Player Matchup

Hou Yi
Hou Yi
JOKERLAW
Hou Yi
Level 160
God Stats
4W - 1L
1,681 SR
Queue Stats
125W - 131L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Materhead11
Baron Samedi
Level 159
God Stats
9W - 6L
1,637 SR
Queue Stats
330W - 350L
1,535 Elo+
Solo
Thor
Thor
Rasian16
Thor
Level 8
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
Samurai_Zach94
Ravana
Level 108
God Stats
5W - 8L
1,557 SR
Queue Stats
474W - 473L
1,536 Elo+
Solo
Cerberus
Cerberus
extremebeasty
Cerberus
Level 160
God Stats
1W - 1L
1,450 SR
Queue Stats
45W - 25L
1,709 Elo+
Party 1
Team Averages
Level 119
1,506 SR
1,550 Elo+

VS

Team Averages
Level 110
1,525 SR
1,527 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Arj7795
Baron Samedi
Level 87
God Stats
39W - 39L
1,555 SR
Queue Stats
154W - 173L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Misticaleyelove
Aphrodite
Level 18
God Stats
26W - 30L
1,471 SR
Queue Stats
45W - 55L
1,508 Elo+
Solo
Xing Tian
Xing Tian
Trentdog
Xing Tian
Level 139
God Stats
7W - 9L
1,501 SR
Queue Stats
212W - 215L
1,502 Elo+
Solo
Thor
Thor
daoism
Thor
Level 159
God Stats
37W - 36L
1,599 SR
Queue Stats
742W - 522L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JOKERLAW
Hou Yi
15
3 / 2 / 3
8,859
738
11,324
10,568
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Materhead11
Baron Samedi
15
2 / 6 / 1
8,614
718
8,877
13,117
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
12
0 / 9 / 2
7,190
599
5,556
15,894
6,457
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 3
8,110
676
6,220
13,140
10,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
extremebeasty
Cerberus
13
1 / 5 / 3
7,795
650
9,340
21,284
17,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 1 / 11
8,839
737
12,267
7,290
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Arj7795
Baron Samedi
17
4 / 1 / 16
9,197
766
11,901
7,403
3,788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Misticaleyelove
Aphrodite
17
9 / 2 / 11
9,552
796
9,102
13,168
7,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Trentdog
Xing Tian
16
1 / 2 / 14
9,244
770
8,888
16,850
16,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
daoism
Thor
17
6 / 1 / 14
9,461
788
24,361
15,347
7,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
7
Kills
25
25
Deaths
7
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
11
10.5
W
Baron Samedi
Arj7795
Baron Samedi
4
1
16
12
L
Hou Yi
JOKERLAW
Hou Yi
3
2
3
2.25
L
Baron Samedi
Materhead11
Baron Samedi
2
6
1
0.42
W
Aphrodite
Misticaleyelove
Aphrodite
9
2
11
7.25
L
Thor
0
9
2
0.11
L
1
3
3
0.83
W
Xing Tian
Trentdog
Xing Tian
1
2
14
4
W
Thor
daoism
Thor
6
1
14
13
L
Cerberus
extremebeasty
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,317
Damage
66,519
74,003
Taken
60,058
46,194
Mitigated
38,861
13,291
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,267
443
0
0
7,290
3,071
609
1,431
5,859
37,089
0
W
Baron Samedi
Arj7795
Baron Samedi
11,901
1,059
1,580
1,661
7,403
3,788
228
3,167
4,236
33,121
0
L
Hou Yi
JOKERLAW
Hou Yi
11,324
4,081
0
2,149
10,568
4,469
0
3,935
6,633
0
36,388
L
Baron Samedi
Materhead11
Baron Samedi
8,877
681
1,182
1,921
13,117
7,182
0
7,551
5,566
29,125
0
W
Aphrodite
Misticaleyelove
Aphrodite
9,102
928
4,799
5,090
13,168
7,703
304
6,297
6,871
14,747
0
L
Thor
5,556
607
0
100
15,894
6,457
0
7,968
7,926
0
14,714
L
6,220
1,528
0
1,337
13,140
10,233
0
9,440
3,700
0
19,937
W
Xing Tian
Trentdog
Xing Tian
8,888
929
2,516
2,854
16,850
16,711
0
3,069
13,781
23,133
0
W
Thor
daoism
Thor
24,361
6,469
0
1,881
15,347
7,588
329
4,253
11,094
0
54,106
L
Cerberus
extremebeasty
Cerberus
9,340
878
0
6,602
21,284
17,853
0
13,264
8,020
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
46,293
197
Minions Killed
202
0
Camps Cleared
0
1,036,118
Distance Traveled
1,227,261
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,839
737
54
5
0
234,663
1
W
Baron Samedi
9,197
766
52
4
0
227,407
4
L
Hou Yi
8,859
738
56
5
0
216,505
0
L
Baron Samedi
8,614
718
46
4
0
183,800
3
W
Aphrodite
9,552
796
19
2
0
250,923
1
L
Thor
7,190
599
23
2
0
199,451
0
L
Ravana
8,110
676
40
3
0
231,604
0
W
Xing Tian
9,244
770
21
2
0
258,494
3
W
Thor
9,461
788
56
5
0
255,774
0
L
Cerberus
7,795
650
32
3
0
204,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role