Player Matchup

Sylvanus
Sylvanus
N2307G
Sylvanus
Level 125
God Stats
10W - 6L
1,653 SR
Queue Stats
89W - 96L
1,440 Elo+
Solo
Ne Zha
Ne Zha
TheCoronaVirus97
Ne Zha
Level 111
God Stats
54W - 72L
1,449 SR
Queue Stats
798W - 851L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
Vladmeerpoopin72
Zhong Kui
Level 79
God Stats
9W - 11L
1,398 SR
Queue Stats
373W - 374L
1,431 Elo+
Solo
Thor
Thor
joaoTeixeira333
Thor
Level 54
God Stats
1W - 5L
1,296 SR
Queue Stats
183W - 233L
1,368 Elo+
Solo
Medusa
Medusa
pablosbar02
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,357 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,396 Elo+

VS

Team Averages
Level 137
1,487 SR
1,441 Elo+
Chernobog
Chernobog
 
Chernobog
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
O-v-3-rW-a-t-c-h
Athena
Level 104
God Stats
10W - 11L
1,520 SR
Queue Stats
67W - 99L
1,318 Elo+
Solo
Ne Zha
Ne Zha
So_en_Joni
Ne Zha
Level 135
God Stats
10W - 11L
1,554 SR
Queue Stats
215W - 225L
1,465 Elo+
Solo
Merlin
Merlin
TBESam013
Merlin
Level 146
God Stats
4W - 3L
1,400 SR
Queue Stats
189W - 181L
1,515 Elo+
Solo
King Arthur
King Arthur
TheSweatyBrit
King Arthur
Level 146
God Stats
7W - 11L
1,460 SR
Queue Stats
392W - 468L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
N2307G
Sylvanus
10
3 / 4 / 1
6,560
410
5,266
13,522
8,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 2
7,371
461
4,890
13,750
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zhong Kui
13
1 / 1 / 1
7,469
467
8,617
10,680
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 7 / 3
6,428
402
4,161
13,854
4,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
0 / 3 / 3
6,668
417
3,912
11,225
4,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 2 / 2
9,090
568
8,945
8,788
3,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 7
7,356
460
4,181
14,557
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
So_en_Joni
Ne Zha
13
2 / 1 / 7
8,320
520
6,497
10,687
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
TBESam013
Merlin
15
6 / 0 / 4
9,286
580
13,018
7,413
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
TheSweatyBrit
King Arthur
15
4 / 1 / 3
9,482
593
10,997
12,863
10,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
16
16
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
2
2.5
L
Sylvanus
N2307G
Sylvanus
3
4
1
0.88
W
0
2
7
1.75
W
Ne Zha
So_en_Joni
Ne Zha
2
1
7
5.5
W
Merlin
TBESam013
Merlin
6
0
4
8
L
1
1
2
2
W
King Arthur
TheSweatyBrit
King Arthur
4
1
3
5.5
L
Zhong Kui
1
1
1
1.5
L
0
7
3
0.21
L
Medusa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
43,638
63,031
Taken
54,308
30,989
Mitigated
34,751
17,944
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,945
4,021
0
3,300
8,788
3,834
936
3,144
5,411
0
72,364
L
Sylvanus
N2307G
Sylvanus
5,266
1,913
2,559
3,520
13,522
8,636
0
5,660
7,862
20,949
8,560
W
4,181
1,092
315
4,283
14,557
11,228
264
4,247
10,310
19,426
0
W
Ne Zha
So_en_Joni
Ne Zha
6,497
857
0
3,801
10,687
5,536
0
1,302
9,385
0
65,932
W
Merlin
TBESam013
Merlin
13,018
1,093
0
2,390
7,413
3,365
496
3,019
4,394
70,248
0
L
4,890
2,053
0
3,804
13,750
5,603
0
2,972
10,778
0
63,911
W
King Arthur
TheSweatyBrit
King Arthur
10,997
1,979
0
2,937
12,863
10,788
0
1,940
10,923
0
67,036
L
Zhong Kui
8,617
704
0
3,754
10,680
7,526
0
4,056
6,624
63,635
0
L
4,161
1,050
0
1,160
13,854
4,860
0
2,653
11,201
0
38,794
L
Medusa
3,912
2,443
0
3,147
11,225
4,364
0
1,858
9,367
0
39,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
43,534
375
Minions Killed
481
0
Camps Cleared
0
1,374,906
Distance Traveled
1,545,567
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,090
568
125
8
0
309,631
3
L
Sylvanus
6,560
410
44
3
0
257,817
1
W
Athena
7,356
460
31
2
0
310,879
2
W
Ne Zha
8,320
520
97
6
0
361,822
3
W
Merlin
9,286
580
115
7
0
281,161
6
L
Ne Zha
7,371
461
110
7
0
327,628
2
W
King Arthur
9,482
593
113
7
0
282,074
3
L
Zhong Kui
7,469
467
95
6
0
287,403
5
L
Thor
6,428
402
64
4
0
216,715
4
L
Medusa
6,668
417
62
4
0
285,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role