Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
HouseOfGrim
Thor
Level 158
God Stats
1W - 1L
1,344 SR
Queue Stats
96W - 101L
1,531 Elo+
Party 1
Chaac
Chaac
Kornrad
Chaac
Level 146
God Stats
5W - 0L
1,608 SR
Queue Stats
27W - 35L
1,459 Elo+
Party 1
Athena
Athena
TheDrChimera
Athena
Level 158
God Stats
1W - 0L
1,250 SR
Queue Stats
18W - 18L
1,508 Elo+
Party 1
Neith
Neith
Z0D9
Neith
Level 109
God Stats
5W - 0L
1,732 SR
Queue Stats
44W - 48L
1,529 Elo+
Party 1
Team Averages
Level 123
1,487 SR
1,505 Elo+

VS

Team Averages
Level 66
1,544 SR
1,454 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Axilley
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,445 Elo+
Solo
Janus
Janus
DIosTortuga
Janus
Level 121
God Stats
2W - 3L
1,485 SR
Queue Stats
31W - 33L
1,485 Elo+
Solo
Ishtar
Ishtar
Maxiponce-04
Ishtar
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,397 Elo+
Solo
Baba Yaga
Baba Yaga
suchalovelyd
Baba Yaga
Level 128
God Stats
4W - 3L
1,735 SR
Queue Stats
81W - 83L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 1 / 7
9,328
718
8,058
8,019
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 0 / 7
10,003
769
12,286
8,776
4,508
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Kornrad
Chaac
17
2 / 2 / 7
9,432
726
10,364
15,594
16,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
15
1 / 0 / 8
9,667
744
3,906
11,160
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Z0D9
Neith
18
4 / 0 / 7
10,482
806
11,943
8,313
4,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 1 / 0
8,967
690
6,645
14,104
16,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
Axilley
Shiva
15
1 / 2 / 1
8,655
666
12,500
14,889
10,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 5 / 1
8,292
638
8,971
10,467
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
15
0 / 3 / 1
8,201
631
5,076
10,612
5,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
suchalovelyd
Baba Yaga
15
0 / 1 / 0
8,600
662
1,361
5,019
2,155
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
12
Kills
2
3
Deaths
12
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
7
5.5
L
Yemoja
 
Yemoja
1
1
0
1
L
Shiva
Axilley
Shiva
1
2
1
0.75
L
0
5
1
0.1
W
3
0
7
6.5
W
Chaac
Kornrad
Chaac
2
2
7
2.75
L
Ishtar
0
3
1
0.17
W
Athena
1
0
8
5
W
Neith
Z0D9
Neith
4
0
7
7.5
L
Baba Yaga
suchalovelyd
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,557
Damage
34,553
51,862
Taken
55,091
40,922
Mitigated
38,539
11,305
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,058
1,843
108
593
8,019
3,813
708
3,472
4,547
24,823
0
L
Yemoja
 
Yemoja
6,645
623
2,639
1,828
14,104
16,150
0
3,299
10,805
25,159
0
L
Shiva
Axilley
Shiva
12,500
1,364
271
2,292
14,889
10,661
0
3,865
11,024
0
32,880
L
8,971
360
0
1,536
10,467
4,282
0
2,327
8,140
35,292
0
W
12,286
369
0
0
8,776
4,508
476
2,261
6,515
0
45,522
W
Chaac
Kornrad
Chaac
10,364
1,597
0
6,155
15,594
16,894
126
4,073
11,521
0
32,820
L
Ishtar
5,076
2,701
0
673
10,612
5,291
0
2,084
8,528
0
21,768
W
Athena
3,906
1,091
0
1,694
11,160
11,555
402
3,200
7,960
8,846
0
W
Neith
Z0D9
Neith
11,943
4,540
0
2,755
8,313
4,152
3,548
3,971
4,342
0
54,321
L
Baba Yaga
suchalovelyd
Baba Yaga
1,361
200
0
975
5,019
2,155
0
389
4,630
24,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,912
Gold Earned
42,715
266
Minions Killed
228
0
Camps Cleared
0
1,360,914
Distance Traveled
1,161,457
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,328
718
33
3
0
269,205
1
L
Yemoja
8,967
690
32
2
0
222,934
1
L
Shiva
8,655
666
39
3
0
304,737
5
L
Janus
8,292
638
56
4
0
199,174
0
W
Thor
10,003
769
64
5
0
284,001
2
W
Chaac
9,432
726
48
4
0
293,820
5
L
Ishtar
8,201
631
40
3
0
240,253
0
W
Athena
9,667
744
6
0
0
262,282
3
W
Neith
10,482
806
115
9
0
251,606
3
L
Baba Yaga
8,600
662
61
5
0
194,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role