Player Matchup

Anubis
Anubis
BlueTheTerrible
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,351 Elo+
Party 1
Sun Wukong
Sun Wukong
JayD_916
Sun Wukong
Level 145
God Stats
4W - 6L
1,436 SR
Queue Stats
29W - 55L
1,307 Elo+
Party 1
Artemis
Artemis
NeeKtheKinG21
Artemis
Level 147
God Stats
2W - 1L
1,714 SR
Queue Stats
52W - 78L
1,391 Elo+
Party 1
Team Averages
Level 132
1,550 SR
1,350 Elo+

VS

Team Averages
Level 122
1,426 SR
1,455 Elo+
Chronos
Chronos
MrSlasher01
Chronos
Level 126
God Stats
39W - 29L
1,529 SR
Queue Stats
42W - 36L
1,505 Elo+
Solo
Sol
Sol
blake541
Sol
Level 85
God Stats
21W - 20L
1,574 SR
Queue Stats
319W - 318L
1,477 Elo+
Solo
Da Ji
Da Ji
zombkiller115
Da Ji
Level 155
God Stats
1W - 1L
1,175 SR
Queue Stats
145W - 174L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,041
755
4,368
7,827
4,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JayD_916
Sun Wukong
8
0 / 3 / 0
5,033
629
2,564
5,733
4,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
9
1 / 7 / 1
6,184
773
5,539
9,266
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MrSlasher01
Chronos
10
3 / 1 / 12
6,817
852
3,673
9,345
6,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
5 / 0 / 10
7,443
930
8,771
4,737
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 1 / 6
7,827
978
6,913
6,411
2,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
17
17
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Sun Wukong
JayD_916
Sun Wukong
0
3
0
0
W
Chronos
MrSlasher01
Chronos
3
1
12
9
L
Artemis
1
7
1
0.21
W
5
0
10
10
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,471
Damage
19,357
22,826
Taken
20,493
12,076
Mitigated
10,337
487
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,368
141
0
0
7,827
4,270
0
4,832
2,995
17,211
0
L
Sun Wukong
JayD_916
Sun Wukong
2,564
275
0
136
5,733
4,234
0
2,513
3,220
0
6,484
W
Chronos
MrSlasher01
Chronos
3,673
1,072
0
3,177
9,345
6,022
320
2,432
6,913
10,619
0
L
Artemis
5,539
2,875
171
180
9,266
3,572
0
5,195
4,071
0
12,844
W
8,771
2,399
756
2,610
4,737
1,722
1,427
1,072
3,665
32,582
0
W
6,913
1,070
0
47
6,411
2,593
290
1,213
5,198
0
18,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,258
Gold Earned
22,087
41
Minions Killed
93
1
Camps Cleared
6
321,908
Distance Traveled
434,572
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,041
755
19
2
1
116,851
2
L
Sun Wukong
5,033
629
9
1
0
103,574
1
W
Chronos
6,817
852
14
2
0
129,879
2
L
Artemis
6,184
773
13
2
0
101,483
1
W
Sol
7,443
930
43
5
4
159,894
4
W
Da Ji
7,827
978
36
5
2
144,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role