Player Matchup

Yemoja
Yemoja
Deneault12
Yemoja
Level 159
God Stats
13W - 8L
1,546 SR
Queue Stats
248W - 276L
1,513 Elo+
Solo
Janus
Janus
MagicMimikyu-Shy
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,209 Elo+
Solo
Neith
Neith
RABBlTT
Neith
Level 75
God Stats
10W - 6L
1,623 SR
Queue Stats
303W - 313L
1,502 Elo+
Solo
Thanatos
Thanatos
Smithyalgo
Thanatos
Level 106
God Stats
13W - 6L
1,671 SR
Queue Stats
148W - 137L
1,542 Elo+
Solo
Danzaburou
Danzaburou
lui88x
Danzaburou
Level 105
God Stats
8W - 7L
1,573 SR
Queue Stats
113W - 131L
1,436 Elo+
Solo
Team Averages
Level 118
1,582 SR
1,441 Elo+

VS

Team Averages
Level 134
1,526 SR
1,514 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Eywa_Toruk_Makto
Achilles
Level 158
God Stats
14W - 14L
1,587 SR
Queue Stats
672W - 652L
1,593 Elo+
Solo
Da Ji
Da Ji
Lokrim
Da Ji
Level 129
God Stats
13W - 7L
1,541 SR
Queue Stats
127W - 112L
1,478 Elo+
Solo
Terra
Terra
UltimatePanda60
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deneault12
Yemoja
7
0 / 2 / 0
4,626
463
2,631
7,828
2,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
5,284
528
2,282
4,362
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
RABBlTT
Neith
8
0 / 1 / 0
4,581
458
3,733
6,347
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Smithyalgo
Thanatos
9
0 / 2 / 0
5,047
505
2,809
7,387
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
lui88x
Danzaburou
6
0 / 5 / 0
4,353
435
1,995
7,494
2,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 0 / 2
5,268
527
6,654
5,521
1,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
 
Chang'e
9
0 / 0 / 2
5,222
522
2,270
3,628
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 0
6,617
662
7,035
6,438
5,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Lokrim
Da Ji
10
4 / 0 / 1
5,811
581
5,015
8,015
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 2
5,288
529
2,443
7,523
3,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
10
10
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
2
2
W
Chang'e
 
Chang'e
0
0
2
1
L
Yemoja
Deneault12
Yemoja
0
2
0
0
W
5
0
0
5
W
Da Ji
Lokrim
Da Ji
4
0
1
4.5
L
0
0
0
0
L
Neith
RABBlTT
Neith
0
1
0
0
L
Thanatos
Smithyalgo
Thanatos
0
2
0
0
W
0
0
2
1
L
Danzaburou
lui88x
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,450
Damage
23,417
33,418
Taken
31,125
10,816
Mitigated
14,608
14,638
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,654
2,715
0
2,298
5,521
1,841
1,242
1,628
3,893
0
40,437
W
Chang'e
 
Chang'e
2,270
330
966
2,103
3,628
1,325
0
1,632
1,996
32,735
0
L
Yemoja
Deneault12
Yemoja
2,631
510
1,780
2,469
7,828
2,679
0
1,563
6,265
15,299
498
W
7,035
2,388
0
1,826
6,438
5,058
18
0
6,438
0
35,647
W
Da Ji
Lokrim
Da Ji
5,015
1,634
0
2,938
8,015
2,917
0
686
7,329
0
32,846
L
2,282
635
0
806
4,362
1,412
0
1,225
3,137
39,097
0
L
Neith
RABBlTT
Neith
3,733
1,781
0
2,914
6,347
1,802
0
1,082
5,265
0
32,534
L
Thanatos
Smithyalgo
Thanatos
2,809
801
0
5,427
7,387
2,589
0
843
6,544
0
38,674
W
2,443
563
1,566
2,458
7,523
3,467
0
967
6,556
14,328
0
L
Danzaburou
lui88x
Danzaburou
1,995
822
0
1,242
7,494
2,334
0
0
7,494
0
20,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,891
Gold Earned
28,206
269
Minions Killed
270
0
Camps Cleared
0
892,377
Distance Traveled
1,010,759
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,268
527
69
7
0
176,429
2
W
Chang'e
5,222
522
62
6
0
210,441
4
L
Yemoja
4,626
463
31
3
0
168,889
4
W
Achilles
6,617
662
55
6
0
205,536
3
W
Da Ji
5,811
581
61
6
0
222,269
0
L
Janus
5,284
528
68
7
0
206,511
0
L
Neith
4,581
458
57
6
0
161,360
0
L
Thanatos
5,047
505
76
8
0
211,373
4
W
Terra
5,288
529
23
2
0
196,084
0
L
Danzaburou
4,353
435
37
4
0
144,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role