Player Matchup

Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
PeuF_GaLa
Khepri
Level 141
God Stats
2W - 2L
1,501 SR
Queue Stats
156W - 147L
1,538 Elo+
Solo
Janus
Janus
PinguPlayer99
Janus
Level 139
God Stats
0W - 2L
1,155 SR
Queue Stats
416W - 433L
1,525 Elo+
Solo
Apollo
Apollo
Quarxs
Apollo
Level 158
God Stats
9W - 13L
1,472 SR
Queue Stats
1,035W - 1,132L
1,498 Elo+
Solo
Awilix
Awilix
TF9527
Awilix
Level 152
God Stats
5W - 6L
1,521 SR
Queue Stats
786W - 780L
1,518 Elo+
Solo
Team Averages
Level 148
1,430 SR
1,516 Elo+

VS

Team Averages
Level 120
1,403 SR
1,496 Elo+
Erlang Shen
Erlang Shen
Duraliev
Erlang Shen
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
428W - 445L
1,537 Elo+
Solo
Susano
Susano
Himoon7
Susano
Level 138
God Stats
2W - 2L
1,076 SR
Queue Stats
182W - 169L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Horus333
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,478 Elo+
Solo
Jormungandr
Jormungandr
Machshort88
Jormungandr
Level 83
God Stats
8W - 5L
1,541 SR
Queue Stats
539W - 528L
1,457 Elo+
Solo
Hachiman
Hachiman
jokerhd157
Hachiman
Level 108
God Stats
3W - 4L
1,397 SR
Queue Stats
318W - 300L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 4 / 9
9,259
772
5,525
22,006
31,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
PeuF_GaLa
Khepri
17
2 / 2 / 10
8,422
702
8,030
25,178
21,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 4 / 8
9,719
810
19,336
11,076
6,666
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Quarxs
Apollo
15
5 / 5 / 7
9,324
777
8,639
11,626
6,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
TF9527
Awilix
14
3 / 5 / 5
8,700
725
8,171
13,575
6,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Duraliev
Erlang Shen
13
3 / 5 / 7
9,198
767
11,402
14,306
10,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
Himoon7
Susano
17
6 / 4 / 10
10,267
856
20,481
11,175
6,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Horus333
Nu Wa
16
1 / 3 / 10
9,552
796
13,908
8,656
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Machshort88
Jormungandr
18
7 / 2 / 11
10,426
869
16,394
16,169
19,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
jokerhd157
Hachiman
17
3 / 3 / 9
9,933
828
16,173
12,100
6,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
67
17
Kills
20
20
Deaths
17
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
9
1.63
W
Erlang Shen
Duraliev
Erlang Shen
3
5
7
1.3
W
Susano
Himoon7
Susano
6
4
10
2.75
W
Nu Wa
Horus333
Nu Wa
1
3
10
2
W
Jormungandr
Machshort88
Jormungandr
7
2
11
6.25
L
Khepri
PeuF_GaLa
Khepri
2
2
10
3.5
L
5
4
8
2.25
L
Apollo
Quarxs
Apollo
5
5
7
1.7
L
Awilix
TF9527
Awilix
3
5
5
1.1
W
Hachiman
jokerhd157
Hachiman
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,701
Damage
78,358
83,461
Taken
62,406
73,515
Mitigated
47,809
28,872
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,525
986
3,211
5,827
22,006
31,958
29
7,552
14,454
14,434
0
W
Erlang Shen
Duraliev
Erlang Shen
11,402
4,821
1,609
2,055
14,306
10,865
0
7,639
6,667
0
19,914
W
Susano
Himoon7
Susano
20,481
2,999
1,994
652
11,175
6,270
977
5,407
5,768
0
25,272
W
Nu Wa
Horus333
Nu Wa
13,908
4,041
686
377
8,656
4,728
1,051
5,444
3,212
26,447
0
W
Jormungandr
Machshort88
Jormungandr
16,394
3,188
1,874
5,460
16,169
19,066
494
6,710
9,459
29,766
0
L
Khepri
PeuF_GaLa
Khepri
8,030
629
799
9,698
25,178
21,639
0
8,196
16,982
22,696
0
L
19,336
1,343
1,696
1,130
11,076
6,666
54
4,545
6,531
43,549
0
L
Apollo
Quarxs
Apollo
8,639
3,539
1,440
715
11,626
6,411
208
5,047
6,579
0
19,172
L
Awilix
TF9527
Awilix
8,171
1,789
2,091
2,265
13,575
6,841
0
4,962
8,613
0
14,108
W
Hachiman
jokerhd157
Hachiman
16,173
6,358
2,742
1,905
12,100
6,880
1,218
7,691
4,409
0
34,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
49,376
129
Minions Killed
124
0
Camps Cleared
0
1,182,949
Distance Traveled
1,084,321
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,259
772
15
1
0
241,739
0
W
Erlang Shen
9,198
767
12
1
0
217,559
0
W
Susano
10,267
856
19
2
0
224,521
1
W
Nu Wa
9,552
796
24
2
0
205,775
1
W
Jormungandr
10,426
869
28
2
0
227,615
4
L
Khepri
8,422
702
18
2
0
232,827
0
L
Janus
9,719
810
48
4
0
238,597
1
L
Apollo
9,324
777
33
3
0
224,211
0
L
Awilix
8,700
725
15
1
0
245,575
4
W
Hachiman
9,933
828
41
3
0
208,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role