Player Matchup

Serqet
Serqet
Silver V
Paradox420
Serqet
Silver V
Level 160
God Stats
1W - 3L
1,615 SR
Queue Stats
34W - 36L
1,409 MMR
Solo
Thor
Thor
Masters
R3ymand
Thor
Masters
Level 160
God Stats
45W - 42L
1,656 SR
Queue Stats
252W - 225L
2,407 MMR
Solo
Skadi
Skadi
Bronze III
omrishaki
Skadi
Bronze III
Level 120
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
yarnoke100
Baron Samedi
Gold IV
Level 151
God Stats
4W - 3L
1,673 SR
Queue Stats
66W - 65L
1,509 MMR
Solo
Vulcan
Vulcan
Bronze V
载世铩神
Vulcan
Bronze V
Level 160
God Stats
0W - 2L
1,545 SR
Queue Stats
9W - 13L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,595 SR
1,651 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,558 SR
1,673 MMR
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond I
Bettersolowin
Lancelot
Diamond I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 164L
2,390 MMR
Solo
Ganesha
Ganesha
Gold I
GreekLoverr
Ganesha
Gold I
Level 158
God Stats
1W - 0L
1,764 SR
Queue Stats
122W - 118L
1,543 MMR
Party 1
Merlin
Merlin
Platinum V
Oasіs
Merlin
Platinum V
Level 102
God Stats
17W - 20L
1,555 SR
Queue Stats
457W - 463L
1,667 MMR
Solo
Susano
Susano
Gold V
αℓσнα
Susano
Gold V
Level 89
God Stats
4W - 6L
1,473 SR
Queue Stats
52W - 65L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Paradox420
Serqet
15
2 / 4 / 4
9,763
407
6,475
18,338
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
R3ymand
Thor
19
6 / 6 / 2
12,490
520
17,644
24,646
11,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
omrishaki
Skadi
16
0 / 10 / 2
9,918
413
7,451
18,328
6,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
yarnoke100
Baron Samedi
17
2 / 3 / 2
10,907
454
11,878
17,686
13,426
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
17
3 / 5 / 2
11,072
461
14,204
13,746
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HadesAchillesDa JiRamaNe Zha

VS

Bans
Yu HuangIshtarKaliAh Muzen CabKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
17 / 1 / 4
15,552
648
26,914
24,882
13,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Bettersolowin
Lancelot
20
7 / 2 / 6
13,928
580
17,833
21,433
19,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
GreekLoverr
Ganesha
17
0 / 0 / 16
12,565
524
5,409
19,046
24,814
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Oasіs
Merlin
19
3 / 1 / 5
12,355
515
7,946
8,861
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
17
1 / 9 / 6
11,148
465
11,018
25,201
12,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
13
Kills
28
28
Deaths
13
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
17
1
4
19
W
Lancelot
Bettersolowin
Lancelot
7
2
6
5
W
Ganesha
GreekLoverr
Ganesha
0
0
16
8
W
Merlin
Oasіs
Merlin
3
1
5
5.5
L
Serqet
Paradox420
Serqet
2
4
4
1
L
Thor
R3ymand
Thor
6
6
2
1.17
L
Skadi
omrishaki
Skadi
0
10
2
0.1
L
Baron Samedi
yarnoke100
Baron Samedi
2
3
2
1
W
Susano
1
9
6
0.44
L
Vulcan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,652
Damage
69,120
92,744
Taken
99,423
53,052
Mitigated
74,129
14,282
Healing
42,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
26,914
16,296
577
17,992
24,882
13,011
4,708
5,399
19,051
0
167,120
W
Lancelot
Bettersolowin
Lancelot
17,833
3,657
0
10,496
21,433
19,972
510
9,412
11,919
0
93,088
W
Ganesha
GreekLoverr
Ganesha
5,409
714
0
5,211
19,046
24,814
501
6,547
11,914
39,188
1,719
W
Merlin
Oasіs
Merlin
7,946
154
0
1,947
8,861
4,296
1,294
3,132
5,423
113,193
0
L
Serqet
Paradox420
Serqet
6,475
987
0
2,783
18,338
16,026
0
3,676
14,524
442
29,928
L
Thor
R3ymand
Thor
17,644
5,385
0
3,105
24,646
11,190
0
4,054
20,380
0
132,524
L
Skadi
omrishaki
Skadi
7,451
3,960
0
1,050
18,328
6,763
0
1,788
16,484
0
76,679
L
Baron Samedi
yarnoke100
Baron Samedi
11,878
1,841
373
5,423
17,686
13,426
740
1,368
15,492
82,252
0
W
Susano
11,018
2,680
0
6,409
25,201
12,036
0
5,895
19,064
0
83,708
L
Vulcan
14,204
4,008
0
1,548
13,746
5,647
0
2,609
10,927
107,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,150
Gold Earned
65,548
625
Minions Killed
750
0
Camps Cleared
0
2,101,619
Distance Traveled
2,313,218
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,552
648
236
10
0
436,082
3
W
Lancelot
13,928
580
165
7
0
530,447
6
W
Ganesha
12,565
524
9
0
0
489,117
9
W
Merlin
12,355
515
212
9
0
413,140
3
L
Serqet
9,763
407
43
2
0
437,418
4
L
Thor
12,490
520
149
6
0
430,432
5
L
Skadi
9,918
413
105
4
0
367,648
4
L
Baron Samedi
10,907
454
150
6
0
396,008
4
W
Susano
11,148
465
128
5
0
444,432
4
L
Vulcan
11,072
461
178
7
0
470,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role