Player Matchup

Khepri
Khepri
Darth Harmon
Khepri
Level 84
God Stats
31W - 21L
1,617 SR
Queue Stats
215W - 219L
1,504 Elo+
Solo
Cernunnos
Cernunnos
OsoDanii CQB
Cernunnos
Level 123
God Stats
45W - 30L
1,578 SR
Queue Stats
999W - 993L
1,402 Elo+
Solo
Mulan
Mulan
POLOCR8ZY89
Mulan
Level 125
God Stats
2W - 0L
1,490 SR
Queue Stats
14W - 16L
1,387 Elo+
Solo
Nemesis
Nemesis
ThePoolSharks
Nemesis
Level 86
God Stats
3W - 4L
1,092 SR
Queue Stats
424W - 410L
1,390 Elo+
Solo
Zeus
Zeus
birdmaniii_93
Zeus
Level 159
God Stats
8W - 8L
1,604 SR
Queue Stats
382W - 389L
1,446 Elo+
Solo
Team Averages
Level 115
1,476 SR
1,426 Elo+

VS

Team Averages
Level 99
1,546 SR
1,411 Elo+
Rama
Rama
CostaNostrass
Rama
Level 47
God Stats
4W - 4L
1,590 SR
Queue Stats
65W - 94L
1,421 Elo+
Solo
Ra
Ra
HULK_1973_GR
Ra
Level 156
God Stats
102W - 80L
1,565 SR
Queue Stats
640W - 689L
1,409 Elo+
Solo
Nu Wa
Nu Wa
QuietFawn11971
Nu Wa
Level 86
God Stats
19W - 23L
1,439 SR
Queue Stats
372W - 404L
1,411 Elo+
Solo
Atlas
Atlas
ray2ray9
Atlas
Level 117
God Stats
32W - 42L
1,550 SR
Queue Stats
171W - 186L
1,389 Elo+
Solo
Awilix
Awilix
xXcOd3wH1TeXx
Awilix
Level 89
God Stats
8W - 6L
1,589 SR
Queue Stats
61W - 68L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 1 / 2
5,804
580
2,961
6,821
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
OsoDanii CQB
Cernunnos
9
2 / 2 / 1
5,461
546
6,806
7,897
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 1
5,655
566
3,690
8,184
4,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
9
1 / 0 / 0
5,049
505
3,270
6,685
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 0 / 0
5,416
542
3,743
3,479
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,465
547
5,633
10,083
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,583
558
4,482
6,540
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
5,120
512
3,078
4,673
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
ray2ray9
Atlas
6
2 / 2 / 0
4,466
447
3,127
5,591
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 1 / 0
4,946
495
3,268
7,762
2,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Khepri
1
1
2
2
L
0
2
0
0
W
Cernunnos
OsoDanii CQB
Cernunnos
2
2
1
1.25
W
1
0
1
1.5
L
0
1
0
0
W
Nemesis
1
0
0
1
W
1
0
0
1
L
Atlas
ray2ray9
Atlas
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,470
Damage
19,588
33,066
Taken
34,649
14,963
Mitigated
11,740
11,830
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,633
4,707
0
6,710
10,083
3,100
0
1,362
8,721
0
41,119
W
Khepri
2,961
287
0
2,155
6,821
4,690
0
1,195
5,504
13,333
2,228
L
4,482
1,284
0
3,458
6,540
2,537
342
0
6,540
37,069
0
W
Cernunnos
OsoDanii CQB
Cernunnos
6,806
4,035
0
4,709
7,897
2,579
0
1,752
5,965
0
42,434
W
3,690
688
0
2,787
8,184
4,178
243
3,805
4,113
0
35,379
L
3,078
665
0
1,085
4,673
1,581
0
2,988
1,295
37,884
0
W
Nemesis
3,270
1,453
0
1,554
6,685
2,273
0
1,458
5,135
0
28,148
W
3,743
547
0
625
3,479
1,243
0
1,817
1,662
32,763
0
L
Atlas
ray2ray9
Atlas
3,127
922
187
717
5,591
2,069
0
890
4,701
10,922
0
L
3,268
1,331
0
249
7,762
2,453
0
615
7,095
0
33,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
25,580
282
Minions Killed
277
0
Camps Cleared
0
1,021,735
Distance Traveled
884,976
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,465
547
67
7
0
172,342
1
W
Khepri
5,804
580
26
3
0
222,961
1
L
Ra
5,583
558
72
7
0
173,413
2
W
Cernunnos
5,461
546
73
7
0
166,873
1
W
Mulan
5,655
566
66
7
0
208,178
1
L
Nu Wa
5,120
512
56
6
0
184,410
3
W
Nemesis
5,049
505
40
4
0
238,371
0
W
Zeus
5,416
542
77
8
0
185,352
3
L
Atlas
4,466
447
14
1
0
114,043
0
L
Awilix
4,946
495
68
7
0
240,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role