Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DON CATHARSIS
Horus
Level 144
God Stats
3W - 2L
1,740 SR
Queue Stats
327W - 314L
1,437 Elo+
Solo
Ganesha
Ganesha
Davaiin
Ganesha
Level 63
God Stats
0W - 2L
1,277 SR
Queue Stats
113W - 111L
1,430 Elo+
Solo
Agni
Agni
VenlieHudson
Agni
Level 19
God Stats
0W - 1L
1,690 SR
Queue Stats
7W - 2L
1,911 Elo+
Solo
Vamana
Vamana
chaplipstick123
Vamana
Level 65
God Stats
2W - 1L
1,873 SR
Queue Stats
103W - 118L
1,489 Elo+
Solo
Team Averages
Level 64
1,616 SR
1,554 Elo+

VS

Team Averages
Level 50
1,533 SR
1,635 Elo+
Guan Yu
Guan Yu
InmortuaeUrsi
Guan Yu
Level 87
God Stats
3W - 0L
1,631 SR
Queue Stats
111W - 93L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Machitikos
Ah Muzen Cab
Level 93
God Stats
5W - 2L
1,534 SR
Queue Stats
154W - 128L
1,575 Elo+
Solo
Scylla
Scylla
MrJamesCharles
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,772 Elo+
Party 1
Zeus
Zeus
TheKingCoomer
Zeus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 15L
1,772 Elo+
Party 1
Discordia
Discordia
leonardel5
Discordia
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
2 / 7 / 9
10,947
608
10,652
22,776
33,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 8 / 7
10,913
606
8,259
30,216
38,423
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ganesha
Davaiin
Ganesha
20
0 / 7 / 11
11,676
649
14,250
32,878
44,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 9 / 3
10,566
587
18,163
16,763
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 7 / 5
11,826
657
14,363
31,013
32,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
3 / 5 / 24
12,236
680
12,163
29,402
36,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Machitikos
Ah Muzen Cab
20
7 / 3 / 18
12,440
691
30,400
19,796
8,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 2 / 15
14,121
785
26,026
14,310
6,446
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 3 / 17
12,721
707
31,298
14,847
6,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
leonardel5
Discordia
19
5 / 3 / 21
12,295
683
22,193
11,478
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
133
14
Kills
38
38
Deaths
16
35
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
7
9
0.93
L
2
8
7
0.69
L
Ganesha
Davaiin
Ganesha
0
7
11
0.79
W
Guan Yu
3
5
24
3
W
Ah Muzen Cab
Machitikos
Ah Muzen Cab
7
3
18
5.33
W
14
2
15
10.75
W
9
3
17
5.83
L
3
9
3
0.5
L
7
7
5
1.36
W
Discordia
leonardel5
Discordia
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,687
Damage
122,080
133,646
Taken
89,833
156,869
Mitigated
61,601
39,399
Healing
49,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
10,652
1,310
47
1,093
22,776
33,815
33
14,829
7,700
17,366
0
L
8,259
4,144
10,295
9,523
30,216
38,423
163
14,402
15,814
33
16,607
L
Ganesha
Davaiin
Ganesha
14,250
1,004
2,606
5,381
32,878
44,805
628
19,011
13,783
28,125
0
W
Guan Yu
12,163
3,130
14,694
12,950
29,402
36,430
124
8,314
21,088
0
17,587
W
Ah Muzen Cab
Machitikos
Ah Muzen Cab
30,400
12,283
2,024
6,733
19,796
8,018
3,647
13,205
6,591
0
47,399
W
26,026
4,166
1,512
1,957
14,310
6,446
2,214
5,896
8,414
64,350
0
W
31,298
3,831
3,890
2,894
14,847
6,094
2,689
8,138
6,709
57,251
0
L
18,163
159
444
937
16,763
7,525
142
12,065
4,698
38,563
0
L
14,363
3,622
2,148
6,925
31,013
32,301
781
19,210
11,610
66
33,131
W
Discordia
leonardel5
Discordia
22,193
2,819
2,102
764
11,478
4,613
993
7,611
3,867
40,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,928
Gold Earned
63,813
152
Minions Killed
215
0
Camps Cleared
0
1,368,098
Distance Traveled
1,601,787
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,947
608
25
1
0
270,575
0
L
Horus
10,913
606
14
1
0
281,375
0
L
Ganesha
11,676
649
16
1
0
281,316
2
W
Guan Yu
12,236
680
12
1
0
333,604
0
W
Ah Muzen Cab
12,440
691
43
2
0
321,510
0
W
Scylla
14,121
785
80
4
0
333,294
5
W
Zeus
12,721
707
46
3
0
299,414
2
L
Agni
10,566
587
46
3
0
248,938
1
L
Vamana
11,826
657
51
3
0
285,894
0
W
Discordia
12,295
683
34
2
0
313,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role