Player Matchup

Horus
Horus
FuNk09
Horus
Level 86
God Stats
3W - 2L
1,340 SR
Queue Stats
594W - 603L
1,439 Elo+
Party 2
Anhur
Anhur
Streetwarrior199
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,414 Elo+
Solo
Scylla
Scylla
Wasp-Viper
Scylla
Level 65
God Stats
2W - 1L
1,419 SR
Queue Stats
39W - 27L
1,504 Elo+
Solo
Artemis
Artemis
peffe89
Artemis
Level 160
God Stats
8W - 9L
1,365 SR
Queue Stats
672W - 668L
1,436 Elo+
Solo
Nike
Nike
rann_off
Nike
Level 78
God Stats
4W - 4L
1,312 SR
Queue Stats
525W - 536L
1,438 Elo+
Party 2
Team Averages
Level 84
1,387 SR
1,446 Elo+

VS

Team Averages
Level 128
1,508 SR
1,471 Elo+
Anhur
Anhur
GerFreak86
Anhur
Level 114
God Stats
4W - 3L
1,654 SR
Queue Stats
405W - 405L
1,491 Elo+
Solo
Neith
Neith
MiuraStorm
Neith
Level 159
God Stats
3W - 2L
1,546 SR
Queue Stats
134W - 132L
1,526 Elo+
Party 1
Terra
Terra
MoRowedD
Terra
Level 159
God Stats
3W - 8L
1,338 SR
Queue Stats
111W - 119L
1,438 Elo+
Party 1
Skadi
Skadi
serzolty89
Skadi
Level 129
God Stats
3W - 2L
1,413 SR
Queue Stats
137W - 121L
1,457 Elo+
Solo
Charybdis
Charybdis
wOop3r4FuN
Charybdis
Level 80
God Stats
9W - 6L
1,590 SR
Queue Stats
556W - 570L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FuNk09
Horus
20
7 / 1 / 23
13,723
858
11,563
28,908
36,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
11 / 3 / 16
13,146
822
20,423
24,961
11,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Wasp-Viper
Scylla
20
8 / 6 / 12
12,593
787
19,324
16,069
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
peffe89
Artemis
19
6 / 4 / 16
12,174
761
22,307
21,163
10,324
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
20
5 / 4 / 21
12,349
772
14,232
28,065
29,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 10 / 10
10,136
634
11,366
19,319
7,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
20
9 / 6 / 5
12,038
752
36,424
19,150
10,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
MoRowedD
Terra
18
3 / 6 / 10
10,125
633
13,589
21,748
23,319
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
15
3 / 10 / 8
10,091
631
16,645
19,315
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
wOop3r4FuN
Charybdis
18
1 / 5 / 9
10,362
648
11,354
16,066
6,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
60
37
Kills
18
18
Deaths
37
88
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
FuNk09
Horus
7
1
23
18.5
L
Anhur
2
10
10
0.7
L
Neith
9
6
5
1.92
L
Terra
MoRowedD
Terra
3
6
10
1.33
W
11
3
16
6.33
W
Scylla
Wasp-Viper
Scylla
8
6
12
2.33
W
Artemis
peffe89
Artemis
6
4
16
3.5
W
Nike
5
4
21
3.88
L
Skadi
3
10
8
0.7
L
Charybdis
wOop3r4FuN
Charybdis
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,849
Damage
89,378
119,166
Taken
95,598
93,606
Mitigated
56,035
66,537
Healing
26,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
FuNk09
Horus
11,563
5,910
13,336
14,801
28,908
36,034
408
3,852
24,681
0
18,310
L
Anhur
11,366
3,086
1,057
1,570
19,319
7,220
586
3,048
16,271
0
22,784
L
Neith
36,424
7,065
836
5,581
19,150
10,131
426
3,100
16,050
0
55,299
L
Terra
MoRowedD
Terra
13,589
427
4,867
6,447
21,748
23,319
132
3,954
17,794
22,299
0
W
20,423
11,301
892
6,612
24,961
11,477
1,824
2,071
22,479
0
45,201
W
Scylla
Wasp-Viper
Scylla
19,324
2,242
3,642
3,154
16,069
6,339
1,285
3,093
12,810
37,624
0
W
Artemis
peffe89
Artemis
22,307
7,794
2,799
5,899
21,163
10,324
5,045
2,084
18,676
0
41,993
W
Nike
14,232
896
5,447
9,955
28,065
29,432
635
2,489
25,310
120
34,255
L
Skadi
16,645
5,583
241
1,384
19,315
8,879
0
5,075
14,240
0
32,715
L
Charybdis
wOop3r4FuN
Charybdis
11,354
6,515
1,291
3,645
16,066
6,486
440
4,257
11,809
0
25,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,985
Gold Earned
52,752
179
Minions Killed
154
0
Camps Cleared
0
1,480,953
Distance Traveled
1,229,264
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,723
858
6
0
0
353,613
0
L
Anhur
10,136
634
24
2
0
228,167
0
L
Neith
12,038
752
35
2
0
245,187
0
L
Terra
10,125
633
12
1
0
267,412
0
W
Anhur
13,146
822
56
4
0
250,647
0
W
Scylla
12,593
787
39
2
0
285,140
1
W
Artemis
12,174
761
38
2
0
275,960
3
W
Nike
12,349
772
40
3
0
315,593
0
L
Skadi
10,091
631
33
2
0
214,903
0
L
Charybdis
10,362
648
50
3
0
273,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role