Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dirty Xan
Nu Wa
Level 107
God Stats
0W - 1L
1,360 SR
Queue Stats
30W - 28L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
Infamous_MemeGod
Zhong Kui
Level 113
God Stats
0W - 1L
1,297 SR
Queue Stats
104W - 92L
1,399 Elo+
Solo
Hachiman
Hachiman
N4SH 09
Hachiman
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,190 Elo+
Party 2
Odin
Odin
Pokexroyal23
Odin
Level 89
God Stats
1W - 1L
1,130 SR
Queue Stats
90W - 102L
1,458 Elo+
Solo
Team Averages
Level 89
1,357 SR
1,395 Elo+

VS

Team Averages
Level 67
1,688 SR
1,539 Elo+
Guan Yu
Guan Yu
BandrewBurner
Guan Yu
Level 156
God Stats
9W - 2L
1,738 SR
Queue Stats
86W - 43L
1,658 Elo+
Party 1
Ishtar
Ishtar
S0ph13Anna
Ishtar
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 175L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Toxic Fxtman
Kukulkan
Level 54
God Stats
4W - 0L
1,866 SR
Queue Stats
79W - 58L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
imHaydnn
Cthulhu
Level 24
God Stats
10W - 3L
1,971 SR
Queue Stats
86W - 51L
1,642 Elo+
Party 1
Zeus
Zeus
sanderlucas26
Zeus
Level 47
God Stats
5W - 4L
1,368 SR
Queue Stats
60W - 66L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 3 / 5
12,484
1,040
10,367
12,850
6,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Dirty Xan
Nu Wa
17
0 / 6 / 7
11,118
927
17,861
18,294
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
17
3 / 4 / 5
12,139
1,012
29,796
19,332
15,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
N4SH 09
Hachiman
17
4 / 6 / 2
12,226
1,019
14,295
20,836
7,995
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 5 / 7
11,799
983
16,605
28,970
36,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

84

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
8 / 2 / 14
13,588
1,132
37,290
27,036
30,868
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
S0ph13Anna
Ishtar
18
0 / 3 / 16
11,815
985
10,251
15,817
6,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Toxic Fxtman
Kukulkan
19
10 / 2 / 7
14,124
1,177
21,232
13,567
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
imHaydnn
Cthulhu
18
4 / 1 / 14
13,715
1,143
15,222
24,598
33,824
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 3 / 6
11,419
952
9,440
13,592
6,173
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
11
Kills
24
24
Deaths
11
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
5
1.83
W
Guan Yu
8
2
14
7.5
L
Nu Wa
Dirty Xan
Nu Wa
0
6
7
0.58
L
Zhong Kui
3
4
5
1.38
L
Hachiman
N4SH 09
Hachiman
4
6
2
0.83
L
1
5
7
0.9
W
Ishtar
S0ph13Anna
Ishtar
0
3
16
2.67
W
Kukulkan
Toxic Fxtman
Kukulkan
10
2
7
6.75
W
Cthulhu
imHaydnn
Cthulhu
4
1
14
11
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,924
Damage
93,435
100,282
Taken
94,610
73,420
Mitigated
83,232
7,232
Healing
32,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,367
2,638
0
0
12,850
6,092
0
4,990
7,860
0
36,136
W
Guan Yu
37,290
5,756
7,661
6,080
27,036
30,868
0
12,227
13,506
0
55,502
L
Nu Wa
Dirty Xan
Nu Wa
17,861
3,798
0
600
18,294
7,671
0
6,714
11,580
35,347
0
L
Zhong Kui
29,796
3,721
0
5,091
19,332
15,120
0
8,538
10,794
50,945
0
L
Hachiman
N4SH 09
Hachiman
14,295
8,522
0
205
20,836
7,995
0
7,980
12,856
0
31,270
L
16,605
4,811
0
1,336
28,970
36,542
0
17,085
11,885
0
31,402
W
Ishtar
S0ph13Anna
Ishtar
10,251
5,428
837
966
15,817
6,463
0
9,421
5,864
0
28,930
W
Kukulkan
Toxic Fxtman
Kukulkan
21,232
2,025
316
1,863
13,567
5,904
0
6,324
6,786
54,068
0
W
Cthulhu
imHaydnn
Cthulhu
15,222
990
7,225
5,435
24,598
33,824
0
10,436
13,363
44,454
0
W
9,440
1,693
147
1,592
13,592
6,173
0
7,558
5,736
30,568
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
64,661
218
Minions Killed
272
11
Camps Cleared
6
1,059,736
Distance Traveled
1,127,461
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,484
1,040
51
4
8
231,356
2
W
Guan Yu
13,588
1,132
29
2
4
255,357
0
L
Nu Wa
11,118
927
49
4
0
201,730
0
L
Zhong Kui
12,139
1,012
51
4
1
210,193
0
L
Hachiman
12,226
1,019
37
3
2
196,950
3
L
Odin
11,799
983
30
3
0
219,507
0
W
Ishtar
11,815
985
43
4
1
208,410
4
W
Kukulkan
14,124
1,177
88
7
0
228,828
0
W
Cthulhu
13,715
1,143
52
4
0
259,254
0
W
Zeus
11,419
952
60
5
1
175,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role