Player Matchup

Tyr
Tyr
CoCoCOVID19
Tyr
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 13L
1,414 Elo+
Solo
Fenrir
Fenrir
a7bsence
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,540 Elo+
Solo
Hachiman
Hachiman
deankain
Hachiman
Level 158
God Stats
5W - 9L
1,520 SR
Queue Stats
916W - 970L
1,434 Elo+
Solo
Pele
Pele
guaninow
Pele
Level 158
God Stats
4W - 7L
1,460 SR
Queue Stats
200W - 217L
1,533 Elo+
Solo
Tiamat
Tiamat
БольшойБум
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Solo
Team Averages
Level 75
1,539 SR
1,514 Elo+

VS

Team Averages
Level 90
1,572 SR
1,528 Elo+
Izanami
Izanami
AlmightyRacc
Izanami
Level 81
God Stats
4W - 1L
1,628 SR
Queue Stats
266W - 278L
1,470 Elo+
Party 1
Da Ji
Da Ji
Diorpopsmoke
Da Ji
Level 24
God Stats
2W - 1L
1,700 SR
Queue Stats
88W - 40L
1,637 Elo+
Solo
Atlas
Atlas
Fall3nCaos
Atlas
Level 41
God Stats
9W - 4L
1,534 SR
Queue Stats
103W - 105L
1,473 Elo+
Party 1
Neith
Neith
PistolenPietje
Neith
Level 155
God Stats
4W - 4L
1,467 SR
Queue Stats
200W - 181L
1,495 Elo+
Solo
He Bo
He Bo
lewigi211299
He Bo
Level 150
God Stats
2W - 1L
1,533 SR
Queue Stats
134W - 126L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
8,650
577
5,595
13,107
13,551
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
a7bsence
Fenrir
17
5 / 6 / 10
11,351
757
10,262
18,251
13,966
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
deankain
Hachiman
19
6 / 8 / 9
11,792
786
18,305
17,950
7,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
20
7 / 7 / 8
12,635
842
12,656
21,317
13,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

19
2 / 8 / 13
11,000
733
14,997
22,180
16,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlmightyRacc
Izanami
20
9 / 5 / 17
12,878
859
12,815
15,207
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

17
9 / 6 / 14
11,246
750
22,339
14,476
8,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
20
4 / 2 / 25
12,729
849
12,272
22,509
26,814
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 4 / 17
12,120
808
14,621
12,325
6,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 4 / 16
11,580
772
22,154
15,222
7,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
126
21
Kills
37
37
Deaths
21
44
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlmightyRacc
Izanami
9
5
17
3.5
L
1
8
4
0.38
W
9
6
14
2.67
W
Atlas
4
2
25
8.25
W
6
4
17
3.63
L
Fenrir
a7bsence
Fenrir
5
6
10
1.67
L
Hachiman
deankain
Hachiman
6
8
9
1.31
L
Pele
7
7
8
1.57
W
9
4
16
4.25
L
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,815
Damage
84,201
92,805
Taken
79,739
64,674
Mitigated
56,587
22,765
Healing
27,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlmightyRacc
Izanami
12,815
6,200
606
3,654
15,207
7,713
2,445
3,005
12,154
0
40,554
L
5,595
326
0
1,369
13,107
13,551
0
4,605
8,502
209
10,151
W
22,339
3,769
1,581
1,802
14,476
8,008
2,396
2,048
12,224
0
28,297
W
Atlas
12,272
4,960
775
10,277
22,509
26,814
863
3,468
18,989
25,794
0
W
14,621
6,046
753
3,607
12,325
6,875
2,817
2,910
9,361
0
45,016
L
Fenrir
a7bsence
Fenrir
10,262
1,932
538
2,139
18,251
13,966
0
9,257
8,994
0
10,587
L
Hachiman
deankain
Hachiman
18,305
6,968
1,394
2,847
17,950
7,492
2,096
5,576
12,374
0
30,589
L
Pele
12,656
1,299
1,673
6,007
21,317
13,664
1,362
8,512
12,805
0
45,583
W
22,154
1,422
758
4,172
15,222
7,177
1,412
3,775
11,345
31,839
0
L
14,997
1,677
692
6,106
22,180
16,001
983
6,476
15,704
29,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,428
Gold Earned
60,553
139
Minions Killed
173
0
Camps Cleared
0
1,122,231
Distance Traveled
1,316,586
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,878
859
57
4
0
252,672
0
L
Tyr
8,650
577
8
1
0
235,932
1
W
Da Ji
11,246
750
15
1
0
267,071
1
W
Atlas
12,729
849
27
2
0
252,243
0
W
Neith
12,120
808
48
3
0
254,069
0
L
Fenrir
11,351
757
5
0
0
237,915
0
L
Hachiman
11,792
786
36
2
0
181,885
1
L
Pele
12,635
842
61
4
0
247,503
0
W
He Bo
11,580
772
26
2
0
290,531
1
L
Tiamat
11,000
733
29
2
0
218,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role