Player Matchup

He Bo
He Bo
AzureFatalis191
He Bo
Level 115
God Stats
6W - 5L
1,504 SR
Queue Stats
206W - 217L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
GodIsGood123
Baron Samedi
Level 103
God Stats
1W - 0L
1,549 SR
Queue Stats
11W - 10L
1,444 Elo+
Party 2
Sol
Sol
Ryanwakeplay
Sol
Level 146
God Stats
5W - 4L
1,535 SR
Queue Stats
312W - 320L
1,463 Elo+
Solo
Ne Zha
Ne Zha
kapaT
Ne Zha
Level 103
God Stats
2W - 1L
1,440 SR
Queue Stats
131W - 126L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
xxbossmanxx989
Ratatoskr
Level 101
God Stats
2W - 0L
1,638 SR
Queue Stats
38W - 36L
1,449 Elo+
Party 2
Team Averages
Level 114
1,533 SR
1,447 Elo+

VS

Team Averages
Level 92
1,449 SR
1,361 Elo+
Shiva
Shiva
AlixLuxx
Shiva
Level 85
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 8L
1,052 Elo+
Solo
Sol
Sol
B4K3Dz0MB13
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,271 Elo+
Solo
Fenrir
Fenrir
darklinkmain
Fenrir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,571 Elo+
Party 1
Ullr
Ullr
digorow
Ullr
Level 146
God Stats
2W - 2L
1,636 SR
Queue Stats
48W - 42L
1,525 Elo+
Party 1
Anubis
Anubis
sundela
Anubis
Level 80
God Stats
2W - 5L
1,376 SR
Queue Stats
223W - 247L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 20
14,197
835
25,374
15,924
7,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
GodIsGood123
Baron Samedi
20
13 / 3 / 23
14,519
854
29,481
17,516
16,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
4 / 4 / 23
12,313
724
20,816
23,717
9,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
kapaT
Ne Zha
18
4 / 8 / 19
12,096
712
15,183
18,796
8,537
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
xxbossmanxx989
Ratatoskr
20
11 / 6 / 27
13,647
803
20,850
27,261
24,514
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AlixLuxx
Shiva
18
0 / 9 / 18
10,365
610
6,212
28,943
28,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 10 / 14
11,097
653
15,019
21,823
9,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
18
7 / 12 / 6
12,048
709
11,634
24,881
14,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
digorow
Ullr
20
7 / 6 / 9
12,888
758
21,624
19,445
9,469
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
sundela
Anubis
18
5 / 11 / 9
11,723
690
17,304
21,841
12,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
77
48
Kills
21
23
Deaths
48
112
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Shiva
AlixLuxx
Shiva
0
9
18
1
W
16
2
20
13
L
2
10
14
0.9
W
Baron Samedi
GodIsGood123
Baron Samedi
13
3
23
8.17
W
4
4
23
3.88
L
Fenrir
7
12
6
0.83
L
Ullr
digorow
Ullr
7
6
9
1.92
W
Ne Zha
kapaT
Ne Zha
4
8
19
1.69
L
Anubis
sundela
Anubis
5
11
9
0.86
W
Ratatoskr
xxbossmanxx989
Ratatoskr
11
6
27
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,704
Damage
71,793
103,214
Taken
116,933
65,928
Mitigated
74,275
47,093
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AlixLuxx
Shiva
6,212
162
2,566
3,386
28,943
28,613
0
18,716
10,227
0
11,875
W
25,374
1,433
2,069
4,000
15,924
7,462
1,763
3,708
12,175
43,033
0
L
15,019
3,983
733
2,613
21,823
9,502
0
14,333
7,490
32,978
0
W
Baron Samedi
GodIsGood123
Baron Samedi
29,481
1,935
5,869
6,848
17,516
16,062
3,070
4,435
12,834
54,532
0
W
20,816
5,299
1,813
11,963
23,717
9,353
3,991
7,719
15,802
39,691
0
L
Fenrir
11,634
2,338
783
2,618
24,881
14,460
0
15,546
9,335
0
16,403
L
Ullr
digorow
Ullr
21,624
5,349
1,586
1,412
19,445
9,469
0
11,916
7,529
0
46,866
W
Ne Zha
kapaT
Ne Zha
15,183
2,819
2,040
3,674
18,796
8,537
801
5,599
13,010
32
32,009
L
Anubis
sundela
Anubis
17,304
1,700
703
3,955
21,841
12,231
0
15,353
6,488
31,337
0
W
Ratatoskr
xxbossmanxx989
Ratatoskr
20,850
2,127
956
7,861
27,261
24,514
1,279
10,862
16,066
161
37,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,772
Gold Earned
58,121
189
Minions Killed
145
0
Camps Cleared
0
1,614,416
Distance Traveled
1,314,109
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,365
610
8
0
0
282,565
0
W
He Bo
14,197
835
39
2
0
340,889
1
L
Sol
11,097
653
39
2
0
250,060
0
W
Baron Samedi
14,519
854
57
3
0
322,368
1
W
Sol
12,313
724
40
2
0
318,602
0
L
Fenrir
12,048
709
7
0
0
267,686
1
L
Ullr
12,888
758
55
3
0
314,616
0
W
Ne Zha
12,096
712
29
2
0
295,536
1
L
Anubis
11,723
690
36
2
0
199,182
0
W
Ratatoskr
13,647
803
24
1
0
337,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role