Player Matchup

Chronos
Chronos
Fæstemø
Chronos
Level 139
God Stats
1W - 4L
1,567 SR
Queue Stats
112W - 111L
1,593 Elo+
Party 2
Sobek
Sobek
GismoDyret
Sobek
Level 69
God Stats
0W - 2L
1,192 SR
Queue Stats
34W - 31L
1,514 Elo+
Party 2
Vulcan
Vulcan
Lallen
Vulcan
Level 67
God Stats
2W - 3L
1,461 SR
Queue Stats
145W - 114L
1,545 Elo+
Party 2
Hercules
Hercules
Mmonster1
Hercules
Level 155
God Stats
1W - 4L
1,376 SR
Queue Stats
90W - 76L
1,580 Elo+
Solo
Tiamat
Tiamat
Tobi257
Tiamat
Level 114
God Stats
0W - 1L
1,291 SR
Queue Stats
40W - 34L
1,558 Elo+
Party 2
Team Averages
Level 109
1,377 SR
1,558 Elo+

VS

Team Averages
Level 121
1,507 SR
1,542 Elo+
Thanatos
Thanatos
DarkStarPro
Thanatos
Level 106
God Stats
1W - 1L
1,294 SR
Queue Stats
15W - 14L
1,547 Elo+
Solo
Atlas
Atlas
Erikklein
Atlas
Level 117
God Stats
2W - 1L
1,625 SR
Queue Stats
76W - 79L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Greiwulf
Morgan Le Fay
Level 106
God Stats
6W - 2L
1,659 SR
Queue Stats
418W - 436L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Grottberg
Cu Chulainn
Level 152
God Stats
1W - 1L
1,517 SR
Queue Stats
105W - 107L
1,514 Elo+
Solo
Vulcan
Vulcan
XxSp00nxX
Vulcan
Level 123
God Stats
6W - 6L
1,440 SR
Queue Stats
428W - 440L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fæstemø
Chronos
19
3 / 3 / 11
10,478
655
16,080
19,333
9,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
15
2 / 8 / 8
9,785
612
7,723
27,391
33,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Lallen
Vulcan
15
2 / 8 / 9
9,264
579
14,093
14,316
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Mmonster1
Hercules
19
5 / 3 / 9
10,772
673
12,305
36,189
35,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Tobi257
Tiamat
15
4 / 6 / 8
9,715
607
13,776
15,427
8,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkStarPro
Thanatos
20
11 / 2 / 14
12,615
788
25,882
20,151
13,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Erikklein
Atlas
17
0 / 4 / 19
10,260
641
11,839
27,132
32,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Greiwulf
Morgan Le Fay
16
4 / 5 / 15
10,569
661
20,669
13,127
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Grottberg
Cu Chulainn
19
8 / 3 / 12
12,557
785
16,860
18,053
21,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
XxSp00nxX
Vulcan
20
5 / 2 / 17
12,453
778
30,599
9,569
4,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
105
16
Kills
28
28
Deaths
16
45
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DarkStarPro
Thanatos
11
2
14
9
W
Atlas
Erikklein
Atlas
0
4
19
2.38
L
Chronos
Fæstemø
Chronos
3
3
11
2.83
L
Sobek
2
8
8
0.75
W
Morgan Le Fay
Greiwulf
Morgan Le Fay
4
5
15
2.3
W
Cu Chulainn
Grottberg
Cu Chulainn
8
3
12
4.67
L
Vulcan
Lallen
Vulcan
2
8
9
0.81
L
Hercules
Mmonster1
Hercules
5
3
9
3.17
L
Tiamat
Tobi257
Tiamat
4
6
8
1.33
W
Vulcan
XxSp00nxX
Vulcan
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,977
Damage
105,849
112,656
Taken
88,032
93,438
Mitigated
79,189
42,873
Healing
52,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DarkStarPro
Thanatos
25,882
1,842
1,533
19,991
20,151
13,766
610
12,635
7,516
0
37,241
W
Atlas
Erikklein
Atlas
11,839
4,272
2,361
9,140
27,132
32,680
1,243
14,050
13,082
27,765
0
L
Chronos
Fæstemø
Chronos
16,080
6,949
1,478
7,980
19,333
9,472
599
11,253
8,080
42,851
0
L
Sobek
7,723
644
790
3,484
27,391
33,448
0
16,143
11,248
11,626
0
W
Morgan Le Fay
Greiwulf
Morgan Le Fay
20,669
2,106
828
1,937
13,127
6,564
1,475
8,605
4,522
35,437
0
W
Cu Chulainn
Grottberg
Cu Chulainn
16,860
1,347
6,348
5,368
18,053
21,251
875
10,804
7,249
481
32,290
L
Vulcan
Lallen
Vulcan
14,093
2,822
723
256
14,316
6,648
0
7,312
7,004
32,592
0
L
Hercules
Mmonster1
Hercules
12,305
1,888
2,599
20,077
36,189
35,372
0
19,650
16,539
0
22,814
L
Tiamat
Tobi257
Tiamat
13,776
1,592
2,246
3,240
15,427
8,498
0
9,127
6,300
29,240
0
W
Vulcan
XxSp00nxX
Vulcan
30,599
10,368
2,354
2,510
9,569
4,928
3,358
5,578
3,991
65,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
58,454
174
Minions Killed
205
0
Camps Cleared
0
1,391,711
Distance Traveled
1,633,813
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,615
788
31
2
0
375,045
2
W
Atlas
10,260
641
26
2
0
285,304
4
L
Chronos
10,478
655
73
5
0
290,110
1
L
Sobek
9,785
612
6
0
0
280,673
0
W
Morgan Le Fay
10,569
661
25
2
0
292,694
0
W
Cu Chulainn
12,557
785
30
2
0
328,867
1
L
Vulcan
9,264
579
42
3
0
264,562
0
L
Hercules
10,772
673
16
1
0
303,092
1
L
Tiamat
9,715
607
37
2
0
253,274
0
W
Vulcan
12,453
778
93
6
0
351,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role