Player Matchup

Ravana
Ravana
KittyVada
Ravana
Level 68
God Stats
25W - 30L
1,389 SR
Queue Stats
192W - 190L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
Kreuvette
Sun Wukong
Level 25
God Stats
19W - 27L
1,435 SR
Queue Stats
45W - 66L
1,389 Elo+
Party 1
Thoth
Thoth
XeroTix7
Thoth
Level 128
God Stats
6W - 10L
1,456 SR
Queue Stats
916W - 969L
1,471 Elo+
Party 1
Ares
Ares
tothehillss
Ares
Level 57
God Stats
2W - 2L
1,604 SR
Queue Stats
96W - 94L
1,525 Elo+
Solo
Skadi
Skadi
Тушонка
Skadi
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 70L
1,533 Elo+
Solo
Team Averages
Level 79
1,477 SR
1,471 Elo+

VS

Team Averages
Level 116
1,535 SR
1,445 Elo+
Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cheshirе
Sol
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,365 Elo+
Solo
Bakasura
Bakasura
Oberraman
Bakasura
Level 150
God Stats
38W - 17L
1,673 SR
Queue Stats
1,130W - 1,102L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Rumdizi
Sylvanus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 182L
1,455 Elo+
Solo
Cernunnos
Cernunnos
ThorkTV
Cernunnos
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KittyVada
Ravana
10
1 / 2 / 3
6,424
459
4,018
8,751
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Kreuvette
Sun Wukong
12
2 / 3 / 1
7,233
517
5,143
13,721
7,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
XeroTix7
Thoth
13
0 / 6 / 0
7,360
526
6,188
10,501
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
6,153
440
3,474
13,309
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 1
6,719
480
9,487
8,311
3,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 0 / 3
8,846
632
5,431
5,751
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 2
8,695
621
12,289
13,314
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Oberraman
Bakasura
16
9 / 0 / 2
9,493
678
9,200
12,993
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Rumdizi
Sylvanus
12
0 / 1 / 3
7,765
555
6,441
10,676
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
ThorkTV
Cernunnos
13
0 / 1 / 3
7,558
540
6,400
9,609
3,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
3
5.5
W
2
3
2
1
L
Ravana
KittyVada
Ravana
1
2
3
1.25
L
Sun Wukong
Kreuvette
Sun Wukong
2
3
1
0.83
W
Bakasura
Oberraman
Bakasura
9
0
2
10
W
Sylvanus
Rumdizi
Sylvanus
0
1
3
1.5
W
Cernunnos
ThorkTV
Cernunnos
0
1
3
1.5
L
Thoth
XeroTix7
Thoth
0
6
0
0
L
1
2
0
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,310
Damage
39,761
54,593
Taken
52,343
29,415
Mitigated
25,858
12,660
Healing
26,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,431
564
1,077
2,904
5,751
2,067
1,587
2,654
3,097
50,590
0
W
12,289
5,358
0
7,877
13,314
4,886
3,576
876
12,438
58,629
7,945
L
Ravana
KittyVada
Ravana
4,018
754
0
983
8,751
3,947
0
3,332
4,770
0
40,808
L
Sun Wukong
Kreuvette
Sun Wukong
5,143
1,382
0
5,084
13,721
7,926
0
8,487
5,152
0
45,309
W
Bakasura
Oberraman
Bakasura
9,200
6,595
0
2,897
12,993
5,427
0
2,313
10,680
0
73,953
W
Sylvanus
Rumdizi
Sylvanus
6,441
2,135
2,582
5,353
10,676
9,556
347
2,524
8,152
32,743
0
W
Cernunnos
ThorkTV
Cernunnos
6,400
3,182
0
3,977
9,609
3,922
178
1,295
8,314
0
57,362
L
Thoth
XeroTix7
Thoth
6,188
75
0
1,214
10,501
4,204
0
4,113
6,122
70,629
0
L
3,474
103
0
2,458
13,309
9,869
0
3,075
9,591
19,105
0
L
9,487
4,918
0
2,921
8,311
3,469
0
3,043
5,058
0
60,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,889
Gold Earned
42,357
388
Minions Killed
485
0
Camps Cleared
0
1,352,448
Distance Traveled
1,384,743
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,846
632
114
8
0
302,868
6
W
Sol
8,695
621
109
8
0
260,134
2
L
Ravana
6,424
459
69
5
0
295,084
2
L
Sun Wukong
7,233
517
80
6
0
296,060
1
W
Bakasura
9,493
678
126
9
0
325,187
3
W
Sylvanus
7,765
555
36
3
0
239,306
2
W
Cernunnos
7,558
540
100
7
0
257,248
3
L
Thoth
7,360
526
124
9
0
252,019
4
L
Ares
6,153
440
22
2
0
281,333
7
L
Skadi
6,719
480
93
7
0
227,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role