Player Matchup

Baron Samedi
Baron Samedi
DaDoinkMasta
Baron Samedi
Level 40
God Stats
26W - 23L
1,478 SR
Queue Stats
58W - 66L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
Monster637
Kumbhakarna
Level 69
God Stats
5W - 10L
1,392 SR
Queue Stats
325W - 322L
1,384 Elo+
Solo
Thanatos
Thanatos
fer2527
Thanatos
Level 44
God Stats
8W - 7L
1,444 SR
Queue Stats
8W - 12L
1,296 Elo+
Solo
Jing Wei
Jing Wei
thomasqr45
Jing Wei
Level 122
God Stats
2W - 3L
1,274 SR
Queue Stats
461W - 472L
1,499 Elo+
Solo
Nu Wa
Nu Wa
tsuki_no_majo
Nu Wa
Level 65
God Stats
11W - 8L
1,589 SR
Queue Stats
161W - 179L
1,377 Elo+
Solo
Team Averages
Level 68
1,435 SR
1,402 Elo+

VS

Team Averages
Level 96
1,528 SR
1,408 Elo+
Bacchus
Bacchus
ChaosPlant
Bacchus
Level 126
God Stats
9W - 10L
1,663 SR
Queue Stats
335W - 292L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Ivanzzitou
Danzaburou
Level 89
God Stats
6W - 7L
1,522 SR
Queue Stats
102W - 148L
1,305 Elo+
Party 1
Vulcan
Vulcan
Mocuro3
Vulcan
Level 116
God Stats
5W - 10L
1,355 SR
Queue Stats
340W - 349L
1,454 Elo+
Solo
Yemoja
Yemoja
beetlekiuks
Yemoja
Level 79
God Stats
77W - 104L
1,350 SR
Queue Stats
91W - 139L
1,285 Elo+
Party 1
Thor
Thor
hanel707
Thor
Level 69
God Stats
4W - 2L
1,751 SR
Queue Stats
6W - 7L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaDoinkMasta
Baron Samedi
19
3 / 2 / 3
12,231
510
13,378
16,137
8,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Monster637
Kumbhakarna
16
1 / 0 / 7
11,299
471
5,301
18,237
18,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
fer2527
Thanatos
19
5 / 3 / 0
12,132
506
4,797
14,368
6,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
thomasqr45
Jing Wei
20
8 / 0 / 2
13,571
565
24,680
22,327
10,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 1 / 1
11,475
478
13,252
12,172
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChaosPlant
Bacchus
19
4 / 2 / 0
11,915
496
11,889
17,122
25,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Ivanzzitou
Danzaburou
14
0 / 6 / 2
8,449
352
10,213
22,766
9,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Mocuro3
Vulcan
17
2 / 3 / 4
10,270
428
16,753
12,060
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
0 / 7 / 0
9,423
393
7,504
26,796
23,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
1
0 / 0 / 0
5,994
250
0
1,390
325

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
6
6
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ChaosPlant
Bacchus
4
2
0
2
W
Baron Samedi
DaDoinkMasta
Baron Samedi
3
2
3
2.25
L
Danzaburou
Ivanzzitou
Danzaburou
0
6
2
0.17
L
Vulcan
Mocuro3
Vulcan
2
3
4
1.33
W
Kumbhakarna
Monster637
Kumbhakarna
1
0
7
4.5
L
Yemoja
0
7
0
0
W
Thanatos
fer2527
Thanatos
5
3
0
1.67
L
Thor
0
0
0
0
W
Jing Wei
thomasqr45
Jing Wei
8
0
2
9
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,408
Damage
46,359
83,241
Taken
80,134
50,330
Mitigated
63,316
39,320
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ChaosPlant
Bacchus
11,889
1,327
0
2,861
17,122
25,306
0
7,542
9,061
74,477
0
W
Baron Samedi
DaDoinkMasta
Baron Samedi
13,378
846
409
3,221
16,137
8,867
3,852
7,694
7,960
92,941
0
L
Danzaburou
Ivanzzitou
Danzaburou
10,213
4,121
0
2,669
22,766
9,405
0
7,410
15,180
0
48,006
L
Vulcan
Mocuro3
Vulcan
16,753
2,977
0
675
12,060
4,898
0
7,588
4,262
78,661
0
W
Kumbhakarna
Monster637
Kumbhakarna
5,301
737
0
5,185
18,237
18,508
1,063
5,871
12,170
32,386
0
L
Yemoja
7,504
2,076
2,459
2,573
26,796
23,382
0
7,032
19,700
51,779
0
W
Thanatos
fer2527
Thanatos
4,797
1,149
0
10,099
14,368
6,878
3,061
6,151
7,769
0
86,772
L
Thor
0
0
0
0
1,390
325
0
1,302
0
0
0
W
Jing Wei
thomasqr45
Jing Wei
24,680
19,342
0
15,985
22,327
10,860
5,653
6,287
15,922
0
159,240
W
13,252
1,295
124
4,297
12,172
5,217
13
8,244
3,274
81,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,708
Gold Earned
46,051
706
Minions Killed
391
0
Camps Cleared
0
2,212,738
Distance Traveled
1,667,949
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,915
496
152
6
0
451,459
3
W
Baron Samedi
12,231
510
150
6
0
404,995
0
L
Danzaburou
8,449
352
56
2
0
413,076
0
L
Vulcan
10,270
428
124
5
0
495,728
5
W
Kumbhakarna
11,299
471
39
2
0
479,356
10
L
Yemoja
9,423
393
59
2
0
306,226
0
W
Thanatos
12,132
506
139
6
0
440,598
0
L
Thor
5,994
250
0
0
0
1,460
0
W
Jing Wei
13,571
565
220
9
0
416,536
2
W
Nu Wa
11,475
478
158
7
0
471,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role