Player Matchup

Bellona
Bellona
Biostroyah
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 1
Tiamat
Tiamat
FluffyZombie10
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Ravana
Ravana
MadDoctorPHD
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Terra
Terra
Power0fElements
Terra
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 136L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
TT007
Sun Wukong
Level 115
God Stats
1W - 3L
1,218 SR
Queue Stats
43W - 37L
1,529 Elo+
Solo
Team Averages
Level 84
1,444 SR
1,517 Elo+

VS

Team Averages
Level 125
1,553 SR
1,527 Elo+
Hercules
Hercules
Ehoden
Hercules
Level 140
God Stats
3W - 3L
1,536 SR
Queue Stats
68W - 55L
1,526 Elo+
Solo
Terra
Terra
LordBlackfire
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 84L
1,552 Elo+
Solo
Bastet
Bastet
Muzmo
Bastet
Level 129
God Stats
5W - 3L
1,518 SR
Queue Stats
255W - 258L
1,524 Elo+
Solo
Raijin
Raijin
wheeliebadboy
Raijin
Level 69
God Stats
2W - 0L
1,687 SR
Queue Stats
42W - 38L
1,492 Elo+
Solo
Ishtar
Ishtar
Мурзилка
Ishtar
Level 159
God Stats
5W - 7L
1,526 SR
Queue Stats
921W - 923L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Biostroyah
Bellona
15
2 / 4 / 6
8,288
691
10,185
15,754
18,499
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 3
8,719
727
16,396
11,958
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
1 / 7 / 4
7,825
652
8,036
13,906
7,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 8
8,841
737
10,524
17,468
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
TT007
Sun Wukong
15
1 / 3 / 5
8,031
669
10,144
15,906
12,804
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ehoden
Hercules
16
3 / 1 / 17
8,989
749
10,610
24,802
27,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 1 / 17
8,940
745
9,074
13,060
16,309
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Muzmo
Bastet
15
4 / 2 / 14
9,380
782
13,069
12,426
6,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 2 / 12
9,375
781
14,622
12,339
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 4 / 9
9,764
814
18,558
10,994
6,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
9
Kills
20
20
Deaths
10
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bellona
Biostroyah
Bellona
2
4
6
1.25
W
Hercules
Ehoden
Hercules
3
1
17
11.5
L
4
3
3
1.83
W
2
1
17
10.5
L
Ravana
1
7
4
0.43
W
Bastet
Muzmo
Bastet
4
2
14
5.5
L
1
3
8
1.67
L
Sun Wukong
TT007
Sun Wukong
1
3
5
1.17
W
5
2
12
5.5
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,285
Damage
65,933
74,992
Taken
73,621
68,346
Mitigated
61,666
29,159
Healing
33,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Biostroyah
Bellona
10,185
2,676
1,508
834
15,754
18,499
308
5,157
10,597
0
16,099
W
Hercules
Ehoden
Hercules
10,610
2,815
1,702
8,607
24,802
27,047
1,032
8,107
16,695
0
12,981
L
16,396
1,542
706
3,079
11,958
8,060
569
4,526
7,432
29,045
0
W
9,074
1,035
6,547
3,454
13,060
16,309
132
3,769
9,291
13,337
0
L
Ravana
8,036
2,690
0
2,279
13,906
7,256
416
3,435
10,471
0
12,288
W
Bastet
Muzmo
Bastet
13,069
3,441
3,050
3,218
12,426
6,087
975
5,174
7,252
0
20,789
L
10,524
1,024
10,163
7,053
17,468
21,727
0
5,365
12,103
15,387
0
L
Sun Wukong
TT007
Sun Wukong
10,144
1,195
663
2,874
15,906
12,804
471
5,213
10,693
0
27,470
W
14,622
1,382
2,748
3,080
12,339
6,023
604
5,803
6,536
34,494
0
W
18,558
8,479
890
394
10,994
6,200
1,661
4,067
6,927
0
38,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
46,448
116
Minions Killed
126
0
Camps Cleared
0
1,072,629
Distance Traveled
1,165,907
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,288
691
22
2
0
223,011
0
W
Hercules
8,989
749
11
1
0
246,466
5
L
Tiamat
8,719
727
33
3
0
231,449
0
W
Terra
8,940
745
8
1
0
249,502
0
L
Ravana
7,825
652
15
1
0
197,894
1
W
Bastet
9,380
782
24
2
0
268,318
1
L
Terra
8,841
737
8
1
0
222,402
0
L
Sun Wukong
8,031
669
38
3
0
197,873
4
W
Raijin
9,375
781
36
3
0
220,555
0
W
Ishtar
9,764
814
47
4
0
181,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role