Player Matchup

Awilix
Awilix
Mythic_Wynn
Awilix
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,173 Elo+
Solo
Ah Puch
Ah Puch
NinjaDecodrTOOL
Ah Puch
Level 69
God Stats
2W - 2L
1,661 SR
Queue Stats
87W - 41L
1,667 Elo+
Solo
Yu Huang
Yu Huang
shadowzfire11
Yu Huang
Level 159
God Stats
31W - 29L
1,724 SR
Queue Stats
293W - 248L
1,598 Elo+
Solo
Team Averages
Level 86
1,628 SR
1,479 Elo+

VS

Team Averages
Level 92
1,503 SR
1,462 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PC PickleRick
Kukulkan
Level 46
God Stats
29W - 23L
1,529 SR
Queue Stats
100W - 109L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Zaltann
Amaterasu
Level 105
God Stats
16W - 16L
1,479 SR
Queue Stats
237W - 306L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 1 / 1
8,659
619
8,486
11,099
5,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 2
8,056
575
9,619
8,546
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
shadowzfire11
Yu Huang
10
0 / 3 / 3
7,662
547
6,309
8,326
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 0 / 3
10,001
714
10,757
16,681
18,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
PC PickleRick
Kukulkan
13
0 / 3 / 1
8,710
622
6,299
7,945
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
Zaltann
Amaterasu
14
4 / 1 / 2
9,473
677
6,089
15,883
13,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
6
6
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
3
3.5
L
Awilix
3
1
1
3.5
L
1
2
2
1
W
Kukulkan
PC PickleRick
Kukulkan
0
3
1
0.17
W
Amaterasu
Zaltann
Amaterasu
4
1
2
5
L
Yu Huang
shadowzfire11
Yu Huang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
23,145
27,971
Taken
40,509
12,981
Mitigated
34,604
3,858
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,757
964
558
4,643
16,681
18,009
207
6,791
9,890
32,735
0
L
Awilix
8,486
3,674
0
1,141
11,099
5,328
0
6,867
4,232
0
31,293
L
9,619
800
0
991
8,546
4,040
0
5,571
2,975
23,551
0
W
Kukulkan
PC PickleRick
Kukulkan
6,299
150
87
1,276
7,945
3,054
512
3,611
4,334
44,533
0
W
Amaterasu
Zaltann
Amaterasu
6,089
1,533
619
6,491
15,883
13,541
1,205
6,606
9,277
0
26,669
L
Yu Huang
shadowzfire11
Yu Huang
6,309
870
482
1,244
8,326
3,613
0
5,077
3,249
20,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
28,184
117
Minions Killed
202
5
Camps Cleared
8
660,002
Distance Traveled
819,800
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,001
714
56
4
4
274,264
4
L
Awilix
8,659
619
41
3
3
283,191
5
L
Ah Puch
8,056
575
29
2
0
232,698
1
W
Kukulkan
8,710
622
102
7
2
247,792
0
W
Amaterasu
9,473
677
44
3
2
297,744
5
L
Yu Huang
7,662
547
47
3
2
144,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role