Player Matchup

Chernobog
Chernobog
INobbodyl
Chernobog
Level 156
God Stats
2W - 2L
1,505 SR
Queue Stats
155W - 166L
1,446 Elo+
Solo
Apollo
Apollo
ShyWharf2542925
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 1
Medusa
Medusa
SuedElf26
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 1
Da Ji
Da Ji
darkelementsx
Da Ji
Level 108
God Stats
5W - 5L
1,471 SR
Queue Stats
199W - 185L
1,403 Elo+
Solo
Ne Zha
Ne Zha
erwinlondo
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,531 Elo+
Solo
Team Averages
Level 67
1,495 SR
1,390 Elo+

VS

Team Averages
Level 100
1,538 SR
1,460 Elo+
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FireFlare2002
King Arthur
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IAMAGOD57
Morgan Le Fay
Level 122
God Stats
8W - 12L
1,456 SR
Queue Stats
478W - 508L
1,412 Elo+
Solo
Lancelot
Lancelot
VocableRyan
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,441 Elo+
Solo
Tiamat
Tiamat
charlieismyname
Tiamat
Level 18
God Stats
2W - 0L
1,733 SR
Queue Stats
13W - 15L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
INobbodyl
Chernobog
19
4 / 4 / 11
10,849
723
12,354
14,783
6,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 9 / 9
10,367
691
10,080
18,067
7,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
SuedElf26
Medusa
18
5 / 4 / 12
9,735
649
14,038
13,700
5,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 7 / 10
10,698
713
19,775
16,053
8,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
erwinlondo
Ne Zha
19
3 / 4 / 14
10,316
688
15,233
15,280
7,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
3 / 7 / 13
11,540
769
8,801
34,740
28,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
FireFlare2002
King Arthur
18
5 / 4 / 13
11,610
774
11,847
15,409
20,860
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
IAMAGOD57
Morgan Le Fay
18
3 / 5 / 12
11,280
752
12,283
15,651
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
VocableRyan
Lancelot
20
5 / 7 / 14
12,132
809
14,548
21,336
17,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 4 / 11
12,823
855
24,611
12,663
7,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
91
27
Kills
28
28
Deaths
27
56
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
7
13
1.36
W
King Arthur
FireFlare2002
King Arthur
5
4
13
2.88
W
Morgan Le Fay
IAMAGOD57
Morgan Le Fay
3
5
12
1.8
L
Chernobog
INobbodyl
Chernobog
4
4
11
2.38
L
6
9
9
1.17
L
Medusa
SuedElf26
Medusa
5
4
12
2.75
W
Lancelot
VocableRyan
Lancelot
5
7
14
1.71
W
12
4
11
4.38
L
9
7
10
2
L
Ne Zha
erwinlondo
Ne Zha
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,480
Damage
72,090
77,883
Taken
99,799
36,747
Mitigated
81,735
22,341
Healing
36,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,801
4,343
861
14,008
34,740
28,862
441
0
34,740
0
24,111
W
King Arthur
FireFlare2002
King Arthur
11,847
314
1,102
3,907
15,409
20,860
262
0
15,409
362
20,130
W
Morgan Le Fay
IAMAGOD57
Morgan Le Fay
12,283
1,516
2,692
3,868
15,651
7,205
426
0
15,651
32,868
0
L
Chernobog
INobbodyl
Chernobog
12,354
8,167
536
2,611
14,783
6,551
0
8,285
6,498
0
37,806
L
10,080
3,991
2,880
1,257
18,067
7,703
0
9,185
8,882
0
21,811
L
Medusa
SuedElf26
Medusa
14,038
6,169
2,147
2,425
13,700
5,927
0
7,416
6,284
0
22,592
W
Lancelot
VocableRyan
Lancelot
14,548
1,462
518
3,072
21,336
17,331
1,924
0
21,336
0
28,896
W
24,611
1,669
2,094
4,082
12,663
7,477
178
0
12,663
39,397
0
L
19,775
4,608
1,880
2,828
16,053
8,772
0
5,647
10,406
0
23,113
L
Ne Zha
erwinlondo
Ne Zha
15,233
4,440
1,189
4,588
15,280
7,794
0
6,723
8,557
0
34,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
59,385
157
Minions Killed
164
0
Camps Cleared
0
1,309,409
Distance Traveled
1,423,628
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,540
769
27
2
0
275,903
0
W
King Arthur
11,610
774
16
1
0
263,481
0
W
Morgan Le Fay
11,280
752
50
3
0
275,003
0
L
Chernobog
10,849
723
63
4
0
238,262
0
L
Apollo
10,367
691
36
2
0
248,154
0
L
Medusa
9,735
649
21
1
0
265,842
0
W
Lancelot
12,132
809
41
3
0
332,571
0
W
Tiamat
12,823
855
30
2
0
276,670
1
L
Da Ji
10,698
713
4
0
0
263,499
1
L
Ne Zha
10,316
688
33
2
0
293,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role