Player Matchup

Rama
Rama
 
Rama
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kinfz
Nu Wa
Level 39
God Stats
1W - 1L
1,393 SR
Queue Stats
4W - 10L
1,333 Elo+
Solo
Kali
Kali
Teewood
Kali
Level 108
God Stats
21W - 25L
1,458 SR
Queue Stats
137W - 157L
1,450 Elo+
Solo
Atlas
Atlas
meyoudodo
Atlas
Level 129
God Stats
10W - 10L
1,747 SR
Queue Stats
53W - 33L
1,576 Elo+
Solo
Scylla
Scylla
snoddy34
Scylla
Level 127
God Stats
2W - 1L
1,604 SR
Queue Stats
190W - 191L
1,431 Elo+
Solo
Team Averages
Level 99
1,540 SR
1,458 Elo+

VS

Team Averages
Level 93
1,586 SR
1,407 Elo+
Sylvanus
Sylvanus
Boheezy2230
Sylvanus
Level 110
God Stats
3W - 1L
1,806 SR
Queue Stats
177W - 175L
1,431 Elo+
Solo
Izanami
Izanami
Dcope
Izanami
Level 69
God Stats
24W - 8L
1,627 SR
Queue Stats
35W - 25L
1,386 Elo+
Solo
Ne Zha
Ne Zha
Schiizm
Ne Zha
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,183 Elo+
Solo
Merlin
Merlin
WheelsRolling13
Merlin
Level 86
God Stats
4W - 1L
1,498 SR
Queue Stats
39W - 41L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
虾仁猪心略略略
Kumbhakarna
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 8 / 1
8,493
500
7,702
19,138
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Kinfz
Nu Wa
13
0 / 3 / 3
7,901
465
4,342
7,299
2,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Teewood
Kali
13
3 / 4 / 2
8,653
509
4,378
17,321
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
meyoudodo
Atlas
13
1 / 3 / 4
8,752
515
4,999
15,697
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
snoddy34
Scylla
15
4 / 4 / 2
9,677
569
8,178
11,168
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boheezy2230
Sylvanus
15
2 / 4 / 3
9,480
558
6,277
11,823
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Dcope
Izanami
15
8 / 4 / 4
9,896
582
16,375
12,650
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Schiizm
Ne Zha
14
3 / 4 / 7
9,055
533
8,474
14,075
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 8
10,510
618
9,009
6,056
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
9,292
547
5,222
15,582
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
21
22
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
8
1
0.56
W
Sylvanus
Boheezy2230
Sylvanus
2
4
3
0.88
W
Izanami
Dcope
Izanami
8
4
4
2.5
L
Nu Wa
Kinfz
Nu Wa
0
3
3
0.5
W
Ne Zha
Schiizm
Ne Zha
3
4
7
1.63
L
Kali
Teewood
Kali
3
4
2
1
W
4
0
8
8
L
Atlas
meyoudodo
Atlas
1
3
4
1
L
Scylla
snoddy34
Scylla
4
4
2
1.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
45,357
70,623
Taken
60,186
35,691
Mitigated
32,819
10,434
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,702
6,140
0
4,536
19,138
7,261
540
4,669
14,401
0
66,045
W
Sylvanus
Boheezy2230
Sylvanus
6,277
1,309
871
2,701
11,823
6,182
724
5,858
5,675
40,624
0
W
Izanami
Dcope
Izanami
16,375
11,712
0
4,643
12,650
5,221
199
3,588
9,062
0
86,133
L
Nu Wa
Kinfz
Nu Wa
4,342
1,443
0
69
7,299
2,718
1,598
2,861
4,338
44,892
0
W
Ne Zha
Schiizm
Ne Zha
8,474
3,716
0
957
14,075
5,206
1,352
2,195
11,880
0
49,703
L
Kali
Teewood
Kali
4,378
2,091
0
3,385
17,321
6,949
0
3,467
13,814
0
68,968
W
9,009
719
0
2,411
6,056
2,965
1,729
1,534
4,522
87,135
0
L
Atlas
meyoudodo
Atlas
4,999
2,545
0
1,492
15,697
14,028
140
3,011
12,686
22,410
0
L
Scylla
snoddy34
Scylla
8,178
1,210
0
952
11,168
4,735
0
5,560
5,252
65,350
0
W
5,222
341
0
2,828
15,582
13,245
481
6,021
9,459
36,165
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,476
Gold Earned
48,233
429
Minions Killed
469
0
Camps Cleared
0
1,405,547
Distance Traveled
1,562,943
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,493
500
108
6
0
273,736
1
W
Sylvanus
9,480
558
104
6
0
264,673
0
W
Izanami
9,896
582
117
7
0
286,625
7
L
Nu Wa
7,901
465
67
4
0
277,315
3
W
Ne Zha
9,055
533
68
4
0
333,230
2
L
Kali
8,653
509
95
6
0
316,454
1
W
Merlin
10,510
618
131
8
0
321,038
3
L
Atlas
8,752
515
31
2
0
263,922
0
L
Scylla
9,677
569
128
8
0
274,120
3
W
Kumbhakarna
9,292
547
49
3
0
357,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role