Player Matchup

Awilix
Awilix
Ditha
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,496 Elo+
Solo
Chang'e
Chang'e
Kotzcam
Chang'e
Level 108
God Stats
4W - 5L
1,486 SR
Queue Stats
130W - 159L
1,347 Elo+
Party 1
Geb
Geb
Leg3ndary1
Geb
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 131L
1,348 Elo+
Party 1
Pele
Pele
List0chek
Pele
Level 123
God Stats
1W - 2L
1,368 SR
Queue Stats
263W - 273L
1,465 Elo+
Solo
Vulcan
Vulcan
povar777dima
Vulcan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 230L
1,383 Elo+
Solo
Team Averages
Level 72
1,471 SR
1,408 Elo+

VS

Team Averages
Level 73
1,457 SR
1,422 Elo+
Hachiman
Hachiman
 
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Evermillions
Odin
Level 24
God Stats
2W - 2L
1,234 SR
Queue Stats
49W - 87L
1,251 Elo+
Solo
Guan Yu
Guan Yu
MaevaLuna
Guan Yu
Level 109
God Stats
2W - 1L
1,447 SR
Queue Stats
141W - 179L
1,359 Elo+
Solo
Medusa
Medusa
Nicho_07
Medusa
Level 128
God Stats
1W - 0L
1,915 SR
Queue Stats
20W - 14L
1,529 Elo+
Solo
Ne Zha
Ne Zha
pedrosnchz7
Ne Zha
Level 38
God Stats
3W - 2L
1,187 SR
Queue Stats
171W - 166L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ditha
Awilix
14
2 / 7 / 6
8,837
589
5,423
20,497
11,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Kotzcam
Chang'e
19
2 / 4 / 11
10,378
692
13,589
20,405
20,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 6 / 10
10,696
713
10,476
31,695
50,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
16
4 / 7 / 4
9,918
661
16,601
22,798
15,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
18
4 / 5 / 6
11,456
764
22,792
14,886
8,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
11 / 1 / 14
13,767
918
30,921
12,595
7,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 17
10,314
688
9,102
20,225
20,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
MaevaLuna
Guan Yu
18
1 / 1 / 23
10,655
710
6,743
15,951
21,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Nicho_07
Medusa
20
11 / 2 / 15
12,734
849
31,634
18,586
9,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
18
4 / 4 / 21
11,398
760
22,631
22,701
10,328
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
119
14
Kills
29
29
Deaths
14
37
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
1
14
18
L
Awilix
Ditha
Awilix
2
7
6
0.71
W
2
6
17
1.75
L
Chang'e
Kotzcam
Chang'e
2
4
11
1.88
L
2
6
10
1.17
L
Pele
4
7
4
0.86
W
Guan Yu
MaevaLuna
Guan Yu
1
1
23
12.5
W
Medusa
Nicho_07
Medusa
11
2
15
9.25
W
Ne Zha
4
4
21
3.63
L
Vulcan
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,881
Damage
101,031
110,281
Taken
90,058
106,822
Mitigated
67,995
39,263
Healing
44,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
30,921
18,301
7,105
3,059
12,595
7,354
2,947
5,500
7,095
0
57,134
L
Awilix
Ditha
Awilix
5,423
422
577
3,098
20,497
11,334
1,128
0
20,497
0
10,727
W
9,102
3,334
1,860
1,938
20,225
20,145
221
9,454
10,771
0
13,799
L
Chang'e
Kotzcam
Chang'e
13,589
2,153
13,233
7,893
20,405
20,799
360
0
20,405
32,834
0
L
10,476
1,592
1,983
4,772
31,695
50,503
287
0
31,695
17,711
0
L
Pele
16,601
2,536
708
4,239
22,798
15,240
0
0
22,798
1,148
32,835
W
Guan Yu
MaevaLuna
Guan Yu
6,743
271
11,157
6,214
15,951
21,152
229
8,135
7,816
0
15,124
W
Medusa
Nicho_07
Medusa
31,634
14,195
2,240
4,272
18,586
9,016
4,593
11,844
6,742
0
70,235
W
Ne Zha
22,631
2,636
702
5,695
22,701
10,328
740
12,429
10,272
0
44,742
L
Vulcan
22,792
7,700
516
2,244
14,886
8,946
0
0
14,886
40,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,285
Gold Earned
58,868
122
Minions Killed
173
0
Camps Cleared
0
1,292,837
Distance Traveled
1,368,632
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,767
918
51
3
0
263,240
1
L
Awilix
8,837
589
3
0
0
229,134
0
W
Odin
10,314
688
13
1
0
243,484
0
L
Chang'e
10,378
692
35
2
0
255,658
0
L
Geb
10,696
713
12
1
0
271,740
0
L
Pele
9,918
661
31
2
0
246,972
5
W
Guan Yu
10,655
710
12
1
0
300,349
0
W
Medusa
12,734
849
68
5
0
261,032
1
W
Ne Zha
11,398
760
29
2
0
300,527
0
L
Vulcan
11,456
764
41
3
0
289,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role