Player Matchup

Chaac
Chaac
DonnieDealer
Chaac
Level 125
God Stats
18W - 9L
1,642 SR
Queue Stats
353W - 283L
1,566 Elo+
Party 1
Thor
Thor
Hrogaar
Thor
Level 156
God Stats
19W - 7L
1,588 SR
Queue Stats
340W - 277L
1,591 Elo+
Party 1
Anubis
Anubis
LevK
Anubis
Level 116
God Stats
12W - 7L
1,775 SR
Queue Stats
338W - 330L
1,564 Elo+
Solo
Team Averages
Level 132
1,669 SR
1,574 Elo+

VS

Team Averages
Level 116
1,390 SR
1,525 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Drahennoi
Nox
Level 69
God Stats
1W - 4L
1,170 SR
Queue Stats
158W - 149L
1,513 Elo+
Solo
Ymir
Ymir
banksCJ
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,173
717
5,117
9,176
4,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
Hrogaar
Thor
13
6 / 2 / 3
8,321
832
12,357
8,224
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
LevK
Anubis
12
2 / 3 / 7
7,424
742
10,133
6,172
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 2
6,614
661
5,476
11,595
3,169
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 1 / 2
7,516
752
7,273
6,196
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
banksCJ
Ymir
10
1 / 6 / 2
7,250
725
2,009
14,057
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
5
5
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
2
1
W
1
0
7
4.5
L
3
1
2
4
W
Thor
Hrogaar
Thor
6
2
3
3.75
W
Anubis
LevK
Anubis
2
3
7
1.83
L
Ymir
banksCJ
Ymir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,607
Damage
14,758
23,572
Taken
31,848
13,041
Mitigated
15,131
7,326
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,476
1,811
0
3,394
11,595
3,169
0
3,389
7,767
0
23,736
W
5,117
734
0
3,231
9,176
4,861
375
3,670
5,506
0
17,736
L
7,273
469
0
1,100
6,196
2,586
0
817
4,979
22,148
0
W
Thor
Hrogaar
Thor
12,357
2,844
0
2,514
8,224
4,609
719
3,666
4,558
0
34,331
W
Anubis
LevK
Anubis
10,133
362
0
1,581
6,172
3,571
0
2,262
3,910
28,371
0
L
Ymir
banksCJ
Ymir
2,009
448
0
1,457
14,057
9,376
0
5,277
8,025
3,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,918
Gold Earned
21,380
123
Minions Killed
89
7
Camps Cleared
2
523,982
Distance Traveled
509,894
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,614
661
38
4
2
179,883
4
W
Chaac
7,173
717
29
3
1
203,404
2
L
Nox
7,516
752
47
5
0
193,120
2
W
Thor
8,321
832
53
5
4
164,952
3
W
Anubis
7,424
742
41
4
2
155,626
4
L
Ymir
7,250
725
4
0
0
136,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role