Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CheeseyManToe
Maui
Level 15
God Stats
0W - 5L
1,189 SR
Queue Stats
3W - 22L
1,018 Elo+
Party 3
Nox
Nox
suicides7
Nox
Level 86
God Stats
1W - 5L
1,272 SR
Queue Stats
228W - 369L
1,411 Elo+
Party 2
Jormungandr
Jormungandr
toronimo
Jormungandr
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 34L
1,209 Elo+
Party 3
Hun Batz
Hun Batz
xHisooka
Hun Batz
Level 60
God Stats
34W - 23L
1,621 SR
Queue Stats
159W - 290L
1,439 Elo+
Party 2
Team Averages
Level 57
1,416 SR
1,315 Elo+

VS

Team Averages
Level 101
1,458 SR
1,374 Elo+
Xing Tian
Xing Tian
BilibiliMyDJ
Xing Tian
Level 159
God Stats
5W - 14L
1,254 SR
Queue Stats
679W - 709L
1,444 Elo+
Solo
Mulan
Mulan
Cimmy666
Mulan
Level 87
God Stats
27W - 31L
1,406 SR
Queue Stats
115W - 141L
1,340 Elo+
Party 1
Sol
Sol
Creepiest31369
Sol
Level 108
God Stats
29W - 36L
1,415 SR
Queue Stats
252W - 272L
1,408 Elo+
Solo
Anubis
Anubis
Quadrone6
Anubis
Level 104
God Stats
27W - 14L
1,473 SR
Queue Stats
132W - 149L
1,361 Elo+
Party 1
Anhur
Anhur
Rubberduck2
Anhur
Level 46
God Stats
2W - 1L
1,740 SR
Queue Stats
43W - 65L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 6 / 2
7,669
404
6,581
14,897
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 3
6,781
357
3,452
13,190
9,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,777
409
4,604
7,730
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
toronimo
Jormungandr
15
1 / 3 / 0
9,327
491
9,119
17,093
9,464
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hun Batz
xHisooka
Hun Batz
13
2 / 4 / 2
8,014
422
5,932
13,175
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BilibiliMyDJ
Xing Tian
15
4 / 1 / 7
9,307
490
5,637
14,226
13,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Cimmy666
Mulan
16
3 / 1 / 3
10,120
533
11,746
15,627
11,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 1 / 2
11,115
585
9,206
12,570
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Quadrone6
Anubis
17
6 / 0 / 4
10,488
552
9,728
6,517
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 3 / 6
9,003
474
9,247
12,293
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
20
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
6
2
0.5
W
Xing Tian
BilibiliMyDJ
Xing Tian
4
1
7
7.5
L
0
4
3
0.38
W
Mulan
Cimmy666
Mulan
3
1
3
4.5
W
5
1
2
6
W
Anubis
Quadrone6
Anubis
6
0
4
8
W
2
3
6
1.67
L
1
3
1
0.5
L
Jormungandr
toronimo
Jormungandr
1
3
0
0.33
L
Hun Batz
xHisooka
Hun Batz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,688
Damage
45,564
66,085
Taken
61,233
32,775
Mitigated
39,066
13,513
Healing
21,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,581
3,865
0
4,337
14,897
5,413
0
3,689
11,145
0
49,748
W
Xing Tian
BilibiliMyDJ
Xing Tian
5,637
314
198
1,502
14,226
13,166
407
2,330
11,756
25,494
3,865
L
3,452
1,080
0
1,560
13,190
9,626
0
3,678
9,510
19,586
1,608
W
Mulan
Cimmy666
Mulan
11,746
1,583
0
5,087
15,627
11,803
1,778
7,845
7,780
11,650
67,485
W
9,206
3,902
0
7,977
12,570
5,948
3,156
2,941
9,531
96,315
13,269
W
Anubis
Quadrone6
Anubis
9,728
411
0
2,817
6,517
3,189
1,324
1,419
5,016
73,735
3,387
W
9,247
3,865
0
4,392
12,293
4,960
1,584
2,053
10,240
0
58,571
L
4,604
535
0
1,676
7,730
2,871
102
4,946
2,506
44,861
0
L
Jormungandr
toronimo
Jormungandr
9,119
4,188
0
5,696
17,093
9,464
1,006
5,945
11,092
79,213
0
L
Hun Batz
xHisooka
Hun Batz
5,932
2,720
0
244
13,175
5,401
0
5,757
7,174
0
58,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
50,033
411
Minions Killed
517
0
Camps Cleared
0
1,539,370
Distance Traveled
1,736,779
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,669
404
71
4
0
315,994
1
W
Xing Tian
9,307
490
46
2
0
373,624
4
L
Maui
6,781
357
29
2
0
307,081
2
W
Mulan
10,120
533
116
6
0
356,154
2
W
Sol
11,115
585
152
8
0
341,738
2
W
Anubis
10,488
552
129
7
0
350,096
1
W
Anhur
9,003
474
74
4
0
315,167
9
L
Nox
7,777
409
74
4
0
278,980
0
L
Jormungandr
9,327
491
137
7
0
322,432
5
L
Hun Batz
8,014
422
100
5
0
314,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role