Player Matchup

Ishtar
Ishtar
GODYO
Ishtar
Level 160
God Stats
19W - 22L
1,435 SR
Queue Stats
1,992W - 2,170L
1,427 Elo+
Solo
Neith
Neith
KillaOG92
Neith
Level 89
God Stats
4W - 2L
1,556 SR
Queue Stats
258W - 278L
1,487 Elo+
Solo
Cabrakan
Cabrakan
NBHS58
Cabrakan
Level 18
God Stats
1W - 1L
1,253 SR
Queue Stats
18W - 13L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
Nadetype
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 127L
1,486 Elo+
Party 1
Discordia
Discordia
bigfuss
Discordia
Level 157
God Stats
4W - 2L
1,868 SR
Queue Stats
212W - 176L
1,493 Elo+
Party 1
Team Averages
Level 105
1,522 SR
1,476 Elo+

VS

Team Averages
Level 116
1,527 SR
1,491 Elo+
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FulcrumElite
Nike
Level 59
God Stats
4W - 1L
1,848 SR
Queue Stats
162W - 199L
1,408 Elo+
Solo
Ares
Ares
KakashiNate
Ares
Level 128
God Stats
3W - 3L
1,546 SR
Queue Stats
344W - 329L
1,539 Elo+
Solo
Sylvanus
Sylvanus
MaximilianM23
Sylvanus
Level 109
God Stats
2W - 2L
1,503 SR
Queue Stats
214W - 217L
1,594 Elo+
Solo
Cernunnos
Cernunnos
Unseenbow
Cernunnos
Level 126
God Stats
0W - 1L
1,238 SR
Queue Stats
37W - 32L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GODYO
Ishtar
17
8 / 3 / 15
10,851
775
23,850
16,289
10,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Neith
KillaOG92
Neith
20
13 / 1 / 13
11,832
845
25,311
17,820
12,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
NBHS58
Cabrakan
16
2 / 5 / 21
10,566
755
7,631
21,018
33,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
Nadetype
Sylvanus
17
2 / 3 / 20
10,839
774
12,094
21,177
27,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
bigfuss
Discordia
19
5 / 2 / 23
11,250
804
33,042
15,478
8,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 7 / 7
8,968
641
11,211
21,508
21,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 6 / 8
9,413
672
10,911
23,239
26,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 4 / 10
9,847
703
13,536
25,360
32,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
MaximilianM23
Sylvanus
16
3 / 6 / 9
9,442
674
17,522
23,832
20,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Unseenbow
Cernunnos
16
4 / 7 / 4
9,726
695
19,427
19,656
9,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
52
30
Kills
14
14
Deaths
30
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
7
7
0.93
L
2
6
8
1
W
Ishtar
GODYO
Ishtar
8
3
15
5.17
L
2
4
10
1.75
W
Neith
KillaOG92
Neith
13
1
13
19.5
L
Sylvanus
MaximilianM23
Sylvanus
3
6
9
1.25
W
Cabrakan
NBHS58
Cabrakan
2
5
21
2.5
W
Sylvanus
Nadetype
Sylvanus
2
3
20
4
L
Cernunnos
Unseenbow
Cernunnos
4
7
4
0.86
W
Discordia
bigfuss
Discordia
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,928
Damage
72,607
91,782
Taken
113,595
92,154
Mitigated
111,544
45,340
Healing
36,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,211
2,978
1,672
5,551
21,508
21,778
0
8,245
13,263
0
21,895
L
10,911
1,124
2,171
1,607
23,239
26,756
0
9,729
13,510
0
24,295
W
Ishtar
GODYO
Ishtar
23,850
16,358
1,930
4,304
16,289
10,524
2,910
5,492
10,696
0
40,563
L
13,536
1,186
2,869
5,844
25,360
32,757
0
13,342
12,018
17,296
0
W
Neith
KillaOG92
Neith
25,311
10,630
854
8,605
17,820
12,095
2,154
6,451
11,369
0
42,239
L
Sylvanus
MaximilianM23
Sylvanus
17,522
6,075
7,191
6,393
23,832
20,796
18
11,177
12,655
30,690
4,692
W
Cabrakan
NBHS58
Cabrakan
7,631
1,578
931
3,050
21,018
33,566
138
6,560
14,379
10,913
0
W
Sylvanus
Nadetype
Sylvanus
12,094
3,720
10,446
7,946
21,177
27,155
24
6,168
15,009
17,755
0
L
Cernunnos
Unseenbow
Cernunnos
19,427
7,250
1,160
1,904
19,656
9,457
81
10,274
9,382
0
36,833
W
Discordia
bigfuss
Discordia
33,042
4,870
3,161
4,113
15,478
8,814
2,821
4,291
11,187
59,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
47,396
172
Minions Killed
140
0
Camps Cleared
0
1,157,610
Distance Traveled
1,103,982
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,968
641
22
2
0
210,648
0
L
Nike
9,413
672
22
2
0
250,675
0
W
Ishtar
10,851
775
48
3
0
187,798
2
L
Ares
9,847
703
14
1
0
241,237
0
W
Neith
11,832
845
48
3
0
259,865
0
L
Sylvanus
9,442
674
31
2
0
196,953
1
W
Cabrakan
10,566
755
5
0
0
221,533
0
W
Sylvanus
10,839
774
14
1
0
220,907
0
L
Cernunnos
9,726
695
51
4
0
204,469
0
W
Discordia
11,250
804
57
4
0
267,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role