Player Matchup

Guan Yu
Guan Yu
AdRigorem
Guan Yu
Level 121
God Stats
5W - 0L
1,936 SR
Queue Stats
258W - 263L
1,506 Elo+
Solo
Rama
Rama
Behemonster
Rama
Level 129
God Stats
1W - 0L
1,336 SR
Queue Stats
50W - 63L
1,373 Elo+
Party 1
Eset
Eset
Dr0pxMorPheuZ
Eset
Level 129
God Stats
2W - 0L
1,794 SR
Queue Stats
82W - 74L
1,495 Elo+
Solo
Sol
Sol
clubwortex
Sol
Level 143
God Stats
1W - 2L
1,141 SR
Queue Stats
114W - 123L
1,493 Elo+
Party 1
Ymir
Ymir
fiscale-geit
Ymir
Level 24
God Stats
2W - 0L
1,685 SR
Queue Stats
172W - 83L
1,488 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,471 Elo+

VS

Team Averages
Level 71
1,494 SR
1,382 Elo+
Sun Wukong
Sun Wukong
Boo1085tl
Sun Wukong
Level 64
God Stats
7W - 4L
1,620 SR
Queue Stats
142W - 158L
1,410 Elo+
Solo
Hachiman
Hachiman
MysticNimue
Hachiman
Level 88
God Stats
9W - 9L
1,489 SR
Queue Stats
471W - 485L
1,459 Elo+
Solo
Guan Yu
Guan Yu
diak10000
Guan Yu
Level 155
God Stats
2W - 6L
1,360 SR
Queue Stats
449W - 453L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
rastama
Zhong Kui
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,290 Elo+
Party 2
Merlin
Merlin
shiranat
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AdRigorem
Guan Yu
18
5 / 3 / 16
10,808
721
13,009
24,258
28,910
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 1 / 16
11,719
781
16,315
16,722
9,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 3 / 19
11,570
771
17,688
13,894
7,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 21
11,604
774
33,039
18,643
8,842
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 3 / 20
11,594
773
14,093
26,508
35,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boo1085tl
Sun Wukong
16
4 / 8 / 4
9,600
640
15,965
27,098
23,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MysticNimue
Hachiman
18
3 / 4 / 6
10,071
671
27,170
19,090
9,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
diak10000
Guan Yu
16
1 / 4 / 8
9,076
605
11,750
24,847
28,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
rastama
Zhong Kui
16
2 / 8 / 3
9,885
659
11,092
16,762
11,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
shiranat
Merlin
15
0 / 7 / 7
9,021
601
10,445
13,333
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
38
31
Kills
10
12
Deaths
31
92
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AdRigorem
Guan Yu
5
3
16
4.33
W
9
1
16
17
L
Sun Wukong
Boo1085tl
Sun Wukong
4
8
4
0.75
W
6
3
19
5.17
L
Hachiman
MysticNimue
Hachiman
3
4
6
1.5
W
6
2
21
8.25
L
Guan Yu
diak10000
Guan Yu
1
4
8
1.25
W
5
3
20
5
L
Zhong Kui
rastama
Zhong Kui
2
8
3
0.44
L
Merlin
shiranat
Merlin
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,144
Damage
76,422
100,025
Taken
101,130
91,183
Mitigated
80,123
51,014
Healing
37,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AdRigorem
Guan Yu
13,009
1,373
14,419
9,237
24,258
28,910
736
4,189
19,648
140
17,863
W
16,315
9,874
0
2,969
16,722
9,759
1,761
3,543
12,885
0
42,546
L
Sun Wukong
Boo1085tl
Sun Wukong
15,965
2,150
1,402
6,220
27,098
23,829
0
17,390
9,036
0
27,660
W
17,688
421
5,285
2,564
13,894
7,859
1,015
2,598
11,125
40,192
0
L
Hachiman
MysticNimue
Hachiman
27,170
14,826
785
6,112
19,090
9,081
24
12,267
6,572
0
49,197
W
33,039
15,274
1,972
6,340
18,643
8,842
4,251
2,558
13,832
58,548
0
L
Guan Yu
diak10000
Guan Yu
11,750
1,257
10,485
11,944
24,847
28,991
0
14,293
9,804
0
17,740
W
14,093
1,863
3,762
4,466
26,508
35,813
339
8,649
17,554
22,783
0
L
Zhong Kui
rastama
Zhong Kui
11,092
2,807
0
78
16,762
11,904
0
10,460
5,965
23,217
0
L
Merlin
shiranat
Merlin
10,445
695
0
190
13,333
6,318
0
9,694
3,383
25,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,295
Gold Earned
47,653
170
Minions Killed
141
0
Camps Cleared
0
1,347,699
Distance Traveled
1,172,662
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,808
721
9
1
0
296,581
1
W
Rama
11,719
781
45
3
0
217,044
0
L
Sun Wukong
9,600
640
29
2
0
234,868
0
W
Eset
11,570
771
50
3
0
306,018
2
L
Hachiman
10,071
671
30
2
0
238,868
0
W
Sol
11,604
774
55
4
0
297,010
1
L
Guan Yu
9,076
605
10
1
0
278,005
0
W
Ymir
11,594
773
11
1
0
231,046
0
L
Zhong Kui
9,885
659
31
2
0
198,227
0
L
Merlin
9,021
601
41
3
0
222,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role