Player Matchup

Sol
Sol
Masters
Encavmaph0bia
Sol
Masters
Level 160
God Stats
0W - 5L
1,198 SR
Queue Stats
662W - 643L
2,460 MMR
Solo
Geb
Geb
Masters
LTHP_Frenzystarz
Geb
Masters
Level 156
God Stats
2W - 1L
1,929 SR
Queue Stats
107W - 81L
2,685 MMR
Party 1
Vulcan
Vulcan
Masters
Tony2Phat
Vulcan
Masters
Level 88
God Stats
0W - 2L
1,327 SR
Queue Stats
176W - 155L
2,607 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
huhrambe
Guan Yu
Diamond III
Level 151
God Stats
4W - 4L
1,811 SR
Queue Stats
145W - 111L
2,455 MMR
Solo
Cliodhna
Cliodhna
Masters
τwιιzy
Cliodhna
Masters
Level 151
God Stats
11W - 5L
1,911 SR
Queue Stats
229W - 218L
2,444 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,635 SR
2,530 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,645 SR
2,528 MMR
Ao Kuang
Ao Kuang
Masters
KaIIari-
Ao Kuang
Masters
Level 154
God Stats
6W - 6L
1,564 SR
Queue Stats
460W - 464L
2,740 MMR
Solo
Chiron
Chiron
Diamond III
One_Chain32
Chiron
Diamond III
Level 140
God Stats
5W - 9L
1,391 SR
Queue Stats
113W - 102L
2,248 MMR
Solo
Neith
Neith
Masters
PlumpTillDeth638
Neith
Masters
Level 160
God Stats
14W - 7L
1,811 SR
Queue Stats
147W - 103L
2,904 MMR
Solo
Pele
Pele
Masters
elitekittynipz
Pele
Masters
Level 142
God Stats
12W - 7L
1,749 SR
Queue Stats
263W - 244L
2,420 MMR
Solo
Chronos
Chronos
Diamond II
verled
Chronos
Diamond II
Level 104
God Stats
3W - 0L
1,711 SR
Queue Stats
211W - 191L
2,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
9,335
519
6,175
9,974
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 1
6,968
387
4,544
10,881
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Tony2Phat
Vulcan
15
2 / 4 / 1
9,099
506
9,908
8,791
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
huhrambe
Guan Yu
13
1 / 5 / 1
8,186
455
6,631
19,368
16,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
τwιιzy
Cliodhna
15
3 / 5 / 2
8,847
492
11,887
17,021
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
SusanoThorLoki

VS

Bans
HadesIshtarLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KaIIari-
Ao Kuang
15
4 / 1 / 6
9,834
546
5,968
22,028
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
16
2 / 1 / 2
10,581
588
7,242
9,335
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
2 / 2 / 3
10,453
581
5,935
10,035
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 3
9,844
547
8,952
13,230
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
verled
Chronos
18
4 / 1 / 2
11,172
621
15,737
16,093
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
15
15
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Ao Kuang
KaIIari-
Ao Kuang
4
1
6
7
L
0
1
1
0.5
W
Chiron
2
1
2
3
W
2
2
3
1.75
L
Vulcan
Tony2Phat
Vulcan
2
4
1
0.63
W
3
1
3
4.5
L
Guan Yu
huhrambe
Guan Yu
1
5
1
0.3
W
Chronos
verled
Chronos
4
1
2
5
L
Cliodhna
τwιιzy
Cliodhna
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,145
Damage
43,834
66,035
Taken
70,721
39,525
Mitigated
36,644
25,278
Healing
24,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,175
3,023
0
7,956
9,974
3,289
0
1,285
8,689
91,550
0
W
Ao Kuang
KaIIari-
Ao Kuang
5,968
931
378
7,385
22,028
15,354
0
8,883
12,859
34,911
0
L
4,544
989
0
2,110
10,881
8,322
0
2,998
7,883
15,565
453
W
Chiron
7,242
2,917
726
3,721
9,335
4,024
2,196
3,686
5,649
0
96,028
W
5,935
1,238
0
4,299
10,035
5,169
828
2,693
7,223
0
112,549
L
Vulcan
Tony2Phat
Vulcan
9,908
3,216
0
842
8,791
4,131
0
1,659
7,132
85,939
0
W
8,952
2,698
0
1,601
13,230
5,235
150
2,824
10,147
0
93,083
L
Guan Yu
huhrambe
Guan Yu
6,631
1,147
255
7,566
19,368
16,878
78
9,097
10,271
0
61,007
W
Chronos
verled
Chronos
15,737
7,868
0
6,463
16,093
6,862
6,545
2,423
12,905
85,744
9,431
L
Cliodhna
τwιιzy
Cliodhna
11,887
3,380
0
6,549
17,021
6,905
0
3,854
13,167
0
81,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
51,884
545
Minions Killed
671
0
Camps Cleared
0
1,673,749
Distance Traveled
1,731,825
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,335
519
159
9
0
315,493
3
W
Ao Kuang
9,834
546
45
3
0
355,536
1
L
Geb
6,968
387
19
1
0
317,034
4
W
Chiron
10,581
588
162
9
0
324,547
4
W
Neith
10,453
581
181
10
0
330,182
4
L
Vulcan
9,099
506
138
8
0
326,928
6
W
Pele
9,844
547
129
7
0
411,054
4
L
Guan Yu
8,186
455
105
6
0
339,620
3
W
Chronos
11,172
621
154
9
0
310,506
1
L
Cliodhna
8,847
492
124
7
0
374,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role