Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chroms
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,593 Elo+
Solo
Poseidon
Poseidon
Feenoon
Poseidon
Level 81
God Stats
13W - 7L
1,682 SR
Queue Stats
323W - 300L
1,514 Elo+
Solo
Hera
Hera
Predo21
Hera
Level 87
God Stats
2W - 1L
1,247 SR
Queue Stats
158W - 163L
1,539 Elo+
Solo
Lancelot
Lancelot
StormApproaching
Lancelot
Level 139
God Stats
11W - 8L
1,561 SR
Queue Stats
548W - 566L
1,534 Elo+
Solo
Team Averages
Level 96
1,498 SR
1,536 Elo+

VS

Team Averages
Level 120
1,432 SR
1,541 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GastonRed
Janus
Level 125
God Stats
92W - 83L
1,605 SR
Queue Stats
398W - 358L
1,578 Elo+
Solo
He Bo
He Bo
Luuciffer
He Bo
Level 67
God Stats
25W - 23L
1,607 SR
Queue Stats
55W - 53L
1,588 Elo+
Solo
Jing Wei
Jing Wei
beitusxd
Jing Wei
Level 149
God Stats
9W - 10L
1,213 SR
Queue Stats
229W - 211L
1,501 Elo+
Solo
Danzaburou
Danzaburou
joha0413
Danzaburou
Level 103
God Stats
0W - 2L
1,236 SR
Queue Stats
83W - 100L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 3
6,443
1,289
3,262
2,838
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Chroms
Bacchus
12
1 / 0 / 6
7,234
1,447
5,358
6,226
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
Feenoon
Poseidon
11
0 / 0 / 2
6,308
1,262
3,391
2,649
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Predo21
Hera
11
2 / 1 / 2
6,320
1,264
3,567
3,094
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
4 / 1 / 4
7,174
1,435
8,729
5,825
2,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

388

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 0
5,673
1,135
3,944
6,981
2,633
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
GastonRed
Janus
11
2 / 0 / 0
6,804
1,361
5,855
3,710
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Luuciffer
He Bo
10
0 / 2 / 1
5,791
1,158
3,478
4,252
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
beitusxd
Jing Wei
11
0 / 3 / 1
6,018
1,204
3,258
7,519
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
joha0413
Danzaburou
10
0 / 1 / 1
5,514
1,103
828
2,604
950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
3
3.5
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Bacchus
Chroms
Bacchus
1
0
6
4
W
Poseidon
Feenoon
Poseidon
0
0
2
1
L
Janus
GastonRed
Janus
2
0
0
2
L
He Bo
Luuciffer
He Bo
0
2
1
0.25
W
Hera
Predo21
Hera
2
1
2
3
W
4
1
4
6
L
Jing Wei
beitusxd
Jing Wei
0
3
1
0.17
L
Danzaburou
joha0413
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
17,363
20,632
Taken
25,066
13,579
Mitigated
9,223
2,465
Healing
977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,262
1,728
0
1,138
2,838
1,841
0
1,648
1,190
0
7,010
L
Nu Wa
 
Nu Wa
3,944
2,346
0
38
6,981
2,633
0
4,250
2,731
8,414
0
W
Bacchus
Chroms
Bacchus
5,358
720
0
927
6,226
6,759
0
3,958
2,268
11,287
0
W
Poseidon
Feenoon
Poseidon
3,391
456
0
0
2,649
1,105
0
1,961
688
32,709
0
L
Janus
GastonRed
Janus
5,855
526
0
83
3,710
1,344
0
1,736
1,974
29,126
0
L
He Bo
Luuciffer
He Bo
3,478
96
0
0
4,252
1,535
0
2,372
1,880
11,267
0
W
Hera
Predo21
Hera
3,567
877
0
0
3,094
1,290
0
2,143
951
13,286
0
W
8,729
1,361
0
400
5,825
2,584
0
3,567
2,258
0
14,510
L
Jing Wei
beitusxd
Jing Wei
3,258
2,761
0
721
7,519
2,761
0
2,846
4,673
0
7,587
L
Danzaburou
joha0413
Danzaburou
828
227
0
135
2,604
950
0
1,112
1,492
0
2,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
29,800
123
Minions Killed
105
8
Camps Cleared
3
584,650
Distance Traveled
501,945
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,443
1,289
6
1
2
107,466
0
L
Nu Wa
5,673
1,135
7
1
1
106,434
0
W
Bacchus
7,234
1,447
10
2
0
127,195
0
W
Poseidon
6,308
1,262
72
14
1
111,118
0
L
Janus
6,804
1,361
56
11
0
119,955
3
L
He Bo
5,791
1,158
19
4
1
112,923
0
W
Hera
6,320
1,264
25
5
3
109,187
0
W
Lancelot
7,174
1,435
10
2
2
129,684
2
L
Jing Wei
6,018
1,204
15
3
1
114,884
0
L
Danzaburou
5,514
1,103
8
2
0
47,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role