Player Matchup

Cernunnos
Cernunnos
BubbleGumTip
Cernunnos
Level 49
God Stats
1W - 0L
1,313 SR
Queue Stats
131W - 111L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Fj0rdan
Hun Batz
Level 154
God Stats
5W - 0L
1,982 SR
Queue Stats
127W - 93L
1,632 Elo+
Party 1
Cerberus
Cerberus
WhaleyFTW
Cerberus
Level 16
God Stats
1W - 0L
1,093 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 1
Merlin
Merlin
sayiff
Merlin
Level 65
God Stats
2W - 0L
1,616 SR
Queue Stats
24W - 15L
1,610 Elo+
Party 1
Awilix
Awilix
the1v9machine
Awilix
Level 126
God Stats
14W - 2L
1,905 SR
Queue Stats
25W - 7L
1,683 Elo+
Party 1
Team Averages
Level 82
1,582 SR
1,627 Elo+

VS

Team Averages
Level 99
1,614 SR
1,481 Elo+
Chiron
Chiron
AntiBanned
Chiron
Level 25
God Stats
0W - 1L
1,697 SR
Queue Stats
6W - 11L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
Azazeyll
Kukulkan
Level 138
God Stats
1W - 2L
1,563 SR
Queue Stats
156W - 133L
1,543 Elo+
Party 3
Cupid
Cupid
KrustyKoomer
Cupid
Level 83
God Stats
4W - 7L
1,430 SR
Queue Stats
385W - 382L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
NotJustAPanda
Ao Kuang
Level 139
God Stats
4W - 2L
1,685 SR
Queue Stats
164W - 154L
1,533 Elo+
Party 3
Achilles
Achilles
ÄDHD
Achilles
Level 112
God Stats
7W - 4L
1,694 SR
Queue Stats
88W - 84L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BubbleGumTip
Cernunnos
17
0 / 3 / 3
11,066
481
8,596
15,212
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Fj0rdan
Hun Batz
20
6 / 0 / 9
14,246
619
24,635
23,708
18,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
WhaleyFTW
Cerberus
15
2 / 7 / 2
10,464
455
4,144
19,811
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
sayiff
Merlin
18
1 / 4 / 7
11,896
517
9,960
16,401
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 0 / 6
14,888
647
24,020
20,789
9,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AntiBanned
Chiron
20
3 / 3 / 4
12,625
549
14,368
18,628
8,480
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Azazeyll
Kukulkan
17
2 / 4 / 4
11,082
482
14,983
9,803
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 2
11,406
496
9,783
20,580
10,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
NotJustAPanda
Ao Kuang
14
3 / 8 / 1
9,985
434
10,497
25,185
9,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
ÄDHD
Achilles
15
4 / 4 / 6
10,271
447
16,093
25,589
25,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
26
Kills
14
14
Deaths
26
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
AntiBanned
Chiron
3
3
4
1.67
L
Kukulkan
Azazeyll
Kukulkan
2
4
4
1
W
Cernunnos
BubbleGumTip
Cernunnos
0
3
3
0.5
W
Hun Batz
Fj0rdan
Hun Batz
6
0
9
10.5
L
2
7
2
0.43
L
Ao Kuang
NotJustAPanda
Ao Kuang
3
8
1
0.44
W
Cerberus
WhaleyFTW
Cerberus
2
7
2
0.43
W
Merlin
sayiff
Merlin
1
4
7
1.13
W
17
0
6
20
L
Achilles
ÄDHD
Achilles
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,355
Damage
65,724
95,921
Taken
99,785
58,157
Mitigated
57,873
20,416
Healing
39,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AntiBanned
Chiron
14,368
6,724
1,134
11,134
18,628
8,480
3,174
1,015
17,491
0
125,221
L
Kukulkan
Azazeyll
Kukulkan
14,983
2,604
0
2,265
9,803
4,297
158
2,050
7,645
101,426
0
W
Cernunnos
BubbleGumTip
Cernunnos
8,596
3,799
0
7,476
15,212
4,791
4,282
2,698
12,287
0
82,843
W
Hun Batz
Fj0rdan
Hun Batz
24,635
8,004
0
5,357
23,708
18,398
780
6,984
16,508
0
117,180
L
9,783
4,929
324
8,073
20,580
10,242
1,162
763
18,984
0
85,045
L
Ao Kuang
NotJustAPanda
Ao Kuang
10,497
2,997
0
7,491
25,185
9,662
74
3,907
20,980
61,589
0
W
Cerberus
WhaleyFTW
Cerberus
4,144
608
0
3,653
19,811
17,488
733
6,315
13,144
26,460
0
W
Merlin
sayiff
Merlin
9,960
1,092
0
2,057
16,401
7,648
401
5,232
10,935
106,654
0
W
24,020
10,013
0
1,873
20,789
9,832
0
6,464
14,033
0
126,525
L
Achilles
ÄDHD
Achilles
16,093
5,011
0
8,844
25,589
25,192
0
7,062
18,319
126
67,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,560
Gold Earned
55,369
656
Minions Killed
638
0
Camps Cleared
0
2,355,326
Distance Traveled
2,016,007
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,625
549
189
8
0
394,339
3
L
Kukulkan
11,082
482
165
7
0
409,501
7
W
Cernunnos
11,066
481
122
5
0
438,311
10
W
Hun Batz
14,246
619
189
8
0
497,204
6
L
Cupid
11,406
496
137
6
0
347,980
4
L
Ao Kuang
9,985
434
86
4
0
395,045
2
W
Cerberus
10,464
455
43
2
0
433,418
0
W
Merlin
11,896
517
157
7
0
422,835
5
W
Awilix
14,888
647
145
6
0
563,558
0
L
Achilles
10,271
447
61
3
0
469,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role