Player Matchup

Artemis
Artemis
Incovient7
Artemis
Level 79
God Stats
3W - 2L
1,554 SR
Queue Stats
333W - 342L
1,351 Elo+
Solo
Heimdallr
Heimdallr
Knuggy 54
Heimdallr
Level 156
God Stats
1W - 1L
1,253 SR
Queue Stats
199W - 210L
1,423 Elo+
Solo
Artio
Artio
MegatronMcFly96
Artio
Level 125
God Stats
2W - 0L
1,729 SR
Queue Stats
58W - 64L
1,437 Elo+
Solo
Raijin
Raijin
Spit Soaked Rat
Raijin
Level 43
God Stats
2W - 0L
1,685 SR
Queue Stats
52W - 66L
1,467 Elo+
Solo
Da Ji
Da Ji
UGGI BEAR 3
Da Ji
Level 160
God Stats
1W - 0L
1,329 SR
Queue Stats
65W - 65L
1,487 Elo+
Solo
Team Averages
Level 113
1,510 SR
1,433 Elo+

VS

Team Averages
Level 60
1,517 SR
1,399 Elo+
Arachne
Arachne
An Acid Burn
Arachne
Level 92
God Stats
3W - 1L
1,672 SR
Queue Stats
74W - 84L
1,406 Elo+
Solo
Artio
Artio
MrSlippyFist669
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 116L
1,510 Elo+
Solo
Neith
Neith
del-k12
Neith
Level 147
God Stats
1W - 2L
1,414 SR
Queue Stats
47W - 41L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
max11121
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 27L
1,198 Elo+
Solo
Gilgamesh
Gilgamesh
yxozax1182
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Incovient7
Artemis
20
18 / 6 / 14
14,796
822
33,047
23,128
13,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Knuggy 54
Heimdallr
20
5 / 6 / 25
12,728
707
22,657
21,553
13,469
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 3 / 30
13,299
739
10,415
32,438
48,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
8 / 6 / 22
13,788
766
30,153
20,531
10,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 8 / 19
14,320
796
21,058
23,642
14,722
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
An Acid Burn
Arachne
19
8 / 10 / 5
13,689
761
15,364
25,793
15,959
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 8 / 15
13,549
753
16,041
38,924
55,490
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
del-k12
Neith
20
11 / 7 / 10
15,103
839
38,219
21,043
11,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
max11121
Morgan Le Fay
14
0 / 14 / 6
10,031
557
4,797
20,188
9,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
yxozax1182
Gilgamesh
20
6 / 5 / 10
12,605
700
23,334
23,292
26,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
74
44
Kills
28
29
Deaths
44
110
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
An Acid Burn
Arachne
8
10
5
1.05
W
Artemis
Incovient7
Artemis
18
6
14
4.17
W
Heimdallr
Knuggy 54
Heimdallr
5
6
25
2.92
W
3
3
30
6
L
3
8
15
1.31
W
8
6
22
3.17
W
10
8
19
2.44
L
Neith
del-k12
Neith
11
7
10
2.29
L
Morgan Le Fay
max11121
Morgan Le Fay
0
14
6
0.21
L
Gilgamesh
yxozax1182
Gilgamesh
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,330
Damage
97,755
121,292
Taken
129,240
100,630
Mitigated
118,849
39,203
Healing
34,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
An Acid Burn
Arachne
15,364
12,015
1,491
4,435
25,793
15,959
206
8,009
17,784
28
19,331
W
Artemis
Incovient7
Artemis
33,047
18,920
2,054
4,410
23,128
13,209
1,881
4,270
18,858
0
47,964
W
Heimdallr
Knuggy 54
Heimdallr
22,657
9,058
2,533
1,201
21,553
13,469
2,943
2,403
19,150
0
61,571
W
10,415
1,590
5,998
10,083
32,438
48,455
478
5,919
26,519
22,587
0
L
16,041
1,943
5,654
11,946
38,924
55,490
231
11,913
27,011
30,353
0
W
30,153
3,496
3,086
4,515
20,531
10,775
894
5,054
15,477
55,671
0
W
21,058
4,805
2,041
3,282
23,642
14,722
2,412
3,261
20,381
0
42,443
L
Neith
del-k12
Neith
38,219
14,305
0
4,824
21,043
11,614
2,513
5,964
15,079
41
74,489
L
Morgan Le Fay
max11121
Morgan Le Fay
4,797
1,657
216
172
20,188
9,058
151
7,307
12,881
10,204
0
L
Gilgamesh
yxozax1182
Gilgamesh
23,334
6,665
1,173
4,319
23,292
26,728
754
7,375
15,917
0
38,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,931
Gold Earned
64,977
250
Minions Killed
167
0
Camps Cleared
0
1,412,398
Distance Traveled
1,568,246
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,689
761
6
0
0
325,226
1
W
Artemis
14,796
822
35
2
0
290,035
0
W
Heimdallr
12,728
707
88
5
0
257,816
0
W
Artio
13,299
739
21
1
0
324,833
2
L
Artio
13,549
753
27
2
0
373,181
1
W
Raijin
13,788
766
55
3
0
259,171
0
W
Da Ji
14,320
796
51
3
0
280,543
2
L
Neith
15,103
839
91
5
0
273,946
0
L
Morgan Le Fay
10,031
557
10
1
0
225,940
0
L
Gilgamesh
12,605
700
33
2
0
369,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role