,666
7,803
0
4,933
8,949
3,568
395
2,761
6,188
0
78,712
W
Bellona
YY Nutty YY
Bellona
10,308
4,865
0
930
13,902
10,309
900
2,629
10,929
74
73,370
L
Thanatos
fen44
Thanatos
5,161
940
0
10,969
12,140
5,522
0
1,151
10,989
0
45,610
W
8,985
1,536
0
2,701
12,467
9,819
0
1,617
9,935
88
44,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
40,896
354
Minions Killed
448
0
Camps Cleared
0
1,387,144
Distance Traveled
1,498,879
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,070
471
86
6
0
262,216
1
L
Sobek
6,589
439
21
1
0
280,092
5
L
Achilles
7,089
473
79
5
0
281,384
2
W
Jormungandr
7,900
527
35
2
0
302,302
4
L
Heimdallr
6,150
410
68
5
0
232,770
4
L
Agni
8,375
558
108
7
0
286,118
4
W
Apollo
8,753
584
132
9
0
290,788
6
W
Bellona
8,614
574
125
8
0
322,080
1
L
Thanatos
7,282
485
78
5
0
306,780
4
W
Tyr
8,559
571
70
5
0
321,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role