Player Matchup

Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
IchJude
Tiamat
Level 69
God Stats
2W - 3L
1,518 SR
Queue Stats
110W - 110L
1,419 Elo+
Solo
Thor
Thor
Steeve76r
Thor
Level 160
God Stats
5W - 7L
1,504 SR
Queue Stats
300W - 334L
1,452 Elo+
Solo
Zeus
Zeus
Suza___Kuro
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,462 Elo+
Solo
Fenrir
Fenrir
mixnikolas_ru71
Fenrir
Level 119
God Stats
0W - 4L
1,144 SR
Queue Stats
258W - 278L
1,407 Elo+
Solo
Team Averages
Level 102
1,433 SR
1,448 Elo+

VS

Team Averages
Level 91
1,506 SR
1,458 Elo+
Nu Wa
Nu Wa
Balibalo62
Nu Wa
Level 106
God Stats
3W - 2L
1,432 SR
Queue Stats
220W - 235L
1,436 Elo+
Solo
Ravana
Ravana
Bombermaniac
Ravana
Level 47
God Stats
1W - 1L
1,713 SR
Queue Stats
19W - 23L
1,417 Elo+
Solo
Eset
Eset
DannyChan1
Eset
Level 158
God Stats
6W - 4L
1,461 SR
Queue Stats
757W - 753L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
LoS-BlAnCos1010
Tsukuyomi
Level 128
God Stats
2W - 1L
1,424 SR
Queue Stats
162W - 139L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Tweesmelt
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 207L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
8 / 7 / 13
12,232
765
15,482
31,466
35,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
IchJude
Tiamat
16
7 / 7 / 9
11,195
700
12,448
16,536
11,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
19
4 / 7 / 14
11,331
708
18,821
17,979
12,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 4 / 12
11,704
732
25,929
11,606
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 12 / 3
8,894
556
4,766
24,633
15,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
6 / 6 / 25
11,973
748
21,882
16,331
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
20
11 / 6 / 20
12,796
800
17,567
20,842
24,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 3 / 21
12,782
799
17,119
18,349
10,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
LoS-BlAnCos1010
Tsukuyomi
15
3 / 8 / 16
10,772
673
9,425
16,726
7,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Tweesmelt
Danzaburou
20
8 / 3 / 25
13,163
823
24,181
20,331
9,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
144
25
Kills
37
37
Deaths
26
51
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
8
7
13
2.07
W
Nu Wa
6
6
25
3.08
W
Ravana
11
6
20
3.5
W
9
3
21
6.5
L
Tiamat
IchJude
Tiamat
7
7
9
1.64
W
Tsukuyomi
LoS-BlAnCos1010
Tsukuyomi
3
8
16
1.38
L
Thor
4
7
14
1.57
L
6
4
12
3
W
Danzaburou
Tweesmelt
Danzaburou
8
3
25
6.83
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,446
Damage
90,174
102,220
Taken
92,579
80,081
Mitigated
59,402
29,734
Healing
29,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,482
1,547
1,241
15,203
31,466
35,761
470
12,741
18,725
0
29,329
W
Nu Wa
21,882
4,484
2,260
2,316
16,331
6,410
2,097
6,076
10,160
39,095
0
W
Ravana
17,567
4,621
772
5,473
20,842
24,994
1,031
9,424
11,052
0
26,097
W
17,119
1,413
1,889
3,955
18,349
10,620
589
7,335
10,877
32,813
0
L
Tiamat
IchJude
Tiamat
12,448
1,346
355
3,555
16,536
11,580
1,720
6,457
10,079
32,189
0
W
Tsukuyomi
LoS-BlAnCos1010
Tsukuyomi
9,425
1,872
731
2,318
16,726
7,534
775
8,449
8,136
0
16,337
L
Thor
18,821
810
398
1,142
17,979
12,012
155
6,402
11,577
0
37,051
L
25,929
1,598
1,205
2,652
11,606
5,557
655
3,911
7,695
60,221
0
W
Danzaburou
Tweesmelt
Danzaburou
24,181
11,745
2,643
7,493
20,331
9,844
4,216
7,212
12,847
0
46,748
L
4,766
777
943
3,040
24,633
15,171
238
9,490
15,143
234
15,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,356
Gold Earned
61,486
190
Minions Killed
154
0
Camps Cleared
0
1,226,733
Distance Traveled
1,314,421
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,232
765
29
2
0
251,947
1
W
Nu Wa
11,973
748
28
2
0
274,284
0
W
Ravana
12,796
800
20
1
0
286,917
1
W
Eset
12,782
799
28
2
0
256,775
0
L
Tiamat
11,195
700
30
2
0
222,934
0
W
Tsukuyomi
10,772
673
15
1
0
216,599
0
L
Thor
11,331
708
37
2
0
261,452
0
L
Zeus
11,704
732
80
5
0
267,148
1
W
Danzaburou
13,163
823
63
4
0
279,846
1
L
Fenrir
8,894
556
14
1
0
223,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role