Player Matchup

Maui
Maui
Branngarrter03
Maui
Level 89
God Stats
11W - 3L
1,964 SR
Queue Stats
325W - 85L
1,834 Elo+
Party 2
King Arthur
King Arthur
CatCakє
King Arthur
Level 36
God Stats
139W - 22L
2,076 SR
Queue Stats
363W - 60L
1,950 Elo+
Party 2
Anubis
Anubis
HeartOfCrimson
Anubis
Level 149
God Stats
21W - 4L
1,880 SR
Queue Stats
1,257W - 295L
1,935 Elo+
Party 2
Bellona
Bellona
LeftiEgaz
Bellona
Level 26
God Stats
6W - 8L
1,583 SR
Queue Stats
13W - 18L
1,515 Elo+
Solo
Tyr
Tyr
TheMayhem_Keenan
Tyr
Level 23
God Stats
10W - 3L
1,767 SR
Queue Stats
29W - 7L
1,793 Elo+
Party 2
Team Averages
Level 65
1,854 SR
1,806 Elo+

VS

Team Averages
Level 89
1,636 SR
1,554 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CyricLacroix
Baron Samedi
Level 83
God Stats
5W - 5L
1,505 SR
Queue Stats
144W - 173L
1,399 Elo+
Party 3
Cernunnos
Cernunnos
OddDistress42
Cernunnos
Level 157
God Stats
4W - 0L
1,878 SR
Queue Stats
145W - 69L
1,729 Elo+
Party 1
Achilles
Achilles
RedDeath_101
Achilles
Level 37
God Stats
14W - 11L
1,576 SR
Queue Stats
72W - 79L
1,433 Elo+
Party 3
Susano
Susano
steIio
Susano
Level 154
God Stats
9W - 5L
1,722 SR
Queue Stats
222W - 136L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,626
663
3,410
15,434
10,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CatCakє
King Arthur
14
2 / 2 / 2
7,607
761
11,544
11,902
8,615
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 1 / 1
8,636
864
6,594
5,484
2,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LeftiEgaz
Bellona
12
0 / 5 / 3
6,833
683
4,928
10,520
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 4
6,711
671
4,977
11,007
6,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 0 / 13
7,839
784
6,789
11,978
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
CyricLacroix
Baron Samedi
13
1 / 2 / 7
7,253
725
6,955
8,295
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OddDistress42
Cernunnos
17
5 / 0 / 8
9,314
931
15,507
8,009
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
RedDeath_101
Achilles
14
6 / 2 / 8
7,806
781
9,954
8,571
8,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
steIio
Susano
15
4 / 1 / 9
8,172
817
8,702
8,531
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
5
Kills
17
17
Deaths
5
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
13
7.5
L
0
5
2
0.2
L
King Arthur
CatCakє
King Arthur
2
2
2
1.5
W
Baron Samedi
CyricLacroix
Baron Samedi
1
2
7
2.25
L
3
1
1
3.5
L
Bellona
LeftiEgaz
Bellona
0
5
3
0.3
W
Cernunnos
OddDistress42
Cernunnos
5
0
8
9
W
Achilles
RedDeath_101
Achilles
6
2
8
5
L
0
4
4
0.5
W
Susano
steIio
Susano
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,453
Damage
47,907
54,347
Taken
45,384
34,062
Mitigated
31,788
9,947
Healing
23,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,789
1,873
3,569
6,412
11,978
10,559
0
2,582
9,396
10,995
0
L
3,410
849
162
2,348
15,434
10,255
0
4,874
10,027
6,901
0
L
King Arthur
CatCakє
King Arthur
11,544
1,363
659
1,584
11,902
8,615
19
2,965
8,584
27
29,143
W
Baron Samedi
CyricLacroix
Baron Samedi
6,955
318
2,054
2,848
8,295
4,226
51
2,854
5,441
19,774
0
L
6,594
667
0
3,245
5,484
2,782
0
1,244
4,176
42,658
0
L
Bellona
LeftiEgaz
Bellona
4,928
1,640
0
935
10,520
6,007
0
2,292
7,650
0
14,110
W
Cernunnos
OddDistress42
Cernunnos
15,507
9,702
0
4,484
8,009
4,025
1,045
1,040
6,969
0
48,460
W
Achilles
RedDeath_101
Achilles
9,954
1,670
0
2,208
8,571
8,964
0
1,245
7,326
313
12,172
L
4,977
1,281
0
1,014
11,007
6,403
0
1,986
8,846
0
7,898
W
Susano
steIio
Susano
8,702
2,030
0
1,431
8,531
4,014
0
2,310
6,221
0
35,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
40,384
185
Minions Killed
198
0
Camps Cleared
0
1,072,823
Distance Traveled
1,068,375
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,839
784
5
1
0
219,735
1
L
Maui
6,626
663
7
1
0
209,111
2
L
King Arthur
7,607
761
51
5
0
226,536
1
W
Baron Samedi
7,253
725
36
4
0
193,717
0
L
Anubis
8,636
864
103
10
0
219,654
0
L
Bellona
6,833
683
19
2
0
196,420
1
W
Cernunnos
9,314
931
87
9
0
211,707
2
W
Achilles
7,806
781
13
1
0
208,984
2
L
Tyr
6,711
671
5
1
0
221,102
0
W
Susano
8,172
817
57
6
0
234,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role