Player Matchup

Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BROMANCE666
Kumbhakarna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,492 Elo+
Solo
Fenrir
Fenrir
SIXTYtheWizard
Fenrir
Level 85
God Stats
1W - 3L
1,731 SR
Queue Stats
71W - 85L
1,395 Elo+
Party 1
Neith
Neith
Tanneke
Neith
Level 119
God Stats
25W - 38L
1,393 SR
Queue Stats
472W - 495L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Turokhalo
Kukulkan
Level 69
God Stats
47W - 48L
1,534 SR
Queue Stats
166W - 171L
1,421 Elo+
Solo
Team Averages
Level 102
1,532 SR
1,444 Elo+

VS

Team Averages
Level 66
1,525 SR
1,415 Elo+
Arachne
Arachne
AntiBanned
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,297 Elo+
Party 2
Ao Kuang
Ao Kuang
KrustyKoomer
Ao Kuang
Level 83
God Stats
13W - 11L
1,632 SR
Queue Stats
385W - 382L
1,463 Elo+
Party 2
Anubis
Anubis
L0RD3
Anubis
Level 64
God Stats
8W - 3L
1,480 SR
Queue Stats
227W - 159L
1,551 Elo+
Party 2
Cerberus
Cerberus
Snappyutz
Cerberus
Level 68
God Stats
11W - 14L
1,460 SR
Queue Stats
136W - 169L
1,360 Elo+
Solo
Neith
Neith
hainesworth
Neith
Level 89
God Stats
11W - 9L
1,553 SR
Queue Stats
423W - 425L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 5 / 0
4,262
387
2,017
8,646
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
BROMANCE666
Kumbhakarna
7
0 / 3 / 1
4,474
407
3,034
8,929
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 2 / 0
4,684
426
2,966
6,554
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Tanneke
Neith
9
1 / 0 / 0
5,398
491
3,184
7,657
2,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Turokhalo
Kukulkan
6
1 / 2 / 0
4,597
418
3,570
3,422
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AntiBanned
Arachne
11
3 / 1 / 3
6,273
570
4,643
9,235
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
KrustyKoomer
Ao Kuang
12
3 / 0 / 0
6,758
614
4,209
10,400
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Anubis
L0RD3
Anubis
10
1 / 1 / 5
6,346
577
4,987
5,669
2,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Snappyutz
Cerberus
9
2 / 0 / 1
5,842
531
2,837
5,614
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
3 / 1 / 1
5,702
518
5,632
5,441
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
0
0
W
Arachne
AntiBanned
Arachne
3
1
3
4.5
L
Kumbhakarna
BROMANCE666
Kumbhakarna
0
3
1
0.17
W
Ao Kuang
KrustyKoomer
Ao Kuang
3
0
0
3
W
Anubis
L0RD3
Anubis
1
1
5
3.5
L
0
2
0
0
W
Cerberus
Snappyutz
Cerberus
2
0
1
2.5
L
Neith
Tanneke
Neith
1
0
0
1
L
Kukulkan
Turokhalo
Kukulkan
1
2
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,771
Damage
22,308
35,208
Taken
36,359
14,118
Mitigated
15,243
9,860
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,017
1,884
0
1,494
8,646
3,752
0
3,814
4,832
0
12,848
W
Arachne
AntiBanned
Arachne
4,643
3,421
0
2,653
9,235
3,166
0
613
8,572
0
43,690
L
Kumbhakarna
BROMANCE666
Kumbhakarna
3,034
417
0
1,955
8,929
4,958
0
5,117
3,812
17,175
0
W
Ao Kuang
KrustyKoomer
Ao Kuang
4,209
1,135
0
6,875
10,400
3,773
684
1,866
8,232
50,051
0
W
Anubis
L0RD3
Anubis
4,987
413
0
3,426
5,669
2,939
0
3,180
2,421
43,157
0
L
2,966
908
0
1,941
6,554
2,084
0
1,214
5,340
0
22,142
W
Cerberus
Snappyutz
Cerberus
2,837
224
297
2,674
5,614
3,120
0
263
5,287
12,248
6,131
L
Neith
Tanneke
Neith
3,184
1,442
0
3,778
7,657
2,390
324
869
6,788
0
36,759
L
Kukulkan
Turokhalo
Kukulkan
3,570
652
0
692
3,422
934
0
498
2,924
21,143
0
W
5,632
2,784
0
1,704
5,441
2,245
0
198
5,243
0
39,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,415
Gold Earned
30,921
214
Minions Killed
371
0
Camps Cleared
0
1,008,561
Distance Traveled
1,076,224
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,262
387
29
3
0
222,879
1
W
Arachne
6,273
570
87
8
0
243,938
1
L
Kumbhakarna
4,474
407
24
2
0
228,546
2
W
Ao Kuang
6,758
614
85
8
0
210,554
4
W
Anubis
6,346
577
90
8
0
206,383
3
L
Fenrir
4,684
426
48
4
0
205,801
4
W
Cerberus
5,842
531
35
3
0
224,521
3
L
Neith
5,398
491
70
6
0
212,284
1
L
Kukulkan
4,597
418
43
4
0
139,051
2
W
Neith
5,702
518
74
7
0
190,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role