Player Matchup

Apollo
Apollo
Arcepheus
Apollo
Level 109
God Stats
12W - 6L
1,706 SR
Queue Stats
40W - 35L
1,601 Elo+
Solo
Vulcan
Vulcan
IntrepidPr0digy
Vulcan
Level 130
God Stats
22W - 18L
1,626 SR
Queue Stats
172W - 187L
1,462 Elo+
Solo
Kukulkan
Kukulkan
LosDaFool
Kukulkan
Level 117
God Stats
4W - 13L
1,238 SR
Queue Stats
247W - 256L
1,375 Elo+
Solo
Sylvanus
Sylvanus
UGGI BEAR 3
Sylvanus
Level 160
God Stats
2W - 0L
1,484 SR
Queue Stats
41W - 42L
1,495 Elo+
Solo
Horus
Horus
tunas202
Horus
Level 159
God Stats
3W - 4L
1,383 SR
Queue Stats
472W - 458L
1,509 Elo+
Solo
Team Averages
Level 135
1,487 SR
1,488 Elo+

VS

Team Averages
Level 95
1,491 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
CREEDno kami
Ah Muzen Cab
Level 128
God Stats
15W - 12L
1,582 SR
Queue Stats
177W - 185L
1,479 Elo+
Solo
Eset
Eset
Kinetic Voltage
Eset
Level 129
God Stats
1W - 5L
1,308 SR
Queue Stats
526W - 512L
1,540 Elo+
Solo
Awilix
Awilix
Psychadelic145
Awilix
Level 82
God Stats
5W - 8L
1,461 SR
Queue Stats
80W - 101L
1,396 Elo+
Solo
Achilles
Achilles
SebasQ1989
Achilles
Level 65
God Stats
6W - 6L
1,515 SR
Queue Stats
111W - 145L
1,425 Elo+
Solo
Bastet
Bastet
WKudasaiW
Bastet
Level 69
God Stats
10W - 8L
1,590 SR
Queue Stats
82W - 99L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arcepheus
Apollo
13
1 / 1 / 4
7,641
546
2,732
10,948
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 1 / 1
7,594
542
9,319
5,978
2,533
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
LosDaFool
Kukulkan
12
3 / 1 / 2
7,102
507
7,988
6,831
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
UGGI BEAR 3
Sylvanus
11
5 / 2 / 3
7,039
503
6,148
13,041
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Horus
tunas202
Horus
11
1 / 1 / 6
7,237
517
5,494
12,344
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CREEDno kami
Ah Muzen Cab
12
3 / 3 / 1
7,297
521
5,136
9,386
2,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

13
0 / 1 / 3
7,244
517
6,215
7,895
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 5 / 2
6,146
439
2,462
12,826
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SebasQ1989
Achilles
13
1 / 1 / 1
6,968
498
6,264
11,386
8,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
WKudasaiW
Bastet
11
1 / 2 / 3
6,132
438
7,840
8,663
2,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
6
6
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
Arcepheus
Apollo
1
1
4
3
L
Ah Muzen Cab
CREEDno kami
Ah Muzen Cab
3
3
1
1.17
W
2
1
1
2.5
L
0
1
3
1.5
W
Kukulkan
LosDaFool
Kukulkan
3
1
2
4
L
1
5
2
0.4
L
Achilles
SebasQ1989
Achilles
1
1
1
1.5
W
Sylvanus
UGGI BEAR 3
Sylvanus
5
2
3
3.25
L
Bastet
WKudasaiW
Bastet
1
2
3
1.25
W
Horus
tunas202
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,681
Damage
27,917
49,142
Taken
50,156
26,230
Mitigated
22,239
22,315
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Arcepheus
Apollo
2,732
1,463
0
5,307
10,948
3,988
1,174
953
9,995
0
59,210
L
Ah Muzen Cab
CREEDno kami
Ah Muzen Cab
5,136
1,979
0
2,501
9,386
2,776
0
2,847
6,539
0
50,491
W
9,319
4,310
0
1,830
5,978
2,533
0
0
5,978
53,222
0
L
6,215
500
156
2,663
7,895
3,075
0
3,772
4,123
64,187
0
W
Kukulkan
LosDaFool
Kukulkan
7,988
157
0
250
6,831
3,110
120
2,487
4,344
50,840
0
L
2,462
1,310
0
450
12,826
5,052
0
6,327
6,499
0
38,066
L
Achilles
SebasQ1989
Achilles
6,264
1,356
0
3,842
11,386
8,409
0
7,347
4,039
0
48,087
W
Sylvanus
UGGI BEAR 3
Sylvanus
6,148
977
2,877
6,405
13,041
7,598
84
1,623
10,976
32,265
10,462
L
Bastet
WKudasaiW
Bastet
7,840
1,620
0
2,351
8,663
2,927
0
2,767
5,896
0
29,088
W
Horus
tunas202
Horus
5,494
2,513
1,365
4,281
12,344
9,001
0
1,152
10,424
0
26,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,613
Gold Earned
33,787
411
Minions Killed
366
0
Camps Cleared
0
1,340,096
Distance Traveled
1,402,586
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,641
546
134
10
0
251,213
5
L
Ah Muzen Cab
7,297
521
78
6
0
242,832
4
W
Vulcan
7,594
542
93
7
0
278,892
3
L
Eset
7,244
517
115
8
0
267,332
4
W
Kukulkan
7,102
507
83
6
0
261,953
4
L
Awilix
6,146
439
62
4
0
285,658
3
L
Achilles
6,968
498
71
5
0
296,277
0
W
Sylvanus
7,039
503
67
5
0
266,708
4
L
Bastet
6,132
438
40
3
0
310,487
5
W
Horus
7,237
517
34
2
0
281,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role