Player Matchup

Ares
Ares
Hades15
Ares
Level 157
God Stats
102W - 98L
1,501 SR
Queue Stats
277W - 291L
1,523 Elo+
Solo
Guan Yu
Guan Yu
HunchoLune
Guan Yu
Level 37
God Stats
6W - 5L
1,500 SR
Queue Stats
180W - 138L
1,531 Elo+
Party 2
Ishtar
Ishtar
IamGroot1999
Ishtar
Level 26
God Stats
0W - 1L
1,363 SR
Queue Stats
18W - 13L
1,601 Elo+
Party 2
Serqet
Serqet
elcochesubaru
Serqet
Level 160
God Stats
2W - 5L
1,472 SR
Queue Stats
130W - 145L
1,502 Elo+
Solo
Nu Wa
Nu Wa
nedyrb
Nu Wa
Level 68
God Stats
1W - 1L
1,890 SR
Queue Stats
147W - 71L
1,686 Elo+
Party 2
Team Averages
Level 90
1,545 SR
1,569 Elo+

VS

Team Averages
Level 77
1,451 SR
1,505 Elo+
King Arthur
King Arthur
CitrusMobile
King Arthur
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 61L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Lilreaper151
Kukulkan
Level 90
God Stats
3W - 2L
1,432 SR
Queue Stats
213W - 208L
1,489 Elo+
Party 1
Artemis
Artemis
MaMaMeLaPiNgA
Artemis
Level 46
God Stats
4W - 3L
1,272 SR
Queue Stats
124W - 107L
1,554 Elo+
Solo
Anubis
Anubis
TheDrunkenOnez
Anubis
Level 128
God Stats
20W - 10L
1,550 SR
Queue Stats
233W - 235L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
WeHateH1res
Ne Zha
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 50L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hades15
Ares
13
1 / 2 / 4
8,372
492
5,162
12,161
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
HunchoLune
Guan Yu
13
0 / 2 / 1
8,220
484
4,850
10,307
11,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
13
0 / 4 / 2
8,010
471
6,994
14,567
4,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 1
9,492
558
6,507
14,896
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
nedyrb
Nu Wa
13
2 / 7 / 2
8,206
483
10,593
12,668
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CitrusMobile
King Arthur
14
1 / 0 / 2
8,692
511
4,582
12,333
12,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Lilreaper151
Kukulkan
15
6 / 3 / 5
9,520
560
10,009
7,123
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
15
3 / 1 / 1
9,001
529
8,633
11,568
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 4
9,405
553
12,069
12,799
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
12
1 / 2 / 10
8,107
477
6,728
18,405
15,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
18
18
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CitrusMobile
King Arthur
1
0
2
2
L
Ares
Hades15
Ares
1
2
4
1.5
L
Guan Yu
HunchoLune
Guan Yu
0
2
1
0.25
L
Ishtar
0
4
2
0.25
W
Kukulkan
Lilreaper151
Kukulkan
6
3
5
2.83
W
Artemis
3
1
1
3.5
W
7
2
4
4.5
W
Ne Zha
1
2
10
3
L
4
3
1
1.5
L
Nu Wa
nedyrb
Nu Wa
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
42,021
64,599
Taken
62,228
33,342
Mitigated
40,126
14,936
Healing
21,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CitrusMobile
King Arthur
4,582
1,099
0
1,203
12,333
12,047
323
1,039
10,252
0
52,697
L
Ares
Hades15
Ares
5,162
354
0
3,877
12,161
7,002
0
4,719
7,442
30,473
0
L
Guan Yu
HunchoLune
Guan Yu
4,850
998
0
3,543
10,307
11,282
0
2,241
8,066
0
44,490
L
Ishtar
6,994
3,966
0
5,591
14,567
4,756
0
2,708
11,859
0
66,388
W
Kukulkan
Lilreaper151
Kukulkan
10,009
1,328
0
2,032
7,123
2,748
0
2,601
4,184
65,115
0
W
Artemis
8,633
3,934
0
6,474
11,568
4,223
348
2,335
8,855
0
71,832
W
12,069
410
0
6,626
12,799
6,008
399
3,743
8,570
82,769
0
W
Ne Zha
6,728
1,699
396
4,439
18,405
15,100
0
4,895
12,096
168
38,636
L
6,507
1,850
0
828
14,896
6,736
0
3,830
11,066
0
86,970
L
Nu Wa
nedyrb
Nu Wa
10,593
632
0
1,097
12,668
3,566
0
8,748
3,920
66,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
44,725
480
Minions Killed
462
0
Camps Cleared
0
1,607,347
Distance Traveled
1,583,073
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,692
511
94
6
0
307,854
0
L
Ares
8,372
492
29
2
0
355,219
3
L
Guan Yu
8,220
484
82
5
0
334,976
1
L
Ishtar
8,010
471
125
7
0
271,017
3
W
Kukulkan
9,520
560
100
6
0
336,437
2
W
Artemis
9,001
529
122
7
0
301,654
3
W
Anubis
9,405
553
113
7
0
318,834
7
W
Ne Zha
8,107
477
33
2
0
318,294
5
L
Serqet
9,492
558
119
7
0
370,280
2
L
Nu Wa
8,206
483
125
7
0
275,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role