Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Atillah_95
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,363 Elo+
Party 2
Ravana
Ravana
Bess777k
Ravana
Level 78
God Stats
1W - 5L
1,305 SR
Queue Stats
158W - 172L
1,428 Elo+
Party 2
Kali
Kali
Stuffybarley64
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,399 Elo+
Party 1
Team Averages
Level 84
1,461 SR
1,438 Elo+

VS

Team Averages
Level 89
1,477 SR
1,440 Elo+
Ullr
Ullr
CamboCannoli
Ullr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Elejias
Kukulkan
Level 66
God Stats
3W - 3L
1,466 SR
Queue Stats
136W - 130L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Poor Benlow
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,311 SR
Queue Stats
63W - 68L
1,394 Elo+
Solo
Serqet
Serqet
bankenpoti
Serqet
Level 146
God Stats
1W - 2L
1,556 SR
Queue Stats
125W - 129L
1,436 Elo+
Solo
Hera
Hera
redchuy
Hera
Level 160
God Stats
8W - 2L
1,554 SR
Queue Stats
252W - 275L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
2 / 3 / 10
8,696
870
9,606
11,898
12,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
 
Fenrir
15
6 / 4 / 4
8,633
863
9,697
12,162
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
Atillah_95
Jing Wei
13
1 / 5 / 4
7,039
704
1,254
14,380
10,329
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
Bess777k
Ravana
13
1 / 4 / 5
7,308
731
3,496
12,081
8,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 4
8,539
854
5,427
12,539
8,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 6
9,437
944
11,113
10,715
5,421
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
Elejias
Kukulkan
17
7 / 2 / 8
9,753
975
12,358
5,720
3,350
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Poor Benlow
Ah Muzen Cab
15
1 / 2 / 9
8,292
829
12,681
7,758
3,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
bankenpoti
Serqet
13
1 / 3 / 12
8,556
856
6,619
9,525
16,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hera
redchuy
Hera
16
3 / 3 / 14
9,174
917
14,062
6,159
2,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
13
Kills
20
20
Deaths
15
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
10
2.33
L
Fenrir
 
Fenrir
6
4
4
2
L
Jing Wei
Atillah_95
Jing Wei
1
5
4
0.6
L
Ravana
Bess777k
Ravana
1
4
5
0.88
W
8
5
6
2.2
W
Kukulkan
Elejias
Kukulkan
7
2
8
5.5
W
Ah Muzen Cab
Poor Benlow
Ah Muzen Cab
1
2
9
2.75
L
3
4
4
1.25
W
Serqet
bankenpoti
Serqet
1
3
12
2.33
W
Hera
redchuy
Hera
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,480
Damage
56,833
63,060
Taken
39,877
48,535
Mitigated
32,430
17,706
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,606
958
1,227
2,036
11,898
12,248
0
3,689
7,823
1,122
21,779
L
Fenrir
 
Fenrir
9,697
1,990
608
3,205
12,162
9,677
0
4,318
7,714
254
12,460
L
Jing Wei
Atillah_95
Jing Wei
1,254
587
748
1,385
14,380
10,329
0
5,752
8,328
0
7,543
L
Ravana
Bess777k
Ravana
3,496
614
1,691
2,428
12,081
8,232
0
7,362
4,719
0
15,716
W
11,113
5,826
249
599
10,715
5,421
1,636
170
10,417
0
18,914
W
Kukulkan
Elejias
Kukulkan
12,358
2,137
661
860
5,720
3,350
1,688
142
5,527
27,649
0
W
Ah Muzen Cab
Poor Benlow
Ah Muzen Cab
12,681
6,550
671
2,682
7,758
3,908
2,306
37
7,538
0
19,797
L
5,427
2,526
2,220
2,158
12,539
8,049
0
5,299
7,143
0
11,775
W
Serqet
bankenpoti
Serqet
6,619
1,470
1,100
2,182
9,525
16,838
195
193
9,091
0
6,775
W
Hera
redchuy
Hera
14,062
5,757
655
338
6,159
2,913
1,062
0
6,071
29,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
45,212
102
Minions Killed
107
0
Camps Cleared
0
932,164
Distance Traveled
883,520
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,696
870
37
4
0
199,506
2
L
Fenrir
8,633
863
10
1
0
182,965
0
L
Jing Wei
7,039
704
16
2
0
191,239
0
L
Ravana
7,308
731
21
2
0
179,430
0
W
Ullr
9,437
944
15
2
0
133,958
0
W
Kukulkan
9,753
975
42
4
0
185,133
1
W
Ah Muzen Cab
8,292
829
18
2
0
189,693
0
L
Kali
8,539
854
18
2
0
179,024
0
W
Serqet
8,556
856
1
0
0
208,770
0
W
Hera
9,174
917
31
3
0
165,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role